OsCauseHealing

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'''Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850'''
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{|  width="100%" style="border: thin solid black"
 
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| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}'''
<source lang="lsl">
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|- valign="top"
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|'''Threat Level''' || <Threat Level goes here>
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|- valign="top"
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|'''Function Syntax''' || <source lang="lsl">
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osCauseHealing(string avatar, double damage);
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</source>
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|- valign="top"
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|'''Example(s)||<source lang="lsl">
 
default
 
default
 
{
 
{
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</source>
 
</source>
  
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|}
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'''Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850'''
  
osCauseHealing(string avatar, double damage);<br>This does the opposite of osCauseDamage. It gives health to the avatar.
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This does the opposite of osCauseDamage. It gives health to the avatar.
  
 
Related to [[OsCauseDamage]]
 
Related to [[OsCauseDamage]]
  
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[[Category:OSSL Functions]]
 
[[Category:OSSL]]
 
[[Category:OSSL]]
 
[[Category:OSSL functions without threat level]]
 
[[Category:OSSL functions without threat level]]

Revision as of 15:34, 8 June 2011

OsCauseHealing
Threat Level <Threat Level goes here>
Function Syntax
osCauseHealing(string avatar, double damage);
Example(s)
default
{
   state_entry()
  {
     osCauseHealing(llGetOwner(), 50);
  }
}

Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850

This does the opposite of osCauseDamage. It gives health to the avatar.

Related to OsCauseDamage

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