OsSetSoundRadius
From OpenSimulator
Revision as of 12:32, 4 November 2018 by BillBlight (Talk | contribs)
void oosSetSoundRadius(LSL_Integer linknum, LSL_Float radius);
oosSetSoundRadius(LSL_Integer linknum, LSL_Float radius) | |
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). | |
Threat Level | No threat level specified |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
- This function is not currently implemented in viewer code, it appears to have been active in a pre-release of the LL viewer, and has been non-functional back as far as 2005