OsResetAllScripts

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osResetAllScripts(integer AllLinkSet)
Resets all the scripts on the same prim if AllLinkSet is FALSE( or 0) or on same linkset if AllLinkSet is TRUE ( or 1 )

This function can be heavy, and can have negative side effects due to the asynchronous nature of script engines.

Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osResetAllScripts Script Example
//
 
integer AllLinkSet = FALSE;
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osResetAllScripts reset all scripts in the inventory of this primitive.");
    }
 
    touch_start(integer number)
    {
        osResetAllScripts(AllLinkSet);
    }
}
//
// osResetAllScripts Script Example
//
 
integer AllLinkSet = TRUE;
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osResetAllScripts reset all scripts on the same link set as this primitive.");
    }
 
    touch_start(integer number)
    {
        osResetAllScripts(AllLinkSet);
    }
}
Notes
This function was added to 0.9.1.0, Oct 10, 2019


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