Chat log from the meeting on 2010-01-12
From OpenSimulator
 [10:59] Justin Clark-Casey: hello folks. glad to see you got the inventory issue sorted out (mine at least)
 [10:59] Michael Skelito: hiya Justin
 [10:59] Nebadon Izumi: yep everything should be back to pretty much normal
 [10:59] Dahlia Trimble is Online
 [10:59] Nebadon Izumi: we did alot of fixes this week to the database
 [10:59] Justin Clark-Casey: cool - was it an inventory cleanup tool run amok?
 [10:59] Nebadon Izumi: i think its 2.5 years of never cleaning the table
 [10:59] Tesira Luco is Offline
 [11:00] Nebadon Izumi: we literally never did any mainenance on those tables
 [11:00] Nebadon Izumi: not ever
 [11:00] Justin Clark-Casey grins
 [11:00] Nebadon Izumi: so looking at it in that light
 [11:00] Nebadon Izumi: its amazing we made it 2.5 years
 [11:00] Justin Clark-Casey nods
 [11:00] Nebadon Izumi: that says something for the software
 [11:00] Dahlia Trimble is Offline
 [11:00] Nebadon Izumi: it likely wont happen again though
 [11:00] Nebadon Izumi: not on that scale
 [11:01] Michael Skelito: was it the import stuff that broke many?
 [11:01] Nebadon Izumi: i doubt it
 [11:01] Nebadon Izumi: i think the server was just on the fritz
 [11:01] Nebadon Izumi: several factors
 [11:01] Nebadon Izumi: database cruft
 [11:01] Nebadon Izumi: long running inventory server
 [11:01] Michael Skelito: I just had that login issue
 [11:01] Nebadon Izumi: sometimes only reset once a month
 [11:01] Nebadon Izumi: ya the login issue was related to inventory
 [11:01] Michael Skelito: but inventory has always been fine
 [11:02] Nebadon Izumi: basiclly anyone who could not log in
 [11:02] Richardus Raymaker: hi menadon, skelito
 [11:02] Nebadon Izumi: thier inventory parentfolder ids column got whacked
 [11:02] Michael Skelito: hiya
 [11:02] Nebadon Izumi: nothing was lost but the folder strcture got skewed some how
 [11:02] Richardus Raymaker: nebadon, is this a new one, because it says 1.61
 [11:02] Nebadon Izumi: 1.61 is the newest
 [11:02] Nebadon Izumi: i have not made any more since then
 [11:03] Michael Skelito: who fixes svn?
 [11:03] Nebadon Izumi: might have a new one next week with some new functions on board
 [11:03] Michael Skelito: teravus?
 [11:03] Dahlia Trimble is Online
 [11:03] Nebadon Izumi: he might
 [11:03] Nebadon Izumi: SVN is going to not always be around
 [11:03] Richardus Raymaker: ok
 [11:03] Nebadon Izumi: it may already past its expiration date
 [11:03] Michael Skelito: yesI know
 [11:03] Michael Skelito: lol
 [11:03] Nebadon Izumi: the thing was
 [11:03] Nebadon Izumi: Sean set it up
 [11:03] Richardus Raymaker: hello hiro
 [11:03] Nebadon Izumi: sdague
 [11:03] Nebadon Izumi: and he has since left the project
 [11:03] Richardus Raymaker: hi jcc
 [11:03] Justin Clark-Casey: hey richardus
 [11:03] Hiro Protagonist: Hi Rira
 [11:04] Michael Skelito: I know teravus kicked it a few times
 [11:04] Richardus Raymaker: hi whitestar
 [11:04] Dahlia Trimble is Offline
 [11:04] Michael Skelito: I miss it :)
 [11:04] Nebadon Izumi: ya right now that box has 3 primary maintainers
 [11:04] Richardus Raymaker: uhmm i use git, offcorse i still dont know all commads
 [11:04] Nebadon Izumi: Teravus, Adam and Melanie
 [11:04] Nebadon Izumi: any fixes will have to go through them
 [11:04] Andrew Hellershanks: hello
 [11:04] Dahlia Trimble is Online
 [11:05] Friendly Harbour: hello everyone :)
 [11:05] Richardus Raymaker: hu andrew
 [11:05] Michael Skelito: hi hi
 [11:05] Hiro Protagonist: just an aside here, but it sure is nice to be on a box where the video orks
 [11:05] Nebadon Izumi: hehe nice Hiro
 [11:05] Nebadon Izumi: also something i did yesterday
 [11:06] Nebadon Izumi: Melanie made the Grid server reject duplicate sim names
 [11:06] Richardus Raymaker: hi dahlia
 [11:06] Nebadon Izumi: so i purged all dupe sims from table
 [11:06] Michael Skelito: nice
 [11:06] Dahlia Trimble: hi :)
 [11:06] Hiro Protagonist: OH Excellent!
 [11:06] Nebadon Izumi: hopefully that will improve the grid experience a bit
 [11:06] Nebadon Izumi: even if only marginally
 [11:06] Richardus Raymaker: that explains why ir finaly worked yesterday
 [11:06] WhiteStar Magic: back... Hi Everyone
 [11:06] Hiro Protagonist: I was thinking about that earlier
 [11:06] Hiro Protagonist: it would be so simple to do
 [11:06] Richardus Raymaker: becasue Pardise send me to paradise.
 [11:06] Nebadon Izumi: the problem wasnt as bad as you think
 [11:06] Hiro Protagonist: just set the column 'must be unique' in the sql
 [11:06] Nebadon Izumi: 73 regions total
 [11:06] Richardus Raymaker: sorry Paradise -> paradise
 [11:06] Nebadon Izumi: had dupe names
 [11:07] Nebadon Izumi: so it wasnt a giant problem by any means
 [11:07] Nebadon Izumi: but one less anoying thing to worry about
 [11:07] Michael Skelito: you asked for that awhile back didnt you?
 [11:07] Michael Skelito: or someone did
 [11:07] Key Gruin is Online
 [11:07] Nebadon Izumi: ive been asking for that for well over a year
 [11:07] Nebadon Izumi: hehe
 [11:08] Nebadon Izumi: there were reasons in the past to not stop it
 [11:08] Nebadon Izumi: but now and for quite some time now, that is no longer the case
 [11:08] WhiteStar Magic: hi dahlia
 [11:08] Nebadon Izumi: back when the load balancer was being worked on and looked like it had potential
 [11:08] Dahlia Trimble: hi :)
 [11:08] Nebadon Izumi: it was more tolerable to deal with the issue
 [11:08] WhiteStar Magic: There's a nice little mantis waiting for ya
 [11:08] Michael Skelito: shes zooming around
 [11:08] WhiteStar Magic: too much Jolt Cola
 [11:09] Michael Skelito: lol
 [11:09] Nebadon Izumi: but now that its proven to be somewhat of a dud theres not much point in maintaining that attitude
 [11:09] Justin Clark-Casey: greetings dahlia
 [11:09] Dahlia Trimble: hi :)
 [11:09] Nebadon Izumi: so what else is going on with everyone?
 [11:09] Nebadon Izumi: anyone have any hot topics?
 [11:10] Dahlia Trimble: sim seems really responsive today
 [11:10] Nebadon Izumi: ya its running on near head too
 [11:10] Nebadon Izumi: i updated last night
 [11:10] Nebadon Izumi: i implemented a new update procedure here
 [11:10] Nebadon Izumi: more automated
 [11:10] WhiteStar Magic: funny.. ypour timestamp is about an hour off mine ...
 [11:10] Andrew Hellershanks is mostly an interested observer with ideas on a couple things he would like to work on in the OS code.
 [11:10] Nebadon Izumi: hopefully we get a bit more consitancy now
 [11:10] Hiro Protagonist: I'm gettin unusually good graphic framerates
 [11:10] Friendly Harbour: "hot" .... i've been struggling with the cold the last few weeks lol
 [11:10] Justin Clark-Casey: what kind of things, Andrew?
 [11:10] Dahlia Trimble: Andrew, tell us more :)
 [11:11] Andrew Hellershanks: I started work on OSSL functions that could let a script add a person to a group. Useful in land/shop rental boxes.
 [11:11] Andrew Hellershanks: Also interested in trying to fix giving inventory from links in NC's.
 [11:11] Key Gruin is Online
 [11:11] Nebadon Izumi: is that not working?
 [11:12] Nebadon Izumi: i noticed that images work from notecards
 [11:12] Nebadon Izumi: had not tried anything else
 [11:12] Nebadon Izumi: might look at how images work
 [11:12] Dahlia Trimble: patches are welcome, be sure to read the contribution policy on the wiki first
 [11:12] Nebadon Izumi: cause im pretty sure that works
 [11:12] Andrew Hellershanks: well... I'd have to test the code from git. It isn't working in a grid I'm using that is running 0.6.9 as of a couple weeks ago.
 [11:13] Dahlia Trimble: yep patches are best made and tested agains our git master
 [11:14] WhiteStar Magic: lots is changing too
 [11:14] Nebadon Izumi: also an update on the new asset servers
 [11:14] Nebadon Izumi: both machines have been successfully installed into the data center
 [11:14] WhiteStar Magic: ...
 [11:14] Nebadon Izumi: lag....
 [11:14] WhiteStar Magic: that was nasty
 [11:14] Andrew Hellershanks: oh, of course. I haven't updated my copy of OS from git right now because it is a pain to merge the latest code with my copy that has some changes to support a group join script function.
 [11:14] Nebadon Izumi: hehe someone playing wiht inventory?
 [11:14] Michael Skelito: nope
 [11:14] Nebadon Izumi: anyway an update on the new servers
 [11:14] Hiro Protagonist: not I
 [11:14] Nebadon Izumi: both servers have been successfully assembled and installed into the New Jersey data center
 [11:15] Nebadon Izumi: same center that hosts our plaza04 server
 [11:15] Dahlia Trimble: new jersey data center?
 [11:15] Nebadon Izumi: the asset rsync is well underway
 [11:15] Nebadon Izumi: about 70% complete
 [11:15] Nebadon Izumi: of 200gb
 [11:15] Friendly Harbour: what is the current status of getting user and message servers into ROBUST?
 [11:15] Andrew Hellershanks: Dahlia, I'll take a look at the policy before my next patch. I've already had a couple of small changes of mine get in to the OS code.
 [11:15] Nebadon Izumi: yes the new Asset servers will be hosted in North Bergen, New Jersey
 [11:15] Nebadon Izumi: same data center that hosts Lbsa Plaza
 [11:15] Nebadon Izumi: same rack infact
 [11:16] Nebadon Izumi: it should improve things for our EU crowd a bit
 [11:16] Nebadon Izumi: moving things 3000 miles closer
 [11:16] Dahlia Trimble: isnt UK hosting cheaper?
 [11:16] Justin Clark-Casey: friendly: I think you would need to ask diva or melanie, though it certainly appears to be progressing from all the commits taking place
 [11:16] Hiro Protagonist: I think it's probably provisioned with a far superior network connection too
 [11:16] Nebadon Izumi: well not with the hardware we purchased
 [11:16] Nebadon Izumi: no
 [11:17] Nebadon Izumi: we purchased 12tb of discs etc..
 [11:17] Nebadon Izumi: 16gb ram
 [11:17] Nebadon Izumi: these machines are very beefy
 [11:17] Friendly Harbour: jcc: ok, good to know :)
 [11:17] Nebadon Izumi: it was way cheaper to buy the hardware and host it ourselves centrally
 [11:18] Michael Skelito: should this help load testing?
 [11:18] Nebadon Izumi: not really no
 [11:18] Nebadon Izumi: but it will extend the life of the grid significantly
 [11:18] Nebadon Izumi: probably quadruples our life span
 [11:18] Michael Skelito: nice
 [11:18] Nebadon Izumi: but some people might see better perofrmance
 [11:19] Michael Skelito: so basically load testing isnt hardware then
 [11:19] Nebadon Izumi: i dont think anyone will see any declines though
 [11:19] Nebadon Izumi: so thats good
 [11:19] Nebadon Izumi: these are really nice boxes
 [11:19] Nebadon Izumi: we got an amazing deal
 [11:19] Simulator Version v0.5 shouts: OpenSim 0.6.9 (Dev) 7467a47: 2010-01-11 22:52:05 +0000 (Unix/Mono)
 [11:19] Nebadon Izumi: it will be a bit more still though before they go live
 [11:19] Nebadon Izumi: also i will also break the news here
 [11:19] Nebadon Izumi: we are going to have the osgrid.org box reloaded too
 [11:20] Nebadon Izumi: we will shift 100% of operations to these new boxes for a week or two
 [11:20] Nebadon Izumi: while the primary box is reloaded
 [11:20] Andrew Hellershanks: hm... I should look for a simulator version script.
 [11:20] Nebadon Izumi: but i have no firm date when that will happen
 [11:20] Michael Skelito: any down time?
 [11:20] Nebadon Izumi: maybe
 [11:20] Nebadon Izumi: hard to say
 [11:20] Nebadon Izumi: we will minimize it to our best ability
 [11:21] Michael Skelito: seems people dont mind if they know about
 [11:21] Nebadon Izumi: ya
 [11:21] Nebadon Izumi: we will give everyone ample time to prepare
 [11:21] Nebadon Izumi: and hopefully most wont even notice
 [11:21] Nebadon Izumi: its a long time coming
 [11:21] Nebadon Izumi: that box is messy
 [11:21] Nebadon Izumi: and has needed to be reloaded for the better part of a year now
 [11:22] Nebadon Izumi: we will probably move from debian to suse
 [11:22] Nebadon Izumi: suse has been very awesome
 [11:22] Nebadon Izumi: its what this simulator is running in
 [11:22] Michael Skelito: whats lbsa?
 [11:22] Nebadon Izumi: Debian
 [11:23] WhiteStar Magic: Andrew : http://opensimulator.org/wiki/Using_Git#Resolving_git_hash_.26_revision_numbers
 [11:23] Michael Skelito: that getting switched as well?
 [11:23] Friendly Harbour: so all the grid services and grid owned sims run on linux?
 [11:23] Nebadon Izumi: no that box will stay as is
 [11:23] Nebadon Izumi: for now anyway
 [11:23] Penny Lane: Distros shouldn't really make a difference, beyond some adding unecessary bloat that isn't needed for running a sim.
 [11:24] Nebadon Izumi: ya for mono and development purposes
 [11:24] Nebadon Izumi: i find suse to be the most cozy place to be
 [11:24] WhiteStar Magic: IMO... OSG shoudl run on most known to be Stable. Everyone else is running whatever was ever created by whoever.
 [11:24] Nebadon Izumi: ive found with other various distros i spend too much time worrying about linux
 [11:24] Nebadon Izumi: and less about OpenSim
 [11:24] Dahlia Trimble: I've found that distros do make a difference
 [11:24] Nebadon Izumi: Suse gives me the freedom to focus on dev
 [11:24] Nebadon Izumi: and not linux suport
 [11:24] Dahlia Trimble: often necessary libraries for mono will vary
 [11:25] Hiro Protagonist: that may be true in the strict theoretical sense Penny but our experience runnig a dozen or so regions in a production capacity tends to indicate otherwise from a practical perspective\
 [11:25] Dahlia Trimble: and then some servers have bizarre kernels
 [11:25] Nebadon Izumi: experience helps
 [11:25] Nebadon Izumi: if your very familiar with any particular platform
 [11:25] Nebadon Izumi: thats always an advantage
 [11:25] Penny Lane: Hiro: some distros are bad for you?
 [11:25] Hiro Protagonist: centos and redhat blow goats
 [11:25] Hiro Protagonist: need I say more
 [11:25] Dahlia Trimble: I use centos ok
 [11:25] WhiteStar Magic: poor goats
 [11:26] Dahlia Trimble: we had problems with debian for a long time
 [11:26] Nebadon Izumi: ive not used Redhat in a while
 [11:26] Nebadon Izumi: CentOS is a great Enterprise OS
 [11:26] Dahlia Trimble: now I have centos and debian and windows servers
 [11:26] Nebadon Izumi: but not a great choice for deving on OpenSim
 [11:26] Nebadon Izumi: but again personal experience helps
 [11:26] Nebadon Izumi: im mostly just more comfortable in suse than anything else
 [11:26] Nebadon Izumi: its breaks the least
 [11:26] Nebadon Izumi: so its my fav
 [11:27] Dahlia Trimble: centos has a nice firewall
 [11:27] Will Boudreaux is Offline
 [11:27] Dahlia Trimble: which can get in the way :/
 [11:27] Nebadon Izumi: of all the OS's Debian is probably my least fav
 [11:27] Nebadon Izumi: its the most breaky in terms of Mono
 [11:27] Penny Lane: It might be nice to roll an Opensim-specific distro, cut down to only the tools needed for deploying a sim. Would be good for booting on VPSs.
 [11:27] Nebadon Izumi: though i must admit Debian 5 is much better
 [11:27] Nebadon Izumi: debian 4 gives me bad dreams
 [11:27] Dahlia Trimble: VPSs are really inconsistant
 [11:28] Nebadon Izumi: OSgrid.org was Debian 4 at birth
 [11:28] Dahlia Trimble: lenny is nice
 [11:28] Nebadon Izumi: then forced to Debian 5
 [11:28] Nebadon Izumi: and it went horribly bad
 [11:28] Nebadon Izumi: it needs to be reloaded
 [11:28] Dahlia Trimble: I have a few regions on osgrid running on lenny right now, they are pretty solid
 [11:28] Nebadon Izumi: ya starting fresh with 5 is much better experience
 [11:29] Nebadon Izumi: but still id prefer suse in the end
 [11:29] Nebadon Izumi: i like the closeness to mono too
 [11:29] Nebadon Izumi: thats a nice bonus
 [11:29] Dahlia Trimble: I've never successfully installed suse, wont run on my hardware :/
 [11:29] Penny Lane: I'll try building a barebones Gentoo with nothing on it except what's needed by Opensim. Should be pretty slim.
 [11:30] Nebadon Izumi: Gentoo is one ive not used before
 [11:30] Michael Skelito: whats the word on viewers these days?
 [11:30] Nebadon Izumi: been quiet
 [11:30] Andrew Hellershanks: WhiteStar, thanks but the issue is about handling git pull when git tell me there is a conflict it can't resolve between the latest code and my checked out files.
 [11:30] Nebadon Izumi: ive not heard anything lately on viewers
 [11:31] Penny Lane: Neb: as it's a source-based distro, it allows you to tweak the deps so that stuff you don't want doesn't get brought in, so can be very sleep for tight deployments.
 [11:31] WhiteStar Magic: Imprudence is @ 1.3 test
 [11:31] WhiteStar Magic: looking really good too
 [11:31] Penny Lane: s/sleep/sleek/
 [11:31] Michael Skelito: any good?
 [11:31] Nebadon Izumi: ya that makes sense
 [11:31] Nebadon Izumi: luckily we currently have an excess of hardware cycles
 [11:32] Nebadon Izumi: were not fighting to squeeze in 1 last bit
 [11:32] Nebadon Izumi: hehe
 [11:32] Friendly Harbour: i use imprudence 1.3 on sl and find it to have poor performance and frequent crashes
 [11:32] Dahlia Trimble: I was running imprudence and the latest meerkat and when I teleported a lot of land and water would not appear
 [11:32] Dahlia Trimble: works fine on hippo
 [11:32] Andrew Hellershanks: I head that Imprudence is the new viewer replacing Meerkat
 [11:32] Andrew Hellershanks: I heard
 [11:32] WhiteStar Magic: Meerkat is dead
 [11:32] Nebadon Izumi: ya most of the LL based viewers all use each others code anyway
 [11:32] WhiteStar Magic: soeone finally caught it and killed it
 [11:32] Nebadon Izumi: after a few weeks and months
 [11:32] Penny Lane: Imprudence is extremely stable here, maybe more stable than in SL, hehe.
 [11:32] Nebadon Izumi: all the viewers end up the same
 [11:33] Andrew Hellershanks: All just have a few UI differences mainly
 [11:33] WhiteStar Magic: Well... krowa o MK is contributing to Imprudence
 [11:33] Dahlia Trimble has to go, bye all :)
 [11:33] Penny Lane: !Sim bandwidth is at zero. I think WP is taking a dive.
 [11:33] Justin Clark-Casey: bye dahlia
 [11:33] WhiteStar Magic: the HPA Backups and restores are in teh new rev
 [11:33] Michael Skelito: byees Dahlia
 [11:33] Dahlia Trimble is Offline
 [11:34] WhiteStar Magic: Anton and teh team are working hard on Naali
 [11:34] Richardus Raymaker: back from phone, hi penny.
 [11:34] Michael Skelito: so refactoring still going on?
 [11:34] WhiteStar Magic: yeah... big time
 [11:34] Richardus Raymaker: i think opensuse (server) is the best linux for starters. you can do everything easy with yast. onloy soem things you need midnight commander and manual edit.
 [11:34] WhiteStar Magic: sounds awfull good
 [11:34] Michael Skelito: miss the load tests lol
 [11:35] Hiro Protagonist: I'm actually a big fan of what I'm seeing with radegast/lookingglass
 [11:35] Hiro Protagonist: it's fundamentally different
 [11:36] Andrew Hellershanks: Ubuntu seems to have done a fairly decent job of making things work out of the box.
 [11:36] Hiro Protagonist: I'm so sick of this 'viewer' I could shoot my monitor with a 12 guage shotgun and obtain a certain amount of satisfaction
 [11:36] Nebadon Izumi: ya radegast is pretty cool
 [11:36] Nebadon Izumi: lol
 [11:37] Nebadon Izumi: soo OpenSim is turning 3 too
 [11:37] Penny Lane: Sure would be nice if the Opensim community got their own viewer, not dependent on LL.
 [11:37] Nebadon Izumi: anyone have any parties planned or anything?
 [11:37] Michael Skelito: you do lol
 [11:38] Nebadon Izumi: ive been reluctant to plan anything with the inventory issues
 [11:38] Nebadon Izumi: but now that we are past that
 [11:38] Nebadon Izumi: i think its safe to plan some parties
 [11:38] Richardus Raymaker: just building on area to do mettings or so :)
 [11:39] Michael Skelito: whens the bday?
 [11:39] Nebadon Izumi: in the next 2 weeks
 [11:39] Nebadon Izumi: i dont know the exact day
 [11:39] Nebadon Izumi: just that its the end of this month
 [11:39] Nebadon Izumi: last year we had a good week of parties
 [11:39] Michael Skelito: last year was fun
 [11:39] WhiteStar Magic: Terrible Two's are nearly done, now into Toddling 3's
 [11:40] Nebadon Izumi: hehe
 [11:40] Nebadon Izumi pust child safties on all the cabinet doors
 [11:40] M1sha Dallin: Does that mean we'll fall over a lot?
 [11:40] Nebadon Izumi: hehe
 [11:40] WhiteStar Magic: and nw runners to chase it
 [11:41] Michael Skelito: has anyone noticed more people coming in these days?
 [11:41] OtakuMegane Desu: Sure
 [11:41] Justin Clark-Casey: are there any new osgrid user statistics around?
 [11:42] Michael Skelito: any word on avie creation yet?
 [11:42] Michael Skelito: is that core?
 [11:42] Nebadon Izumi: what you mean creation?
 [11:42] Nebadon Izumi: like from website?
 [11:42] WhiteStar Magic: seems to be a lot of noobs showing up
 [11:42] Michael Skelito: yes
 [11:42] Nebadon Izumi: ya
 [11:42] Nebadon Izumi: another note about user stats
 [11:42] Nebadon Izumi: in 2010
 [11:42] WhiteStar Magic: it's increasing from what I have seen
 [11:42] Nebadon Izumi: we have already signed up more users in 2010
 [11:43] Nebadon Izumi: than we did in the 1st year of operation
 [11:43] Richardus Raymaker: the word start to spread
 [11:43] Nebadon Izumi: we are well over 1500 new users in 2010
 [11:43] OtakuMegane Desu: Just given the number of "halp how do i opensimed?" requests in IRC I'd say we got something of a boost the last month or two.
 [11:43] Nebadon Izumi: on track for 50,000+ new users this year
 [11:43] Nebadon Izumi: if those numbers keep up
 [11:43] Nebadon Izumi: but thats a big "IF"
 [11:43] Richardus Raymaker: hi otaku, yes last time there more in irc
 [11:43] Michael Skelito: lbsa is a joke with ruths this week
 [11:44] Nebadon Izumi: ya its all the noobies
 [11:44] Michael Skelito: same question...how do i edit my avie
 [11:44] WhiteStar Magic: Invasion of the Ruthies
 [11:44] OtakuMegane Desu: I should visit Lbsa more lol
 [11:44] Nebadon Izumi: they are coming it at alarming rates
 [11:44] Michael Skelito: I forgot how sl does newbie
 [11:44] WhiteStar Magic: It's on eof teh reasons I finally got around to writting teh HOW TO for Windows Installation.... been meaning to do it but lately, someone is asking teh same stuff, once twice a day if not more
 [11:45] Richardus Raymaker: this days SL newbies are nice skinend .. right ?
 [11:45] Michael Skelito: new peeps dont know of forum and irc
 [11:45] Richardus Raymaker: what happend with the welcome center in osgrid ?
 [11:45] OtakuMegane Desu: SL dumps them in a confusingand laggy newb corral. Hopefully someone will help them or they'll manage on their own
 [11:45] Nebadon Izumi: i dunno about nice
 [11:45] Nebadon Izumi: but ya on SL you get a choice on the website
 [11:45] Nebadon Izumi: i made a avatar not long ago and the new avatars are kinda odd
 [11:45] WhiteStar Magic: they are better than Ruth]
 [11:45] Nebadon Izumi: i really didnt like the choices they give
 [11:45] Michael Skelito: is that a pain to implament?
 [11:45] Nebadon Izumi: but ya
 [11:45] Nebadon Izumi: it is better than ruth
 [11:46] Nebadon Izumi: but i still wanted to replace it just as fast
 [11:46] Penny Lane: Is the Diva Distro getting a lot of traction among new OS recruits?
 [11:46] WhiteStar Magic: would be nice to have say 3 Male & 3 Female Starters to pick from
 [11:46] Michael Skelito: yes
 [11:46] Michael Skelito: how did lendgend do it?
 [11:47] OtakuMegane Desu: If we're going to do custom starting avs, should get some decent skins at least. Not the mannequin things SL has.
 [11:47] Penny Lane: Yep
 [11:47] Richardus Raymaker: michael, its not something like let then choice avatat and the write right uuid to database for the avatar parts ?
 [11:47] WhiteStar Magic: there must be a way to export teh avatar shape,skin etc and stick it in the library
 [11:47] Nebadon Izumi: avatar choosing is really outside the scope of OpenSimulator
 [11:48] Michael Skelito: so thats website stuff
 [11:48] Nebadon Izumi: its more something thats part of the web interfaces
 [11:48] Michael Skelito: not core
 [11:48] Nebadon Izumi: yes
 [11:48] Michael Skelito: ok
 [11:48] Nebadon Izumi: as it is right now opensim is capable
 [11:48] Nebadon Izumi: its just our website is not
 [11:49] Michael Skelito: I just watch alot editing default ruth and fail :)
 [11:49] Richardus Raymaker: a good fast welcome center with premade avatars work fine to
 [11:49] Nebadon Izumi: ya we should have something soon
 [11:49] Nebadon Izumi: just so much stuff going on
 [11:49] Michael Skelito: there are some at lbsa but they miss it
 [11:50] Michael Skelito: any work on # of avies in a sim these days?
 [11:50] Nebadon Izumi: that depends on the hardware OS and sim operator really
 [11:50] Michael Skelito: I mean like lbsa
 [11:51] OtakuMegane Desu: Hmm
 [11:51] Michael Skelito: it gets pounded
 [11:51] Nebadon Izumi: ya
 [11:51] Nebadon Izumi: Lbsas problem is mono
 [11:51] Nebadon Izumi: hehe
 [11:52] Michael Skelito: oh
 [11:52] Michael Skelito: ok
 [11:52] Nebadon Izumi: mono still has a long road ahead
 [11:52] Nebadon Izumi: as does opensimulator itself
 [11:52] Penny Lane: I remember on the old wiki there was a proposal for offloading sim load to cope with more avatars than SL regions can. Did that ever go beyond proposal stage?
 [11:52] WhiteStar Magic: is LBSA going to be on SUSE on teh new machine ?
 [11:52] OtakuMegane Desu: Yeah. But both are vastly better than they were when I started.
 [11:52] Nebadon Izumi: no Lbsa is Debian 5
 [11:52] Nebadon Izumi: and will remain so for the time being
 [11:52] Nebadon Izumi: 32 bit
 [11:52] Nebadon Izumi: thats our safe box
 [11:52] Michael Skelito: did you ever test lbsa on windows?
 [11:52] Nebadon Izumi: hehe
 [11:53] WhiteStar Magic: damn shame... that needs otbe stabalized
 [11:53] Nebadon Izumi: we have in the past
 [11:53] Nebadon Izumi: it doesnt make that much difference really
 [11:53] Nebadon Izumi: its still going to crash alot
 [11:53] Nebadon Izumi: with opensim bugs
 [11:53] Nebadon Izumi: mono tends to run out of memory more often though
 [11:53] Nebadon Izumi: so it can have a higher incidence of restarts
 [11:54] Michael Skelito: is sl the same?
 [11:54] Nebadon Izumi: no cant really compare it to SL
 [11:54] Nebadon Izumi: SL is not mono
 [11:54] Nebadon Izumi: its C++ and Python i think
 [11:54] Richardus Raymaker: are the mono devs hunting the problem, or are fauteres more important ?
 [11:54] Nebadon Izumi: mono is just incomplete
 [11:54] OtakuMegane Desu: I'm sure it's on the list of bugs to hunt
 [11:54] WhiteStar Magic: side bar... hows is teh resources running on Wright at this time.... we have been here almost an hour and minimal issues ... ???
 [11:54] Nebadon Izumi: it has no real GC system
 [11:54] Nebadon Izumi: the GC wont work until mono 2.8
 [11:54] Michael Skelito: well if windows does it too then there are other issues
 [11:55] Nebadon Izumi: well it crashes less in windows
 [11:55] OtakuMegane Desu: Most "features" are on hold for now I believe
 [11:55] Nebadon Izumi: but its still going to crash
 [11:55] Nebadon Izumi: opensim is not perfect
 [11:55] Nebadon Izumi: but .net does out perform mono
 [11:55] Nebadon Izumi: its not a fair fight
 [11:55] Nebadon Izumi: mono is incomplete
 [11:55] Nebadon Izumi: .net is not
 [11:55] Richardus Raymaker: but still i think most use linux on servers
 [11:55] OtakuMegane Desu: They're closer now, though.
 [11:55] Nebadon Izumi: oh ya
 [11:56] Nebadon Izumi: its improving a ton
 [11:56] Nebadon Izumi: but theres still a few miles of road
 [11:56] Richardus Raymaker: its pretty good with 2.6.1
 [11:56] Penny Lane: Neb: eek! I hadn't heard that a good GC won't come until 2.8. If that's actually on the roadmap, it seems to mean that they're aware it's bad currently.
 [11:56] OtakuMegane Desu: It's not a big enough difference that you should use one or the other for such reasons. Go with whatever works best for you personally.
 [11:56] Nebadon Izumi: Penny its not bad
 [11:56] Nebadon Izumi: its non existant
 [11:56] Nebadon Izumi: there is no GC right now
 [11:56] Penny Lane: Haha
 [11:56] Nebadon Izumi: no compacting GC
 [11:56] Nebadon Izumi: it will use all your ram and just die
 [11:56] Richardus Raymaker: omg
 [11:57] Michael Skelito: GC in windows?
 [11:57] Nebadon Izumi: yes
 [11:57] Nebadon Izumi: .net is fully compacting GC
 [11:57] Nebadon Izumi: its very performing too
 [11:57] Nebadon Izumi: very fast
 [11:57] Michael Skelito: tell that to the mono guys :)
 [11:57] OtakuMegane Desu: So if proper GC gets implemented, that'll probably lift the avatar limits a good bit I'd assume?
 [11:57] Andrew Hellershanks: Nebadon, I have avi creation working from a website.
 [11:57] Nebadon Izumi: its stubbed out in current mono
 [11:57] Nebadon Izumi: but its mostly still just stubs
 [11:58] Penny Lane: Well that explains why Radegast eventually sucks all machine memory on Linux too then. And libomv bots must as well.
 [11:58] Nebadon Izumi: hopefully by mono 3.0 it will perform more like .net does now
 [11:58] Richardus Raymaker: mono 3.0 thats 2011 i think
 [11:58] Nebadon Izumi: hehe
 [11:58] Nebadon Izumi: ya it wont be this week
 [11:58] Nebadon Izumi: lol
 [11:58] Richardus Raymaker: grin
 [11:58] Michael Skelito: so opensims hands are tied
 [11:58] Nebadon Izumi: at this time yes
 [11:59] Nebadon Izumi: it wont be until 2011
 [11:59] Nebadon Izumi: mono 2.8 is slated this year
 [11:59] Nebadon Izumi: it just wont be fully optimized until 3.0 likely
 [11:59] Nebadon Izumi: maybe not even then
 [11:59] Michael Skelito: do you see 100 stable avies on a sim?
 [11:59] Richardus Raymaker: wel , no better software the opensim to test the CG.
 [11:59] Nebadon Izumi: ya
 [11:59] OtakuMegane Desu: Fully optimized, probably not. That's a long process for anything
 [11:59] Nebadon Izumi: i think 100 will be the wall though
 [11:59] Nebadon Izumi: for a long time
 [11:59] Hiro Protagonist: easily
 [11:59] Hiro Protagonist: that is far
 [11:59] Hiro Protagonist: *isnt
 [12:00] Nebadon Izumi: i dont see much beyond 100 on 1 physical box
 [12:00] muuu gnuhurd: hola hi
 [12:00] Justin Clark-Casey: alright, I'm going - see you folks later
 [12:00] Michael Skelito: hi
 [12:00] Nebadon Izumi: ok Justin
 [12:00] Nebadon Izumi: thanks for coming man
 [12:00] Richardus Raymaker: Bye justin
 [12:00] Michael Skelito: bye Justin
 [12:00] Nebadon Izumi: talk soon
 [12:00] WhiteStar Magic: Take Care Justin
 [12:00] Penny Lane: Cyu JCC
 [12:00] Nebadon Izumi: btw justin when you have some time
 [12:00] Nebadon Izumi: id like to talk to you about a OAR feature
 [12:00] Nebadon Izumi: a OpenSim.ini setting
 [12:00] OtakuMegane Desu: I think that if you don't run out of memory, opensim itself is actually the next limiter. Or some component of it.
 [12:00] Nebadon Izumi: to allow the default OAR folder
 [12:01] Richardus Raymaker: oh thats a nice function nebadon, that could be very good for my backup.
 [12:01] Justin Clark-Casey: nebadon: to be different than bin/ ?
 [12:01] WhiteStar Magic: Good Idea nebadon
 [12:01] Nebadon Izumi: yes
 [12:01] Andrew Hellershanks: 0.6.9 doesn't seem to be leaking memory like the 0.6.6 (and 0.6.8?) before it.
 [12:01] Justin Clark-Casey: ok, I shall add to the list - I hope to do some stuff on Friday (busy during the week atm)
 [12:01] WhiteStar Magic: yeah... allow us to set a default path to wherever we want them
 [12:01] Nebadon Izumi: great, thanks man
 [12:01] Nebadon Izumi: anything you need let me know
 [12:01] Nebadon Izumi: talk soon
 [12:01] Justin Clark-Casey: will do
 [12:01] Richardus Raymaker: take care justin