OsSetRegionWaterHeight

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{| width="100%" style="border: thin solid black"
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{{osslfunc|
| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}'''
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threat_level = High
|- valign="top"
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|
|'''Threat Level''' || High
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function_syntax = <source lang="lsl">
 
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|- valign="top"
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|'''Function Syntax''' || <source lang="lsl">
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osSetRegionWaterHeight(float height)
 
osSetRegionWaterHeight(float height)
 
</source>
 
</source>
|- valign="top"
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|
|'''Example(s)||<source lang="lsl">
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ossl_example = <source lang="lsl">
  
 
// Region Water Height utility
 
// Region Water Height utility
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}
 
}
 
</source>
 
</source>
 
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|  
|}
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additional_info =
 
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|
[[Category:OSSL Functions]]
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}}

Revision as of 16:42, 12 June 2011

osSetRegionWaterHeight(float height)
No descriptions provided
Threat Level High
Permissions No permissions specified
Delay No function delay specified
Example(s)
// Region Water Height utility
// I know, it's probably horribly inefficient and confusing, but it works.
// Arkaniad Exonar, '10
 
float g_WaterHeight; // <---- Storage Var
integer g_ListenChan = 0;
list g_ltmp; // <--------Temporary buffer
 
default
{
    state_entry()
    {
        llListen(g_ListenChan, "", llGetOwner(), ""); //Prepare listener
        llSay(0, "Ready for commands");
    }
    listen(integer channel, string name, key id, string message)
    {
        g_ltmp = llParseString2List(message, [" "], []); // Split the message into chunks
        if(llList2String(g_ltmp, 0) == "/waterheight") // Self explanatory
        {
            osSetRegionWaterHeight(llList2Float(g_ltmp, 1)); // Set the region water height to the specified value
            llSay(0, "Setting region water height to "+llList2String(g_ltmp, 1)+"m (In case anyone was wondering)");
            g_ltmp = []; // Flush buffers
        }
    }
}
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