Varregion/Protocol

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(Info is obsolete.)
(Simulator to Client Protocol)
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==Simulator to Client Protocol==
 
==Simulator to Client Protocol==
  
NOTE: This seems to be obsolete information. These UDP messages are currently blacklisted and no longer used. This information is now passed via a capability. Documentation update needed.
+
NOTE: These LLUDP messages are currently blacklisted and no longer used. This information is now passed via a capability.
  
 
* EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY'
 
* EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY'

Revision as of 13:31, 16 May 2023

Varregion Protocol

Contents

The communication protocols need extensions to pass around the size of the regions. These extensions are in the simulator to client protocols, the simulator to simulator protocols and the simulator to grid service protocols. This page documents most of the changes.

Simulator to Client Protocol

NOTE: These LLUDP messages are currently blacklisted and no longer used. This information is now passed via a capability.

  • EnableSimulator event message: add integers 'RegionSizeX' and 'RegionSizeY'
  • CrossRegion event message: add integers 'RegionSizeX' and 'RegionSizeY' to 'RegionData' section.
  • TeleportFinish event message: add integers 'RegionSizeX' and 'RegionSizeY' to 'Info' section.

EstablishAgentCommunication event message: at a point had integers 'region-size-x' and 'region-size-y', Those where not used, so removed.

Terrain Patch

Cloud Patch

Wind Patch

Simulator to Grid Service Protocol

Simulator to Simulator Protocol

  • HelloNeighbor message: add 'region_size_x' and 'region_size_y' to region info.
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