OsGetHealth

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Gets an avatars health by key and returns the value as a float.
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{{osslfunc
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|threat_level=None
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|permissions=true
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|delay=0
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|function_syntax=float osGetHealth(key avatar)
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|description=Gets an avatars health by key and returns the value as a float.
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|ossl_example=<source lang="lsl">
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//
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// osGetHealth Script Example
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// Author: djphil
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//
  
Example usage:
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default
   
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{
    default
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    state_entry()
    {
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    {
        touch(integer t)
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        llSay(PUBLIC_CHANNEL, "Touch to see osGetHealth usage.");
        {
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    }
            key agentID = llDetectedKey(0);
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            osCauseDamage(agentID, 50);
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    touch(integer number)
            llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
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    {
        }
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        key agentID = llDetectedKey(0);
    }
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        osCauseDamage(agentID, 50.0);
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        llSay(PUBLIC_CHANNEL, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
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    }
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}
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</source>
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|additional_info=This function was added in 0.7.5-post-fixes
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}}
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== See Also ==
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* [[osGetHealth]]
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* [[osSetHealth]]
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* [[osGetHealRate]]
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* [[osSetHealRate]]
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* [[OsCauseDamage]]
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* [[OsCauseHealing]]

Latest revision as of 19:47, 5 December 2020

float osGetHealth(key avatar)
Gets an avatars health by key and returns the value as a float.
Threat Level None
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osGetHealth Script Example
// Author: djphil
//
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osGetHealth usage.");
    }
 
    touch(integer number)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50.0);
        llSay(PUBLIC_CHANNEL, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
Notes
This function was added in 0.7.5-post-fixes


[edit] See Also

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