[11:01] Andrew.Hellershanks @tanglegrid.net:8002: Welcome, everyone.
[11:01] Vincent Sylvester: It does that over hg, always checks to put you above the prims
[11:01] Gavin.Hird @grid.xmir.org:8002: hi
[11:02] Andrew.Hellershanks @tanglegrid.net:8002: It saves me from having to look up the info for how to get here. :)]
[11:02] Ubit.Umarov @hg.osgrid.org:80: ( good the cat never noticed that torture fur all behinf vincent )
[11:02] Gavin.Hird @grid.xmir.org:8002: which is why I always make LMs outside buildings
[11:02] Ubit.Umarov @hg.osgrid.org:80: (tortured fur ball, i meant )
[11:02] Andrew.Hellershanks @tanglegrid.net:8002: I'll update the LM to be outside after I'm done here today.
[11:03] Ubit.Umarov @hg.osgrid.org:80: lm? ohh yes there are such things
[11:03] Vincent Sylvester: Could make the roof phantom too that would also work
[11:03] Vincent Sylvester: Not like it rains here heh
[11:04] Gavin.Hird @grid.xmir.org:8002: particle rain goes through anyway
[11:04] Ubit.Umarov @hg.osgrid.org:80: uauuu jagga that was a string berad cut..
[11:04] Ubit.Umarov @hg.osgrid.org:80: string? strong..
[11:05] Jagga Meridith: yeah my regular hair didn't make it over here
[11:05] Ubit.Umarov @hg.osgrid.org:80: anyways no new bugs during last week
[11:05] Vincent Sylvester: Well technically, but did get a mantis today
[11:06] Andrew.Hellershanks @tanglegrid.net:8002: I was just checking and see no code changes for the past week.
[11:06] Ubit.Umarov @hg.osgrid.org:80: and due to some bureaucratic issues our main site was down for a few days. Back now ( i hope )
[11:06] Gavin.Hird @grid.xmir.org:8002: I noticed
[11:08] Ubit.Umarov @hg.osgrid.org:80: vincent noticed that ll partically recovered invisible prims or how they call them
[11:08] Andrew.Hellershanks @tanglegrid.net:8002: Regarding something we talked about last week I have still had no success in getting useful information from libgdiplus when I get a program crash related to it.
[11:08] Ubit.Umarov @hg.osgrid.org:80: not they only hide water surface...
[11:09] Ubit.Umarov @hg.osgrid.org:80: since they are just another magic texture uuid, we don't need to do anything ( those uuids are already out of uuid gather etc )
[11:10] Ubit.Umarov @hg.osgrid.org:80: fs 7.12.. (beta) seems to so... something..
[11:10] Ubit.Umarov @hg.osgrid.org:80: to do...
[11:10] Vincent Sylvester: Weirdly that texture doesn't seem to have a name... or I imported it wrong
[11:10] Ubit.Umarov @hg.osgrid.org:80: target cases are boats... to hide the water face...
[11:11] Ubit.Umarov @hg.osgrid.org:80: ofc once we get inside the prim, you see water surface, etc..
[11:11] Gavin.Hird @grid.xmir.org:8002: inside the boat do you mean?
[11:11] Ubit.Umarov @hg.osgrid.org:80: so unless your boat is a very small one.. well.. almost useless
[11:12] Vincent Sylvester: It's meant to hide just the surface so it doesn't look odd walking into water inside a vessel
[11:12] Vincent Sylvester: Though the other shaders still take so you get the water color just the same
[11:12] Vincent Sylvester: Better than nothing I guess
[11:13] Ubit.Umarov @hg.osgrid.org:80: yeah
[11:13] Ubit.Umarov @hg.osgrid.org:80: ofc i forgot the sl wiki page on that :)
[11:13] Vincent Sylvester: https://wiki.secondlife.com/wiki/Water_Exclusion_Surface
[11:13] Ubit.Umarov @hg.osgrid.org:80: anyways a viewer swide effect
[11:14] Ubit.Umarov @hg.osgrid.org:80: ty
[11:16] Ubit.Umarov @hg.osgrid.org:80: not really our business... but osgrid seems dead in the water still
[11:17] Ubit.Umarov @hg.osgrid.org:80: we may need to abuse from Zeta hospitality for a while
[11:17] Vincent Sylvester: lol
[11:17] Gavin.Hird @grid.xmir.org:8002: ha
[11:17] Andrew.Hellershanks @tanglegrid.net:8002: It does seem it will be a while yet before that grid is back online.
[11:17] Gavin.Hird @grid.xmir.org:8002: I have homesteads ready to move into :-)
[11:17] Ubit.Umarov @hg.osgrid.org:80: :)
[11:18] Andrew.Hellershanks @tanglegrid.net:8002: :)
[11:19] Jagga Meridith: I have spare land as well
[11:19] Gavin.Hird @grid.xmir.org:8002: I moved my Robust to run on a Raspberry Pi yesterday
[11:20] Vincent Sylvester: It's kinda disgusting to watch how some seem to want to capitalize on osg outage like vultures, when the users are set to lose so much of their data and hard work. Hopefully they can get things back working properly
[11:20] Ubit.Umarov @hg.osgrid.org:80: welcome dahlia, take a sit
[11:20] Gavin.Hird @grid.xmir.org:8002: still running one robust for textures and one for the rest (on same machine)
[11:20] Vincent Sylvester: Is xbakes that heavy?
[11:20] Dahlia.Trimble @grid.wwweb3d.net:8002: hi
[11:21] Gavin.Hird @grid.xmir.org:8002: Hi Dahlia
[11:21] Andrew.Hellershanks @tanglegrid.net:8002: Welcome, Dahlia.
[11:21] Ubit.Umarov @hg.osgrid.org:80: xbakes is just a store on grid side of the baked textures
[11:21] Ubit.Umarov @hg.osgrid.org:80: simple file named from avatar uuid, if i rememer
[11:22] Kayaker.Magic @grid.kitely.com:8002: Hehe, I ran a region on a Raspberry PI for a while. I retired that PI, it is now delegated to blinking lights at Xmas.
[11:23] Andrew.Hellershanks @tanglegrid.net:8002: Kayaker, which version of Pi?
[11:23] Kayaker.Magic @grid.kitely.com:8002: It was a PI 4
[11:23] Gavin.Hird @grid.xmir.org:8002: the new ones (not that new) with NVMe storage runs stuff like opensim pretty well
[11:23] Ubit.Umarov @hg.osgrid.org:80: you must have a lot of lights :)
[11:23] Kayaker.Magic @grid.kitely.com:8002: 32BIT
[11:23] Andrew.Hellershanks @tanglegrid.net:8002: ok. I know nebadon has used a Pi to run a region. Might have been a 3 but I don't remember for sure.
[11:23] Vincent Sylvester: Good storage makes a big difference when a lot of the stuff is so heavily database driven
[11:23] Ubit.Umarov @hg.osgrid.org:80: oh it was a early one
[11:24] Ubit.Umarov @hg.osgrid.org:80: it was ages ago
[11:24] Andrew.Hellershanks @tanglegrid.net:8002: Have a seat, Dahlia.
[11:24] Vincent Sylvester: It makes me genuinely wonder if groups could run purely on the database without the local copies it keeps cached
[11:24] Gavin.Hird @grid.xmir.org:8002: why not?
[11:24] Dahlia.Trimble @grid.wwweb3d.net:8002: sorry my vision pretty bad these days, I have trouble seeing seats lol
[11:24] Ubit.Umarov @hg.osgrid.org:80: uff caches have a use you know? :p
[11:25] Gavin.Hird @grid.xmir.org:8002: cache on the db server
[11:25] Ubit.Umarov @hg.osgrid.org:80: well be as confy was you like dahlia :)
[11:25] Andrew.Hellershanks @tanglegrid.net:8002: ok, np. These are just bean bags you can click on one of the colourful "blobs".
[11:25] Dahlia.Trimble @grid.wwweb3d.net:8002: I have strong pixels, they can stand for a while :)
[11:25] Andrew.Hellershanks @tanglegrid.net:8002: ok. :)
[11:26] Dahlia.Trimble @grid.wwweb3d.net:8002: but ty
[11:26] Andrew.Hellershanks @tanglegrid.net:8002: yw. Nice to see you here. It has been a while.
[11:26] Dahlia.Trimble @grid.wwweb3d.net:8002: ty, you too
[11:27] Dahlia.Trimble @grid.wwweb3d.net:8002: I've been reviving my test grid since osgrid died
[11:27] Dahlia.Trimble @grid.wwweb3d.net:8002: had a few questions because I'm kinda out of date
[11:28] Ubit.Umarov @hg.osgrid.org:80: well more in suspended state now
[11:28] Dahlia.Trimble @grid.wwweb3d.net:8002: oops suspended :)
[11:28] Ubit.Umarov @hg.osgrid.org:80: well nguess things are identical to 10 yrs ago :)
[11:29] Gavin.Hird @grid.xmir.org:8002: :_))
[11:29] Ubit.Umarov @hg.osgrid.org:80: just little changes and and there..
[11:29] Dahlia.Trimble @grid.wwweb3d.net:8002: I guess protocols have changed a bit?
[11:29] Andrew.Hellershanks @tanglegrid.net:8002: Go ahead with your questions, Dahlia.
[11:29] Ubit.Umarov @hg.osgrid.org:80: here and ...
[11:29] Gavin.Hird @grid.xmir.org:8002: brb
[11:30] Dahlia.Trimble @grid.wwweb3d.net:8002: my regions are 7ish years old code, havent updated because I have region modules I need to bring up to date
[11:30] Dahlia.Trimble @grid.wwweb3d.net:8002: and new viewers dont like them
[11:30] Andrew.Hellershanks @tanglegrid.net:8002: The region modules will need some minor(?) updates.
[11:30] Ubit.Umarov @hg.osgrid.org:80: well 0.9.3x runs on dotnet 8
[11:30] Ubit.Umarov @hg.osgrid.org:80: so some low level code may need some fixes..
[11:31] Dahlia.Trimble @grid.wwweb3d.net:8002: so I made a dotnet 8 docker image and I ran master on it
[11:31] Andrew.Hellershanks @tanglegrid.net:8002: There were some minor boiler plate type changes needed at some point.
[11:31] Dahlia.Trimble @grid.wwweb3d.net:8002: and it coredumps dotnet when I rez a cobe and collide with it
[11:32] Ubit.Umarov @hg.osgrid.org:80: outch.. what machine??
[11:32] Dahlia.Trimble @grid.wwweb3d.net:8002: so I fugured maybe my docker image might not be proper, was wondering if there was a recommended one?
[11:32] Vincent Sylvester: Not using docker
[11:32] Gavin.Hird @grid.xmir.org:8002: back
[11:32] Dahlia.Trimble @grid.wwweb3d.net:8002: its a vm running on a i7 8799
[11:32] Ubit.Umarov @hg.osgrid.org:80: only have on report abotu such a hard crash on a mac
[11:33] Dahlia.Trimble @grid.wwweb3d.net:8002: 8
[11:33] Dahlia.Trimble @grid.wwweb3d.net:8002: 8700
[11:33] Dahlia.Trimble @grid.wwweb3d.net:8002: oh the vm is in proxmox which is debian 12
[11:33] Vincent Sylvester: I saw that Microsoft finally added a more direct way to get dotnet via a ppa on ubuntu at least, so that is probably recommended
[11:34] Vincent Sylvester: Latest distro version should have libgdiplus in the mirror as well so you can install dependencies from apt directly
[11:34] Dahlia.Trimble @grid.wwweb3d.net:8002: I could try that but Ive used docker for a while and am used to it
[11:34] Ubit.Umarov @hg.osgrid.org:80: do not try dotnet 9 !!
[11:34] Andrew.Hellershanks @tanglegrid.net:8002: I wonder what version of libgdiplus they provide and whether it is any better than 0.6.3
[11:34] Dahlia.Trimble @grid.wwweb3d.net:8002: I used the microsoft dotnet docker but had to add... some ligrary I forgot
[11:35] Ubit.Umarov @hg.osgrid.org:80: they removed more things we do need...
[11:35] Vincent Sylvester: 6.0.5
[11:35] Gavin.Hird @grid.xmir.org:8002: does it blow up your machine?
[11:35] Dahlia.Trimble @grid.wwweb3d.net:8002: no smoke yet
[11:35] Vincent Sylvester: Probably best to install 6 and 8 just to be safe side nothing is missing. You can install 9 on top of that, it should backwards compat
[11:35] Dahlia.Trimble @grid.wwweb3d.net:8002: it just crashes dotnet, doesnt crash the container
[11:36] Ubit.Umarov @hg.osgrid.org:80: never played with containers.. Mister blue does..
[11:36] Vincent Sylvester: You are adding software layers you don't need. It's already a dotnet "container" so adding docker just add another variable to the mix
[11:36] Ubit.Umarov @hg.osgrid.org:80: he even made a presentation abotu opensim on docket at oscc a few yrs ago
[11:36] Gavin.Hird @grid.xmir.org:8002: I have completely rmeoved anything dotnet 6 both on debian 12 and macOS
[11:37] Gavin.Hird @grid.xmir.org:8002: removed even
[11:37] Dahlia.Trimble @grid.wwweb3d.net:8002: yeah my whole grid ran on docker, I liked it. It helped a lot when mono versions changed and whatnot
[11:37] Ubit.Umarov @hg.osgrid.org:80: don't remembr if using anythign that does need dotnet8.. guess not..
[11:38] Ubit.Umarov @hg.osgrid.org:80: but that is the spec now :)
[11:38] Dahlia.Trimble @grid.wwweb3d.net:8002: I can look at a install instead
[11:38] Ubit.Umarov @hg.osgrid.org:80: most of the code is still .net 1.0 ;)
[11:38] Vincent Sylvester: Some of the sugar might be heh
[11:38] Ubit.Umarov @hg.osgrid.org:80: abotu docket you may also try ask mb
[11:38] Dahlia.Trimble @grid.wwweb3d.net:8002: oh maybe I try older dotnet
[11:39] Ubit.Umarov @hg.osgrid.org:80: he has nick parked at irc
[11:39] Andrew.Hellershanks @tanglegrid.net:8002: Do you know where in your modules they crash.
[11:39] Dahlia.Trimble @grid.wwweb3d.net:8002: you still use irc?
[11:39] Andrew.Hellershanks @tanglegrid.net:8002: yup
[11:39] Ubit.Umarov @hg.osgrid.org:80: does the container start with enough ram etc??
[11:40] Ubit.Umarov @hg.osgrid.org:80: seems the mac crash mb related to ram... ( ppl told )
[11:40] Gavin.Hird @grid.xmir.org:8002: some of us use teletypes still
[11:40] Dahlia.Trimble @grid.wwweb3d.net:8002: It should, but I can check the ram limit
[11:40] Ubit.Umarov @hg.osgrid.org:80: ohh i lost the VAXs you gave me gavin :(
[11:40] Dahlia.Trimble @grid.wwweb3d.net:8002: it's like empty region, add a cube, walk into it, crash
[11:40] Ubit.Umarov @hg.osgrid.org:80: and the vt100
[11:40] Gavin.Hird @grid.xmir.org:8002: oh, oh
[11:40] Gavin.Hird @grid.xmir.org:8002: I'll give you one
[11:41] Gavin.Hird @grid.xmir.org:8002: of each
[11:41] Vincent Sylvester: The crash report itself might be a clue. It crashes when you collide, there are some known issues with mesh and physics, especially on Bullet
[11:41] Ubit.Umarov @hg.osgrid.org:80: well osg is still dead :)
[11:41] Jagga Meridith: I keep punched cards on top of the fridge
[11:41] Vincent Sylvester: Those will cause a stacktrace with a bad_alloc call
[11:41] Andrew.Hellershanks @tanglegrid.net:8002: Jagga, :)
[11:41] Ubit.Umarov @hg.osgrid.org:80: nahh dotnet may just blowup with seg fault
[11:41] Vincent Sylvester: We also had some funky things happen not long ago with physics and mesh when compiling in debug mode
[11:41] Dahlia.Trimble @grid.wwweb3d.net:8002: all I get is seg fault
[11:41] Gavin.Hird @grid.xmir.org:8002: not in My Suitcase
[11:41] Dahlia.Trimble @grid.wwweb3d.net:8002: no error message
[11:41] Ubit.Umarov @hg.osgrid.org:80: yeah same as that mac report
[11:42] Ubit.Umarov @hg.osgrid.org:80: (http://opensimulator.org/mantis/view.php?id=9183)
[11:44] Andrew.Hellershanks @tanglegrid.net:8002: I read somewhere that msbuild now strips symbol information by default. I don't know how true that is but it could be why I also have trouble tracking down the source of a program crash.
[11:44] Dahlia.Trimble @grid.wwweb3d.net:8002: seg fault isnt a helpful crash message lol
[11:45] Vincent Sylvester: It should add them when configured for debug compile
[11:45] Dahlia.Trimble @grid.wwweb3d.net:8002: oh ok I built release
[11:45] Ubit.Umarov @hg.osgrid.org:80: that mac persons also did test telling the mac to emulate a intel cpu
[11:45] Dahlia.Trimble @grid.wwweb3d.net:8002: I will try that
[11:45] Andrew.Hellershanks @tanglegrid.net:8002: no, but it is typically accompanied with a stack trace which would be useful it if reports filenames and line numbers associated with the entries in the stack trace.
[11:45] Ubit.Umarov @hg.osgrid.org:80: and got a seg fault(11)
[11:46] Vincent Sylvester: Well supposedly things on high level are memory safe, so the failure is likely to be in the C++ parts or some system lib
[11:46] Ubit.Umarov @hg.osgrid.org:80: soem told that is a memory issue..
[11:46] Andrew.Hellershanks @tanglegrid.net:8002: Vincent, it may also require a setting in the sln or csproj file to tell it to not strip debug symbols.
[11:46] Vincent Sylvester: Not that dotnet is bug free, it's Microsoft after all
[11:46] Dahlia.Trimble @grid.wwweb3d.net:8002: I have a m1 mac and an old intel mac, but I use the m1 for imessage and the intel just sits in the closet lol
[11:46] Vincent Sylvester: Normally msbuild with the config parameter for debug should be enough unless it specifically disabled them in those project files
[11:47] Dahlia.Trimble @grid.wwweb3d.net:8002: I'm not a apple person
[11:47] Vincent Sylvester: You can enable that in there too of course
[11:47] Jagga Meridith: M2 here
[11:47] Dahlia.Trimble @grid.wwweb3d.net:8002: can you tun OpenSimulator on apple silicon?
[11:47] Gavin.Hird @grid.xmir.org:8002: of course
[11:47] Ubit.Umarov @hg.osgrid.org:80: yes
[11:47] Gavin.Hird @grid.xmir.org:8002: just install the arm version for macoS of dotnet
[11:48] Ubit.Umarov @hg.osgrid.org:80: well that guy is having that pretty seg fault on his m3
[11:48] Gavin.Hird @grid.xmir.org:8002: libs are compiled for both architectures in the latest opensim versions
[11:49] Dahlia.Trimble @grid.wwweb3d.net:8002: so... what are the recommended viewers now? I'm on the humbletim gha firestorm at the moment
[11:50] Gavin.Hird @grid.xmir.org:8002: m3 comes in what - 4 versions, with up to 72 gpu cores and 32 cpu cores
[11:50] Ubit.Umarov @hg.osgrid.org:80: im on fs beta
[11:50] Dahlia.Trimble @grid.wwweb3d.net:8002: singularity seems to have issues
[11:50] Ubit.Umarov @hg.osgrid.org:80: fs 7.1.12.77526
[11:50] Ubit.Umarov @hg.osgrid.org:80: singu is dead
[11:50] Jagga Meridith: I've only been able to get Firestorm working on mac silicone
[11:50] Ubit.Umarov @hg.osgrid.org:80: alchemy does nto support opensim
[11:50] Ubit.Umarov @hg.osgrid.org:80: so.. fs... coolVL...
[11:51] Ubit.Umarov @hg.osgrid.org:80: daytunr
[11:51] Dahlia.Trimble @grid.wwweb3d.net:8002: I cant even log into my grid with the latest fs, it doesnt like the old regions
[11:51] Ubit.Umarov @hg.osgrid.org:80: dayturn
[11:51] Gavin.Hird @grid.xmir.org:8002: running it on a Mac?
[11:51] Dahlia.Trimble @grid.wwweb3d.net:8002: no, windows
[11:51] Vincent Sylvester: There have been at least two breaking changes in the last 5+ years so no wonder it won't play ball
[11:51] Gavin.Hird @grid.xmir.org:8002: all right
[11:52] Ubit.Umarov @hg.osgrid.org:80: singu team seems joined alchemy
[11:52] Dahlia.Trimble @grid.wwweb3d.net:8002: what were the breaking changes?
[11:52] Ubit.Umarov @hg.osgrid.org:80: man that would the the rest of the evening listing all :)
[11:53] Ubit.Umarov @hg.osgrid.org:80: go slowly :)
[11:53] Vincent Sylvester: eep and estates come to mind
[11:53] Vincent Sylvester: Some stuff on logins, it's quite a few small things as well
[11:53] Vincent Sylvester: People still use Singu for uploading broken mesh
[11:54] Vincent Sylvester: To the delight of anyone that implements assets to spec and then gets null data
[11:54] Dahlia.Trimble @grid.wwweb3d.net:8002: osgrid has singularity on their recommended viewer web page
[11:54] Ubit.Umarov @hg.osgrid.org:80: pff
[11:54] Dahlia.Trimble @grid.wwweb3d.net:8002: lol
[11:54] Vincent Sylvester: I'm starting to wonder if they update that site at all
[11:54] Ubit.Umarov @hg.osgrid.org:80: well and last was pbr mess
[11:54] Dahlia.Trimble @grid.wwweb3d.net:8002: mby I try alchemy and dayturn
[11:54] Ubit.Umarov @hg.osgrid.org:80: oh animesh.. not sure singu has that ??
[11:55] Andrew.Hellershanks @tanglegrid.net:8002: I had to update the addon modules for newer versions of OS for 0.8 and more recently when 0.9 came out.
[11:55] Gavin.Hird @grid.xmir.org:8002: right now it doesn't really matter what viewer you have for OSG. Result is the same: no login
[11:55] Vincent Sylvester: heh
[11:55] Ubit.Umarov @hg.osgrid.org:80: i just told alchime does not support opensim
[11:55] Ubit.Umarov @hg.osgrid.org:80: alchemy even
[11:55] Vincent Sylvester: It's Cool VL, Firestorm or Dayturn at this point
[11:55] Ubit.Umarov @hg.osgrid.org:80: fs, coolVL, dayturn...
[11:55] Ubit.Umarov @hg.osgrid.org:80: yeap
[11:55] Vincent Sylvester: Also Sharpview but that's not really a full viewer just yet
[11:55] Ubit.Umarov @hg.osgrid.org:80: yeah sharpview is test
[11:56] Ubit.Umarov @hg.osgrid.org:80: and your viewers??
[11:56] Vincent Sylvester: Lumiya also still technically works to login, but not much more
[11:57] Dahlia.Trimble @grid.wwweb3d.net:8002: fs logs in to my old robust but hangs on "connecting to region" unless I previously logged out of the new dotnet region
[11:57] Dahlia.Trimble @grid.wwweb3d.net:8002: then it logs in
[11:57] Dahlia.Trimble @grid.wwweb3d.net:8002: singularity... appearance is a fail
[11:58] Dahlia.Trimble @grid.wwweb3d.net:8002: anyway I don't want to dominate your meeting.. I will be quiet now :) ty for info.
[11:58] Kayaker.Magic @grid.kitely.com:8002: Oh we all take turns dominating the meeting!
[11:59] Dahlia.Trimble @grid.wwweb3d.net:8002: lol
[11:59] Jagga Meridith: yeah I was a couple of weeks ago
[12:00] Andrew.Hellershanks @tanglegrid.net:8002: Dahlia, Not sure it helps but in 2018 I had to update modules to require .NET 4.6. If your code compiles without error then some of the other Assembly related changes you would have already. Some of the other changes I had to make related to using statements and which "Reference" lines I needed to add or remove from the prebuild file.
[12:00] Dahlia.Trimble @grid.wwweb3d.net:8002: I remember fixing some issues in 2018
[12:01] Andrew.Hellershanks @tanglegrid.net:8002: I'm not finding much in the way of code changes that may have been ones I needed to do because of changes to the internals of OS.
[12:01] Vincent Sylvester: If I recall the biggest annoyance was http stuff and the deprecation of appdomains, after that it was mostly just fixing what the compiler complained about so the change from mono to dotnet was not all that painful
[12:02] Andrew.Hellershanks @tanglegrid.net:8002: There were some changes to the money system that required changes to third party money related modules.
[12:02] Dahlia.Trimble @grid.wwweb3d.net:8002: The only errors I saw (so far) was "Bitmap" not being recognized
[12:02] Dahlia.Trimble @grid.wwweb3d.net:8002: I vaguely remember that happened to me a few years ago but I haven't used C# in maybe 6 years
[12:03] Dahlia.Trimble @grid.wwweb3d.net:8002: so I'll figure it out
[12:05] Andrew.Hellershanks @tanglegrid.net:8002: If compiling for Debug target gives you stack traces with file names and line numbers that will make it easier to track down the issue(s). Without that information it makes it harder to find out what is wrong.
[12:05] Andrew.Hellershanks @tanglegrid.net:8002: I'm in that situation on a couple of C# related projects.
[12:06] Dahlia.Trimble @grid.wwweb3d.net:8002: yeah... I remember to look at the last line of the messages first
[12:06] Dahlia.Trimble @grid.wwweb3d.net:8002: thats usually the filename of where it happened
[12:07] Dahlia.Trimble @grid.wwweb3d.net:8002: if I find it I will update that bug report (assuming my account is still good)
[12:07] Andrew.Hellershanks @tanglegrid.net:8002: The first line of the stack trace is where it died. The other lines are how it got to the line that triggered the crash.
[12:09] Andrew.Hellershanks @tanglegrid.net:8002: Good luck with tracking down the problems. I have one program that builds fine but has some sort of class reference related crash at runtime due to a change in the support libraries. I'm still trying to understand that one.
[12:10] Andrew.Hellershanks @tanglegrid.net:8002: Wow. I just noticed we are just past the hour. How did that happen so suddenly? :) Does anyone else have any questions/comments for today before people start needing to depart back in to RL?
[12:11] Ubit.Umarov @hg.osgrid.org:80: about docket try ask MB
[12:11] Dahlia.Trimble @grid.wwweb3d.net:8002: there were 2 libraries I had to add to my docker image, one was glibc and the other was a graphics one. I'm not sure those would be involved in a collision woth a cube but I don't really remember how the code works very well.
[12:11] Ubit.Umarov @hg.osgrid.org:80: docker also
[12:12] Ubit.Umarov @hg.osgrid.org:80: you will need libgdiplus also
[12:12] Andrew.Hellershanks @tanglegrid.net:8002: Dahlia, do you remember which graphics thing you added?
[12:13] Ubit.Umarov @hg.osgrid.org:80: seems it also needs a libc soemthing
[12:13] Andrew.Hellershanks @tanglegrid.net:8002: You may want to build libgdiplus to get the latest version to minimize risk of program crashes due to it.
[12:13] Ubit.Umarov @hg.osgrid.org:80: http://opensimulator.org/wiki/Dependencies
[12:13] Ubit.Umarov @hg.osgrid.org:80: libgdiplus libc6-dev
[12:14] Dahlia.Trimble @grid.wwweb3d.net:8002: libgdiplus... that was the other one I added
[12:14] Dahlia.Trimble @grid.wwweb3d.net:8002: sorry my eyes are crapping out, having trouble reading chat
[12:15] Vincent Sylvester: libgdiplus like many other mono things have been taken over by winehq and are on their gitlab instance
[12:15] Vincent Sylvester: Not much changes since the last version hosted on github though
[12:15] Andrew.Hellershanks @tanglegrid.net:8002: ok. The latest version that is tagged is 0.6.2. Some older versions of libgdiplus won't even pass its own built-in tests and will throw out errors showing questionable coding.
[12:16] Dahlia.Trimble @grid.wwweb3d.net:8002: I remember it would crash at maptile before I added libgdiplus
[12:16] Andrew.Hellershanks @tanglegrid.net:8002: um... warnings, not errors. They are probably errors in coding in some of the places where a warning is generated.
[12:16] Dahlia.Trimble @grid.wwweb3d.net:8002: so I assume it kinda worked enough for that
[12:16] Vincent Sylvester: The latest version under Xamarin has some issues with tiff, but who knows if that is really serious. Internally only use tiff for heightmap saving and loading either way
[12:16] Ubit.Umarov @hg.osgrid.org:80: yes image processing needs that
[12:17] Ubit.Umarov @hg.osgrid.org:80: ( maps, dyntexutes, even sculps )
[12:18] Dahlia.Trimble @grid.wwweb3d.net:8002: scupts use openjpeg I remember
[12:18] Kayaker.Magic @grid.kitely.com:8002: I gota run.
[12:18] Dahlia.Trimble @grid.wwweb3d.net:8002: ty all!
[12:18] Andrew.Hellershanks @tanglegrid.net:8002: Kayaker, See you next week.
[12:18] Ubit.Umarov @hg.osgrid.org:80: think they use rescale for the lib
[12:18] Kayaker.Magic @grid.kitely.com:8002: Have to go try to electrocute myself instaling new breakers.
[12:18] Ubit.Umarov @hg.osgrid.org:80: from..
[12:18] Motoko.Karu @login.digiworldz.com:8002: cya kayaker
[12:18] Andrew.Hellershanks @tanglegrid.net:8002: Dahlia, Let us know how you get on. If you need help before next weeks meeting we are on IRC as was mentioned.
[12:19] Vincent Sylvester: Either that or the mailing list
[12:19] Dahlia.Trimble @grid.wwweb3d.net:8002: ouch
[12:19] Andrew.Hellershanks @tanglegrid.net:8002: Yes, the mailing list is another option.
[12:19] Dahlia.Trimble @grid.wwweb3d.net:8002: ty
[12:19] Andrew.Hellershanks @tanglegrid.net:8002: yw
[12:20] Andrew.Hellershanks @tanglegrid.net:8002: Anything else from anyone for today before I call the meeting to a close?
[12:20] Ubit.Umarov @hg.osgrid.org:80: cat says nothing
[12:20] Andrew.Hellershanks @tanglegrid.net:8002: :)
[12:20] Dahlia.Trimble @grid.wwweb3d.net:8002 pets the kitty
[12:20] Andrew.Hellershanks @tanglegrid.net:8002: Mine are both sleeping so they aren't saying anything.
[12:21] Ubit.Umarov @hg.osgrid.org:80: we need to make a petition for vincent to save that fur ball
[12:21] Andrew.Hellershanks @tanglegrid.net:8002: I see no one typing so I will call this meeting to a close for today. Remember that there is one more week before the clocks change in Europe. After that we are all back on the same time.
[12:21] Andrew.Hellershanks @tanglegrid.net:8002: Thank you all for coming. See you again next week.
[12:22] Gavin.Hird @grid.xmir.org:8002: have a great week all
[12:22] Motoko.Karu @login.digiworldz.com:8002: take care...
[12:22] Ubit.Umarov @hg.osgrid.org:80: u2
[12:22] Vincent Sylvester: Daylight savings start on the 30th of March
[12:22] Andrew.Hellershanks @tanglegrid.net:8002: You too, Gavin.
[12:22] Ubit.Umarov @hg.osgrid.org:80: yes for eu...
[12:22] Andrew.Hellershanks @tanglegrid.net:8002: Gavin, next time I should check with you to see if you have any updates to report on Dayturn.
[12:22] Andrew.Hellershanks @tanglegrid.net:8002: oh, not till the 30th? I though they change only two weeks later.
[12:22] Ubit.Umarov @hg.osgrid.org:80: meanwhile remember it is one hour earlier at eu
[12:23] Dahlia.Trimble @grid.wwweb3d.net:8002: Bye all and ty! *waves*
[12:23] Ubit.Umarov @hg.osgrid.org:80: ( ofc i almost forgot )