Linux Gridserver
From OpenSimulator
This tutorial is mainly focused on Linux-servers, but most of it will work on Windows-machines to.
Contents |
Recommended Software and Versions
- Mono 1.9.1
- OpenSSH
- Nant
Up and Running
Step 1: Create a suitable production direction structure
cd /opt mkdir opensim opensim/production opensim/builds opensim/scripts opensim/library/ opensim/source opensim/backup
Step 2: Get the software
We are going to install the latest and greatest opensim svn-server from the svn-trunk.
cd /opt/opensim/builds svn info http://opensimulator.org/svn/opensim/trunk
Now get the revision-number(4523 at the moment), and make a directory for it...
mkdir 4523 cd 4523 svn co http://opensimulator.org/svn/opensim/trunk .
Step 3: Setup a first run
- We first build the binaries now
sh ./runprebuild.sh nant
- I hope for you that the build will be succesful. If not, check out your mono-version and check out if all dependencies are available. Now we copy the build to the production directory
cd bin cp -R * /opt/opensim/production
- Prepare the configuration-files
cd /opt/opensim/production cp OpenSim.ini.example OpenSim.ini cp mysql_connection.ini.example mysql_connection.ini
- Setup mysql-storage in OpenSim.ini and mysql_connection.ini (don't setup Grid-mode yet)
- Run /opt/opensim/scripts/iptables.sh, to fix the router-loopback issue
- Edit /etc/hosts.allow, and make sure it allows the service you are running (OpenSim thinks localhost is your LAN-IP, not the loopback-device). The 192.68.1. part is your local-ip range. We are setting up local allowance for the mysql-daemon, and global allowance of the SSH-daemon:
mysqld: 192.168.1. 127.0.0.1 localhost sshd: ALL
- Now run OpenSimulator
cd /opt/opensim/production mono OpenSim.exe
- If the settings are correct, OpenSim will ask you to setup initial settings
- Testrun opensim by executing it:
mono /opt/opensim/production/bin/OpenSim.exe
You will be asked to enter some initial settings. Just hit enter all the time, until the default region is served... You can try connecting the secondlife client by launching the executable like this:
/pathtoslclient/secondlife -loginuri http://localhost:9000 -loginpage http://localhost:9000/?method=login
Step 4:Adding custom textures
Check out Inworld Data
See also Ogltree_Install_Instructions