OsForceOtherSit
From OpenSimulator
osForceOtherSit(key avatar)
 
osForceOtherSit(key avatar, key target)  | |
Forces a sit of targeted avatar onto prim.
 In OpenSimulator 0.8.0.1.  | |
| Threat Level | VeryHigh | 
| Permissions | Use of this function is always disabled by default | 
| Extra Delay | 0 seconds | 
| Example(s) | |
// // Simple example for osForceOtherSit // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit in action."); // The vector's components must not all be set to 0 for effect to take place. llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); } touch_start(integer number) { osForceOtherSit(llDetectedKey(0)); } } // // Simple example for osForceOtherSit with target // key target = "<PRIM_UUID>"; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osForceOtherSit with target in action."); // The vector's components must not all be set to 0 for effect to take place. llSitTarget(<0.0, 0.0, 1.0>, ZERO_ROTATION); } touch_start(integer number) { osForceOtherSit(llDetectedKey(0), target); } }  | |
| Notes | |
| This function was added in 0.8.1-post-fixes | |