LSL Status
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− | =What is the current LSL Status?= | + | = What is the current LSL/OSSL Status? = |
− | ==Introduction== | + | == Introduction == |
− | This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is | + | This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs. |
'''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.''' | '''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.''' | ||
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− | '''[[ | + | '''[[LSL Status/Types|LSL-Types Status]]''' |
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− | '''[[ | + | '''[[LSL Status/Events|LSL-Events Status]]''' |
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− | '''[[ | + | '''[[LSL Status/Functions|LSL-Functions Status]]''' |
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== Latest LSL News == | == Latest LSL News == | ||
* 2 events, 7 functions missing from LSL. | * 2 events, 7 functions missing from LSL. | ||
− | * Some notes on converting [[LSL:PrimitiveParams]] to | + | * Some notes on converting [[LSL:PrimitiveParams]] to OpenSimulator PrimitiveBaseShape |
== Latest OSSL News == | == Latest OSSL News == | ||
− | * | + | * For help enabling OSSL, [[OSSL Enabling Functions|click here]]. |
− | + | * [[OSSL TextureDrawing|OSSL texture drawing functions]] | |
+ | * [[OS Scripting Tutorial]] | ||
+ | |||
+ | *OSSL Reference | ||
+ | **[[OSSL_Implemented|OSSL Implemented Functions]] | ||
+ | **[[OSSL Constants|OSSL Constants]] | ||
+ | **[[OSSL Status/Types|OSSL Types Status Page]] | ||
+ | **[[OSSL Status/Events|OSSL Events Status Page]] | ||
= See Also = | = See Also = | ||
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* LSL | * LSL | ||
** [[LSL Status/Types|LSL Types Status Page]] | ** [[LSL Status/Types|LSL Types Status Page]] | ||
** [[LSL Status/Events|LSL Events Status Page]] | ** [[LSL Status/Events|LSL Events Status Page]] | ||
** [[LSL Status/Functions|LSL Functions Status Page]] | ** [[LSL Status/Functions|LSL Functions Status Page]] | ||
− | ** [[LSL_Status/ | + | ** [[LSL_Status/Constants|LSL Constants]] |
− | ** [[ | + | ** [[LSL Status/Kan-ed|Kan-Ed Tests]] |
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[[Category:Users]] | [[Category:Users]] | ||
[[Category:Support]] | [[Category:Support]] | ||
− | [[Category:Tech Reference]] | + | [[Category:Tech Reference]] |
[[Category:Help]] | [[Category:Help]] | ||
[[Category:Configuration]] | [[Category:Configuration]] | ||
− | [[Category: | + | [[Category:Getting Started]] |
[[Category:Development]] | [[Category:Development]] | ||
[[Category:Todo]] | [[Category:Todo]] |
Revision as of 05:59, 12 May 2012
This article or section contains incomplete information. Please help us by completing the content on this page. |
What is the current LSL/OSSL Status?
Introduction
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs.
This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here, Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
LSL/OSSL Status | Quick Progress Guide
Script tests
Latest LSL News
- 2 events, 7 functions missing from LSL.
- Some notes on converting LSL:PrimitiveParams to OpenSimulator PrimitiveBaseShape
Latest OSSL News
- For help enabling OSSL, click here.
- OSSL texture drawing functions
- OS Scripting Tutorial
- OSSL Reference