OsGetLinkInventoryName
From OpenSimulator
Revision as of 13:50, 18 May 2024 by JeffKelley (Talk | contribs)
string osGetLinkInventoryName(integer linkNumber, key itemId)
| |
Return the name of an item located in a child prim inventory. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example for osGetLinkInventoryName // This script uses the osGetLinkInventoryName function to get the name of an inventory item via the key and child prim number // Define the child prim integer CHILD_PRIM_NUMBER = 2; // Define the key of the inventory item key itemUUID = "INVENTORY_ITEM_KEY"; // Event handler, that is executed on script start default { state_entry() { // Get the inventory item name via its key and the child prim number string itemName = osGetLinkInventoryName(CHILD_PRIM_NUMBER, itemUUID); // Check if the name is not empty if (itemName != "") { // Output the item name to owner chat llOwnerSay("Name of the inventory item with UUID " + (string)itemUUID + ": " + itemName); } else { // If the name is empty or the item is not found indicate as such llOwnerSay("The inventory item with UUID " + (string)itemUUID + " may be empty or not found"); } } } | |
Notes | |
This function was added in 0.9.3.0
string myGetLinkInventoryName (integer linkNumber, integer type, integer number) { list names = osGetLinkInventoryNames (linkNumber, type); names = llListSort (names, 1, TRUE); return llList2String (names, number); } |