OsSetDynamicTextureDataBlend
From OpenSimulator
key osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, integer timer, integer alpha)
 
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| Renders a dynamically created texture on the faces of a prim containing the script, possibly blending it with the texture that is already set. Only use if all faces have same texture! . Returns UUID of the generated texture.  | |
| Threat Level | VeryLow | 
| Permissions | ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER | 
| Extra Delay | 0 seconds | 
| Example(s) | |
// ---------------------------------------------------------------- // Example of osSetDynamicTextureDataBlend // // ExtraParams Values: // width - width of the dynamic texture in pixels (example: width:256) // height - height of the dynamic texture in pixels (example: height:256) // alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid (example: alpha:255) // bgcolour - specifies the background color of the texture (example: bgcolour:Red) // setalpha // integer value - any integer value is treated like specifing alpha component // default { state_entry() { llSay(0,"Touch to see osSetDynamicTextureDataBlend used to render custom drawings on a prim"); } touch_start(integer total_num) { string sDynamicID = ""; // not implemented yet string sContentType = "vector"; // vector = text/lines,etc. image = texture only string sData = ""; // Storage for our drawing commands string sExtraParams = "width:256,height:256"; // optional parameters in the following format: [param]:[value],[param]:[value] integer iTimer = 0; // timer is not implemented yet, leave @ 0 integer iAlpha = 100; // 0 = 100% Alpha, 255 = 100% Solid // // sData (drawing commands) used in the example. // draw a filled rectangle sData = osSetPenSize(sData, 3); // Set the pen width to 3 pixels sData = osSetPenColor(sData, "Red"); // Set the pen color to red sData = osMovePen(sData, 28, 78); // Upper left corner at <28,78> sData = osDrawFilledRectangle(sData, 200, 100); // 200 pixels by 100 pixels // setup text to go in the drawn box sData = osMovePen(sData, 30, 80); // place pen @ X,Y coordinates sData = osSetFontName(sData, "Arial"); // Set the Fontname to use sData = osSetFontSize(sData, 10); // Set the Font Size in pixels sData = osSetPenColor(sData, "Green"); // Set the pen color to Green sData = osDrawText(sData, "Your Name is: "+llDetectedName(0)); // The text to write // Now draw it out osSetDynamicTextureDataBlend( sDynamicID, sContentType, sData, sExtraParams, iTimer, iAlpha ); } }  | |
| Parameters | ||
| Name | Description | Remarks | 
| dynamicID | UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture | NOT IMPLEMENTED | 
| contentType | specifies the type of the data parameter.
 The following values are allowed: 
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| data | Contains a series of drawing instructions. See Drawing commands for details | |
| extraParams | additional optional parameters in the following format: [param]:[value],[param]:[value]
 Multiple parameters are separated by commas. The following ones are supported: 
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| timer | specify a time interval to update the texture | NOT IMPLEMENTED | 
| alpha | transparency of the dynamic texture to blend. Values are from 0-clear to 255-solid (example: alpha:255) | 
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