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<div style="background:#FFF;solid #CCC"><h3>Recent Git Commits</h3><p><rss>http://opensimulator.org/viewgit?a=rss-log&p=opensim|max=30|title=none</rss></p></div>
 
<div style="background:#FFF;solid #CCC"><h3>Recent Git Commits</h3><p><rss>http://opensimulator.org/viewgit?a=rss-log&p=opensim|max=30|title=none</rss></p></div>

Latest revision as of 07:27, 10 June 2011


Recent Git Commits

don't sell objects not for sale (UbitUmarov) (Sat, 01 Aug 2020 10:07:58 -0700)

don't sell objects not for sale UbitUmarov <ajlduarte at sapo dot pt> .../World/Objects/BuySell/BuySellModule.cs
don't sell objects not for sale (UbitUmarov) (Sat, 01 Aug 2020 09:53:32 -0700)
don't sell objects not for sale UbitUmarov <ajlduarte at sapo dot pt> .../World/MoneyModule/SampleMoneyModule.cs
flotsam: minor log message change (UbitUmarov) (Thu, 30 Jul 2020 13:18:58 -0700)
flotsam: minor log message change UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam: still bad (UbitUmarov) (Thu, 30 Jul 2020 13:14:15 -0700)
flotsam: still bad UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
dont break asset cache folders spread more than needed (UbitUmarov) (Thu, 30 Jul 2020 10:10:06 -0700)
dont break asset cache folders spread more than needed UbitUmarov <ajlduarte at sapo dot pt> .../Agent/TextureSender/J2KDecoderModule.cs
flotsam: change the changes (UbitUmarov) (Wed, 29 Jul 2020 17:40:54 -0700)
flotsam: change the changes UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam: more changes (UbitUmarov) (Wed, 29 Jul 2020 17:39:04 -0700)
flotsam: more changes UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam: deeper changes on files expire (UbitUmarov) (Wed, 29 Jul 2020 16:02:02 -0700)
flotsam: deeper changes on files expire UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam: slower... (UbitUmarov) (Tue, 28 Jul 2020 13:01:45 -0700)
flotsam: slower... UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam: slow it a lot more, make some debug log visible (UbitUmarov) (Mon, 27 Jul 2020 20:26:13 -0700)
flotsam: slow it a lot more, make some debug log visible UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
flotsam add a cooldown on files expire/deletes also (UbitUmarov) (Mon, 27 Jul 2020 18:57:41 -0700)
flotsam add a cooldown on files expire/deletes also UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
duuhhhh what was in my coffe ? (UbitUmarov) (Mon, 27 Jul 2020 10:17:09 -0700)
duuhhhh what was in my coffe ? UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSimDefaults.ini
make clear that MaxRegionsViewDistance can be set to zero, disabling nearby regions visibility and crossings (UbitUmarov) (Mon, 27 Jul 2020 10:05:38 -0700)
make clear that MaxRegionsViewDistance can be set to zero, disabling nearby regions visibility and crossings UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSimDefaults.ini
fix the option name on the ini file (UbitUmarov) (Mon, 27 Jul 2020 08:39:40 -0700)
fix the option name on the ini file UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSimDefaults.ini
Xengine: remove option CompactMemOnLoad, that wasn't that good; add option AttachmentsDomainLoading to allow attachments to load on own appdomain even if AppDomainLoading is false. Scripts will be slower, use more memory but will be disposed on avatar leave, if gc is in good mood. This may be usefull on regions with a lot of traffic, sure use Yengine even better, (UbitUmarov) (Mon, 27 Jul 2020 08:13:09 -0700)
Xengine: remove option CompactMemOnLoad, that wasn't that good; add option AttachmentsDomainLoading to allow attachments to load on own appdomain even if AppDomainLoading is false. Scripts will be slower, use more memory but will be disposed on avatar leave, if gc is in good mood. This may be usefull on regions with a lot of traffic, sure use Yengine even better, UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
remove async await no longer used (UbitUmarov) (Fri, 24 Jul 2020 11:24:34 -0700)
remove async await no longer used UbitUmarov <ajlduarte at sapo dot pt> .../HttpServer/OSHttpServer/HttpClientContext.cs
reduce default http keepalive to just 30s because to viewers connections flood. (UbitUmarov) (Fri, 24 Jul 2020 11:19:16 -0700)
reduce default http keepalive to just 30s because to viewers connections flood. UbitUmarov <ajlduarte at sapo dot pt> .../OSHttpServer/ContextTimeoutManager.cs
cosmetics on http server (UbitUmarov) (Fri, 24 Jul 2020 09:12:38 -0700)
cosmetics on http server UbitUmarov <ajlduarte at sapo dot pt> .../HttpServer/OSHttpServer/HttpClientContext.cs
avoid some null refs (UbitUmarov) (Fri, 24 Jul 2020 05:24:55 -0700)
avoid some null refs UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
remove a forgotten gc collect on flotsam cache (UbitUmarov) (Thu, 23 Jul 2020 15:11:59 -0700)
remove a forgotten gc collect on flotsam cache UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
avoid ethernal references (UbitUmarov) (Thu, 23 Jul 2020 11:39:45 -0700)
avoid ethernal references UbitUmarov <ajlduarte at sapo dot pt> .../EntityTransfer/HGEntityTransferModule.cs
bad c&p (UbitUmarov) (Thu, 23 Jul 2020 11:08:25 -0700)
bad c&p UbitUmarov <ajlduarte at sapo dot pt> .../UserManagement/UserManagementModule.cs
avoid ethernal references (UbitUmarov) (Thu, 23 Jul 2020 11:04:56 -0700)
avoid ethernal references UbitUmarov <ajlduarte at sapo dot pt> .../UserManagement/UserManagementModule.cs
lludpclient: use jobengine again, keeping less ethernal references (UbitUmarov) (Thu, 23 Jul 2020 10:35:34 -0700)
lludpclient: use jobengine again, keeping less ethernal references UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLUDPClient.cs
add fixed skys to opensim library (UbitUmarov) (Tue, 21 Jul 2020 10:17:00 -0700)
add fixed skys to opensim library UbitUmarov <ajlduarte at sapo dot pt> bin/inventory/SettingsLibrary/Items.xml
fix new sky ambient color; Rainbow texture with retouch fro AI Austin (red side gradient) (UbitUmarov) (Tue, 21 Jul 2020 09:38:00 -0700)
fix new sky ambient color; Rainbow texture with retouch fro AI Austin (red side gradient) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerSky.cs
change defauld sky cloud D parameter (UbitUmarov) (Sun, 19 Jul 2020 13:50:56 -0700)
change defauld sky cloud D parameter UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerSky.cs
add/change some assets (UbitUmarov) (Sun, 19 Jul 2020 02:45:02 -0700)
add/change some assets UbitUmarov <ajlduarte at sapo dot pt> bin/assets/TexturesAssetSet/TexturesAssetSet.xml
add another asset. This may not be that good still :( (UbitUmarov) (Thu, 16 Jul 2020 15:27:03 -0700)
add another asset. This may not be that good still :( UbitUmarov <ajlduarte at sapo dot pt> bin/assets/TexturesAssetSet/TexturesAssetSet.xml
cache bad folders requests for 30s. Suitcase can induce a ton of this, and viewers keep requesting (UbitUmarov) (Thu, 16 Jul 2020 10:23:17 -0700)
cache bad folders requests for 30s. Suitcase can induce a ton of this, and viewers keep requesting UbitUmarov <ajlduarte at sapo dot pt> .../Handlers/FetchInventory/FetchInvDescHandler.cs

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