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Revision as of 07:40, 28 October 2019 by Aiaustin (Talk | contribs)

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Release Notes

See Dev (git master)

Also Release Notes


Welcome to OpenSimulator, an open-source multi-user 3D virtual environment and metaverse server platform. This version includes several corrections and improvements to release

Known issues

  • Users may need to reduce the viewer bandwidth, if they notice invisible prims or parts of terrain


OpenSimulator requires:

  • At least .NET Framework 4.6 when running under Windows.
  • At least Mono 5.x when running under Mono (Linux or Mac).

Changes and Fixes

  • new script engine: Yengine (XEngine is still the default)
  • support for viewer side objects cache
  • support mesh objects animations
  • early Bakes on Mesh (BoM) support
  • change to section name in config-include/osslEnable.ini [XEngine] -> [OSSL]


Many, many thanks to all the developers, testers and community members who contributed to this release and who help out with OpenSimulator generally. Your hard work makes this all possible.

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