OsCauseHealing

From OpenSimulator

Revision as of 01:10, 7 March 2024 by Manni (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
osCauseHealing(key avatar, float healing)
This does the opposite of osCauseDamage. It gives health to the avatar.
Threat Level High
Permissions ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osCauseHealing Script Example
//
 
default
{
    state_entry()
    {
        // Cause healing to the owner of the object where the script is located
        // The second parameter '50' specifies the amount of healing, in this case, 50 points
        osCauseHealing(llGetOwner(), 50);
    }
}
Notes
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850


See Also

Personal tools
General
About This Wiki