OsSlerp
From OpenSimulator
rotation osSlerp(rotation a, rotation b, float ratio);
| |
| Returns a rotation that is the spherical interpolation of a and b, acording to ratio that can be from 0 (result is a) to 1 (result is b) | |
| Threat Level | None |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Notes | |
| Implemented Set, 2019 by Ubit Umarov | |