LSL Status

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Revision as of 09:21, 29 November 2008 by Fly-man- (Talk | contribs)

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This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.

This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

Contents

Latest LSL News

  • OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions.
  • Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape
  • Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
  • Once that is smoothed out, all LSL that previously tested fine, will be retested.
  • Because of the aforementioned issues, these numbers here likely lie.

Quick Progress Guide

Script tests


Types


Events


Functions

Kan-Ed Tests

OpenSim Kan-Ed Tests
Kan-Ed Test reference

Note: Link dead and no existence of these scripts on the Kan-Ed site as of 3/25/08. Please use the included examples on this wiki for reference at this point.

Types

OpenSim LSL-Types Status
LSL-reference

Events

OpenSim LSL-Events Status
LSL-reference

Functions

OpenSim LSL-Functions Status
LSL-reference

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