Setting things up on Linux

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(2. Start programming)
(2. Start programming)
Line 5: Line 5:
 
==2. Start programming==
 
==2. Start programming==
  
Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory).  However, some people like to use an IDE.  The best one on Linux is probably [http://www.monodevelop.com/Main_Page Monodevelop].  You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions).  See [[Monodevelop|this wiki page]] for more details.
+
Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory).  However, we find that most people tend to like to use an IDE when writing OpenSim code.  The best one on Linux is probably [http://www.monodevelop.com/Main_Page Monodevelop].  You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions).  See [[Monodevelop|this wiki page]] for more details.

Revision as of 18:28, 4 July 2008

1. Get and build the code

Much instruction on this is in the User Docs

2. Start programming

Ha ha, only joking (but seriously, you could just go and edit the code with vi or emacs or something, it's all in the OpenSim directory). However, we find that most people tend to like to use an IDE when writing OpenSim code. The best one on Linux is probably Monodevelop. You should be able to load the OpenSim.sln file sitting in the root OpenSim directory into this (this file was generated at the prebuild.sh step, as described in the user instructions). See this wiki page for more details.

Personal tools
General
About This Wiki