Chat log from the meeting on 2015-08-04

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[11:03] Richardus.Raymaker it's not running good here for me. we can blame 2 things
[11:03] Nebadon Izumi: hello
[11:04] Richardus.Raymaker i gte hickups
[11:04] Sheera Khan: a little bit of lag today ...
[11:04] Master Dubrovna: yes seems to be
[11:04] Lucy.Afarensis just alittle
[11:04] Richardus.Raymaker strange, just get unable to upoad error or load
[11:04] Richardus.Raymaker jcikups gone. but my skin texture too
[11:05] Sheera Khan: I had that too
[11:05] Richardus.Raymaker and my avb layer is gone too
[11:05] Richardus.Raymaker alpah . oops
[11:05] Sheera Khan: i relogged to a metropolis region to reload my Inventory
[11:06] Sheera Khan: that way I was sure to be fully rezzed
[11:06] Richardus.Raymaker and with rewear from suitecase the hicups are back.
[11:06] Richardus.Raymaker everybody looks kinless for me
[11:06] Sheera Khan: I heard one is a bit of a burden for a region if one tps in without being fully rezzed
[11:07] Richardus.Raymaker the viewers with win109 are already a bit borked with mouse
[11:07] Shez Oyen: yes.. alphas are showing as white
[11:07] Shez Oyen: the lag is just too bad
[11:07] Nebadon Izumi: I logged in here with cleared cache
[11:07] Nebadon Izumi: things seemed to load ok for me
[11:08] Shez Oyen: I see myself and othes with ghost white skin
[11:08] Shez Oyen: and no alphas
[11:08] Kayaker Magic: Same here.
[11:08] Master Dubrovna: same here
[11:08] Kayaker Magic: Got an error loading some textures "try again later"
[11:08] Richardus.Raymaker i use 8.1.1 on my region
[11:08] Nebadon Izumi: I seem to see everyone ok
[11:08] Shez Oyen: textures are slowly popping in
[11:08] Sheera Khan: I see myself ok, and just now some skins are appearing
[11:08] Nebadon Izumi: maybe some network issues perhaps
[11:09] Richardus.Raymaker hmm yes i see skins too now
[11:09] Nebadon Izumi: cool
[11:09] Shez Oyen: Master as well?
[11:09] Nebadon Izumi: ya probably slow networks or somethign today
[11:09] Shez Oyen: his top is still white to me
[11:09] Master Dubrovna: Yeah I see me like that too
[11:09] Master Dubrovna: I know I am on a slow network
[11:09] Nebadon Izumi: maybe rebake
[11:09] Sheera Khan: I see you white too Master
[11:10] Kayaker Magic: I'm textued OK now, other people still look white
[11:10] Kayaker Magic: filling in one texture at a time
[11:10] Shez Oyen: lot's of folks missing today
[11:11] Sheera Khan: do we have an ISDN link here?
[11:11] Sheera Khan: the textures are popping in _very_ slowly
[11:12] Richardus.Raymaker i have a weird problem, singulairty or opensim. teleporting lets say home on var from other location on same far is not showing the teleport until i hit escape. then the world moves to my avatar new location.
[11:12] Nebadon Izumi: heh no this server is on 100mb
[11:12] Nebadon Izumi: there could be issues outside of the data center though
[11:12] Nebadon Izumi: everything seemed to load nice and fast for me today
[11:12] Nebadon Izumi: also possible the region may need to be restarted
[11:12] Nebadon Izumi: i did not get a chance to restart it today
[11:13] Richardus.Raymaker let's blame netflix for it. trfiic jam in the ocean
[11:13] Nebadon Izumi: hehe
[11:13] Shez Oyen: LOL
[11:13] Robert Adams kommt in Chat-Reichweite (19.67 m).
[11:14] Lucy.Afarensis chat lag?
[11:14] Robert Adams: hello all... attending fromy phone today
[11:14] Shez Oyen: Hi Robert.. maybe rebake?
[11:14] Nebadon Izumi: Incase you guys missed it, we have invited AliciaRaven to be a core developer, she accepted and is now able to push code directly to git
[11:14] Nebadon Izumi: so that is good news
[11:14] Kayaker Magic: I'm looking at the internet health report, At&T has a 14% packet loss
[11:14] Nebadon Izumi: ya I saw yesterday Comcast had some kind of major outage
[11:14] Shez Oyen: ahh
[11:15] Sheera Khan: Yaaayy for Alicia :-)
[11:15] Nebadon Izumi: yea good news with Alicia, another core developer on board :)
[11:16] Nebadon Izumi: Robert I did upgrade Sisyphus and enable that FireandForget thing
[11:16] Nebadon Izumi: i didnt do a ton of testing
[11:17] Nebadon Izumi: tried a couple vehicles so far, no bad side effects so far anyway
[11:17] Nebadon Izumi: is that to fix the collision issues?
[11:18] Nebadon Izumi: need to fire up npcs again see if i can get that to fail
[11:18] Nebadon Izumi: any one else have anything going on?
[11:18] Robert Adams: my testing said collisions still work. some people thought the  regions were more responsive
[11:19] Nebadon Izumi: cool
[11:19] Robert Adams: that fix was trying to find the collisions going away problem
[11:19] Nebadon Izumi: I will try to expand my testing soon
[11:19] Nebadon Izumi: yea
[11:19] Nebadon Izumi: I need to break out my NPC test rig again
[11:20] Robert Adams: I'm also going to add a console command to output collision info
[11:21] Robert Adams: If this fixes the problem, it will give somewhere to look
[11:21] Robert Adams: If it doesn't fix it, I will go back to look in at Bulletin
[11:21] Nebadon Izumi: ok I will let you know how it goes
[11:23] Kayaker Magic: What is the status of vehicles crossing SIM borders?
[11:23] Kayaker Magic: (Or even non-physical objects crossing borders)
[11:23] Robert Adams: No status. I don't think anyone is working on it at the moment
[11:24] Robert Adams: We need more core developers:)
[11:25] Nebadon Izumi: I am going to fosscon in a few weeks
[11:25] Nebadon Izumi: going to wear my OSCC shirt :)
[11:25] Nebadon Izumi:
[11:25] Nebadon Izumi: see if I can spread the word a bit
[11:25] Kayaker Magic: When is OSCC this year?
[11:26] Shez Oyen: August
[11:26] Shez Oyen: oh
[11:26] Shez Oyen: nevermind
[11:26] Kayaker Magic: AHH! SOON!
[11:26] Nebadon Izumi: I am not sure we will do OSCC this year
[11:26] Robert Adams: That's now
[11:26] Shez Oyen: That guy holding up the sandwich looks pretty happy with himself
[11:26] Nebadon Izumi: but that doesnt mean we will not do it again
[11:27] Nebadon Izumi: its just everyone is soo busy right now
[11:27] Richardus.Raymaker i think, there's more virtual news next year then this year
[11:28] Nebadon Izumi: Diva was talking about doing another opensimulator release soon
[11:29] Nebadon Izumi: Justin used to do all the releases so we are kind of transitioning and figuring out the best way to do releases from now on
[11:29] Simulator Version v0.5 ruft: OpenSim Dev        c4f8630: 2015-08-03 16:25:45 +0300 (Unix/Mono)
[11:29] Nebadon Izumi: waiting to see if Justin had some scripts he was using before we do to much
[11:30] Kayaker Magic: I've been gone for a few months, what's up with Justin?
[11:31] Nebadon Izumi: He has taken on a new Job, unreleated to opensimulator and virtual worlds in general
[11:31] Nebadon Izumi: he had to move and is now focusing for the time being on his new job
[11:31] Shez Oyen: For every thing, turn, turn, turn
[11:31] Nebadon Izumi: :)
[11:32] Shez Oyen: :)
[11:34] Nebadon Izumi: fosscon should be interesting
[11:34] Nebadon Izumi: im really only going because its so close to my house
[11:34] Shez Oyen: I was just reading the website about it.. looks like fun
[11:35] Nebadon Izumi: yea nice way to kill a day :)
[11:35] Shez Oyen: Get a t-shirt.. a little gnosh
[11:37] Nebadon Izumi: did you guys see the ridable NPC animals?
[11:37] Richardus.Raymaker think not
[11:37] Shez Oyen: I don't think I have either
[11:37] Nebadon Izumi: there was a Elephant, and a tiger
[11:38] Robert Adams: That would be cool, where are they?
[11:38] Richardus.Raymaker no mouse ? :)
[11:38] Nebadon Izumi: letme see if i can rez it here I have to log into my avacon account and send it here
[11:38] Nebadon Izumi: 1 sec
[11:38] Lucy.Afarensis yes I have seen them
[11:38] Vimeo Player v1.0: You are not the owner of this screen!!
[11:39] Nebadon Izumi: no idea if this will work here
[11:39] Richardus.Raymaker it need to rezz first
[11:40] Shez Oyen: yeah it could take a min or two
[11:40] Shez Oyen: the lag is pretty gruesome
[11:40] Kayaker Magic: Neb you are stuck in a sitting animation from the chair.
[11:40] Nebadon Izumi: heh ya not suprised
[11:40] Nebadon Izumi: that happens
[11:41] Richardus.Raymaker neb looks fine for me, but working on invisible thing
[11:41] Nebadon Izumi: oh hmm 1 sec let me check something
[11:43] Kayaker Magic: No one wants to talk about the elephant in the room... :)
[11:43] Shez Oyen: LOL
[11:43] Nebadon Izumi: bah
[11:43] Richardus.Raymaker tiger,elephant, neb. then new game. elephant wins from tigher. and neb from the elephantr
[11:43] Nebadon Izumi: ya its not going to work here
[11:44] Shez Oyen: phhhttt
[11:44] Richardus.Raymaker some script error. ossl or something not running ?
[11:44] Elephant Rider V 2: Script running
[11:44] Lucy.Afarensis Elephant Rider V 2: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> OpenSim.Region.ScriptEngine.Shared.ScriptException: OSSL Runtime Error: osNpcRemove permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has
[11:45] Nebadon Izumi: ya wierd cause I should be
[11:45] Nebadon Izumi: my other NPCs worked here before
[11:45] Lucy.Afarensis script error
[11:45] Richardus.Raymaker aha. you have ossl disabled here ? gosh
[11:45] Richardus.Raymaker mabye becasue ossl permission changsx?
[11:45] Nebadon Izumi: no but just that particular function isnt enabled
[11:45] Richardus.Raymaker aha
[11:45] Nebadon Izumi: yea its possible when dan updated to new osslEnabled my settings got wiped out
[11:46] Nebadon Izumi: why i cant do it now
[11:46] Nebadon Izumi: let me see one other thing
[11:46] Shez Oyen: I hate when that happens
[11:46] Nebadon Izumi: make myself estate manager
[11:46] Elephant  kommt in Chat-Reichweite (8.18 m).
[11:46] Elephant Rider V 2 flüstert: Use arrow keys to steer.  PG Up to gallop, Pg Down to walk.
[11:46] Richardus.Raymaker aha, i see the elephant
[11:46] Nebadon Izumi: oh some progress
[11:46] Lucy.Afarensis yay
[11:46] Shez Oyen: Hey!
[11:46] Shez Oyen: I can at least see it now
[11:47] Richardus.Raymaker it's talking about threatlevel too
[11:47] Elephant Rider V 2 flüstert: Use arrow keys to steer.  PG Up to gallop, Pg Down to walk.
[11:47] Nebadon Izumi: ya still not enough perms
[11:47] Nebadon Izumi: boo
[11:48] Kayaker Magic: This is why I have given up on ever using OSSL functions...
[11:48] Elephant Rider V 2 flüstert: Use arrow keys to steer.  PG Up to gallop, Pg Down to walk.
[11:48] Sheera Khan: it's a bit folded for me
[11:48] Nebadon Izumi: I will make sure its setup proper for next week :)
[11:48] Shez Oyen: that is a really nicely done elephant.. what I can see of it
[11:48] Nebadon Izumi: yea
[11:48] Nebadon Izumi: its fully rigged and animated
[11:48] Shez Oyen: Cool
[11:48] Nebadon Izumi: you guys want to see it
[11:49] Nebadon Izumi: we can TP some where and see
[11:49] Kayaker Magic: I can wait until next week and see it here
[11:49] Nebadon Izumi: Community
[11:49] Nebadon Izumi: if you want to check it out, its near the landing area
[11:49] Nebadon Izumi: and yea I will show it off next week for sure
[11:49] Nebadon Izumi: its very cool
[11:50] Nebadon Izumi: you can make it run
[11:50] Lucy.Afarensis You had a giant red ant that would be cool ro rig
[11:50] Nebadon Izumi: yea
[11:50] Nebadon Izumi: that was sculpty
[11:50] Kayaker Magic: too many legs
[11:51] Nebadon Izumi: yea would probably not be possible to do anything but quadra-peds
[11:52] Nebadon Izumi: if you guys have not checked it out
[11:52] Nebadon Izumi: check this website out
[11:52] Nebadon Izumi ruft:
[11:52] Nebadon Izumi: this is the guy who made the ridable NPCs
[11:53] Snakedance Moonwing: :)
[11:55] Andrew Hellershanks: I was working on a system issue and forgot about the meeting.
[11:56] Nebadon Izumi: hey Andrew, no worries
[11:56] Nebadon Izumi: anything you wanted to talk about?
[11:57] Andrew Hellershanks: The only problem I'm having is that avatar textures won't stay in 0.8.1
[11:57] Andrew Hellershanks: I see avatar texture in edit appearance. Soon after leaving edit appearance my avatar starts turning white.
[11:58] Andrew Hellershanks: Happens on two different grids running 0.8.1-post-fixes and with 4 avatars in one of the test grids.
[12:00] Andrew Hellershanks: I'm going to downgrade one of the test grids to 0.8.0 and see if the problem goes away.
[12:00] Nebadon Izumi: hmm yea thats a wierd one
[12:00] Lucy.Afarensis Gotta go been interesting
[12:00] Andrew Hellershanks: Right now, I can't use 0.8.1
[12:00] Nebadon Izumi: you are seeing the same thing on multiple machines?
[12:00] Nebadon Izumi: or just your own machine?
[12:00] Andrew Hellershanks: Two different machines.
[12:00] Nebadon Izumi: k
[12:00] Andrew Hellershanks: Two different databases.
[12:01] Andrew Hellershanks: console log says there is missing texture and it is requesting a rebake.
[12:01] Andrew Hellershanks: says that 5 times right after it seems to save is has saved 5 textures (i have enabled xbakes).
[12:02] Nebadon Izumi: and have you tried creating a completely new avatar?
[12:02] Nebadon Izumi: wondering if its everything, or just assets existing before upgrade
[12:03] Andrew Hellershanks: The regions are rezzing. There is one missing(?) texture on one of the rezzed boxes that is in the region. Otherwise, the world looks ok.
[12:04] Andrew Hellershanks: I've done cache clears in viewer and in regions. If it is a DB corruption, it is a strange one.
[12:04] Nebadon Izumi: yea
[12:04] Nebadon Izumi: wierd for sure
[12:05] Nebadon Izumi: not much I can offer other than try to pinpoint if there is a difference between new and old stuff
[12:05] Nebadon Izumi: quite a bit as changed since then for sure
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