Capabilities

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| SimConsoleAsync || used for the simulator console
 
| SimConsoleAsync || used for the simulator console
 
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| SimulatorFeatures || used to get information about what simulator features are available.  This currently includes MeshRezEnabled and MeshUploadEnabled.
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| SimulatorFeatures || used to get information about what simulator features are available.  This currently includes MeshRezEnabled and MeshUploadEnabled.  OpenSimulator can also provide OpenSimulator-specific feature information and parameters.  See [[SimulatorFeatures Extras]] for more information.
 
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| StartGroupProposal ||
 
| StartGroupProposal ||

Revision as of 10:02, 25 June 2014

Contents

Introduction

Capabilities are the mechanism by which a region makes certain information and services available to viewers via HTTP in addition to the messages being exchanged over UDP.

The Second Life wiki describes capabilities.

The Second Life wiki also has an incomplete summary of current capabilities.

Capabilities

OpenSimulator specific

OpenSimulator provides information about OpenSimulator-specific features or extra parameters via the SimulatorFeatures capability. See the SimulatorFeatures Extras page for more information.

General

These are capabilities that are provided by the Linden Lab viewer client (and hence in most third-party viewers). Many are implemented by OpenSimulator but others are not, sometimes because they are obsolete (TODO: Need to fill out information below about specifically what is implemented and what is not).

Name Description
AttachmentResources appears to be associated with determining limits on scripts in agent attachments.
AvatarPickerSearch
ChatSessionRequest
CopyInventoryFromNotecard
DispatchRegionInfo
EstateChangeInfo
EventQueueGet used for the event queue.
FetchInventory obsolete
FetchInventory2 see Inventory capabilities
FetchInventoryDescendents2 see Inventory capabilities
FetchLib2 see Inventory capabilities
FetchLibDescendents2 see Inventory capabilities.
FetchLib Obsolete
FetchLibDescendents Obsolete
GetDisplayNames
GetMesh used to get mesh data
GetObjectCost
GetObjectPhysicsData
GetTexture used to get texture data via HTTP instead of via UDP. See Texture capabilities.
GroupMemberData
GroupProposalBallot
HomeLocation
LandResources
MapLayer
MapLayerGod
NewFileAgentInventory
NewFileAgentInventoryVariablePrice
ObjectAdd
ObjectMedia used to get information about a media on a prim (MOAP)/shared media texture/surface.
ObjectMediaNavigate used to change web pages, etc., on a MOAP surface
ParcelPropertiesUpdate
ParcelMediaURLFilterList
ParcelNavigateMedia
ParcelVoiceInfoRequest
ProductInfoRequest
ProvisionVoiceAccountRequest
RemoteParcelRequest
RequestTextureDownload
SearchStatRequest
SearchStatTracking
SendPostcard
SendUserReport
SendUserReportWithScreenshot
ServerReleaseNotes
SetDisplayName
SimConsoleAsync used for the simulator console
SimulatorFeatures used to get information about what simulator features are available. This currently includes MeshRezEnabled and MeshUploadEnabled. OpenSimulator can also provide OpenSimulator-specific feature information and parameters. See SimulatorFeatures Extras for more information.
StartGroupProposal
TextureStats
UntrustedSimulatorMessage
UpdateAgentInformation
UpdateAgentLanguage
UpdateGestureAgentInventory
UpdateNotecardAgentInventory
UpdateScriptAgent
UpdateGestureTaskInventory
UpdateNotecardTaskInventory
UpdateScriptTask
UploadBakedTexture Used to upload avatar baked textures via HTTP rather than UDP
UploadObjectAsset
ViewerStartAuction
ViewerStats Used to upload viewer statistics (cpu usage, fps, etc.)
WebFetchInventoryDescendents Obsolete
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