User contributions
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- 12:49, 4 July 2014 (diff | hist) . . (+131) . . MaterialsImplDiscussion (→Cons)
- 12:47, 4 July 2014 (diff | hist) . . (+153) . . MaterialsImplDiscussion (→Cons)
- 12:47, 4 July 2014 (diff | hist) . . (+155) . . MaterialsImplDiscussion (→Cons)
- 12:46, 4 July 2014 (diff | hist) . . (-109) . . MaterialsImplDiscussion (→Store materials data as temporary assets until persistence definitely required)
- 12:46, 4 July 2014 (diff | hist) . . (+35) . . User:Justincc (current)
- 12:32, 4 July 2014 (diff | hist) . . (+343) . . MaterialsImplDiscussion (→Approaches)
- 12:30, 4 July 2014 (diff | hist) . . (-67) . . MaterialsImplDiscussion (→Cons)
- 12:29, 4 July 2014 (diff | hist) . . (-69) . . MaterialsImplDiscussion (→Store materials data as temporary assets until persistence definitely required)
- 12:28, 4 July 2014 (diff | hist) . . (-11) . . Feature Proposals/Dynamic Attributes in Scene Objects (current)
- 12:28, 4 July 2014 (diff | hist) . . (+18) . . MaterialsImplDiscussion (→Store materials data in a prim's dynamic attributes)
- 12:27, 4 July 2014 (diff | hist) . . (+291) . . MaterialsImplDiscussion (→Store materials data in a prim's dynamic attributes)
- 12:25, 4 July 2014 (diff | hist) . . (+561) . . MaterialsImplDiscussion
- 12:18, 4 July 2014 (diff | hist) . . (+41) . . Feature Proposals/Dynamic Attributes in Scene Objects (→Proposers)
- 12:17, 4 July 2014 (diff | hist) . . (+340) . . MaterialsImplDiscussion
- 12:15, 4 July 2014 (diff | hist) . . (-13) . . MaterialsImplDiscussion
- 12:10, 4 July 2014 (diff | hist) . . (+1,026) . . Capabilities
- 12:00, 4 July 2014 (diff | hist) . . (+649) . . MaterialsImplDiscussion (→=Store materials data as temporary assets until persistence definitely required)
- 11:57, 4 July 2014 (diff | hist) . . (+328) . . MaterialsImplDiscussion (→Approaches)
- 11:55, 4 July 2014 (diff | hist) . . (+52) . . MaterialsImplDiscussion
- 11:55, 4 July 2014 (diff | hist) . . (+574) . . N MaterialsImplDiscussion (Created page with "= Introdution = justincc's notes on alternative possibility for materials implementation = Background = Materials are serialized OSD. = Approaches = ==Purely in memory cac...")
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