OsStopSound
From OpenSimulator
osStopSound(integer linknum)
| |
| Stop the sound playing in the specified prim of a linkset. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osStopSound Script Example // string soundName; integer power; default { state_entry() { // Get the first inventory sound name soundName = llGetInventoryName(INVENTORY_SOUND, 0); if (soundName == "") { llOwnerSay("Inventory sound missing ..."); } else { llSay(PUBLIC_CHANNEL, "Touch to see osStopSound usage."); } } touch_start(integer number) { if (power = !power) { osLoopSound(LINK_THIS, soundName, 1.0); } else { osStopSound(LINK_THIS); } } } | |
| Notes | |
| This function was added in 0.9.0.1 | |