OsGetMapTexture
From OpenSimulator
key osGetMapTexture()
 
 | |
| Returns the UUID of the map texture of the current region. | |
| Threat Level | This function does not do a threat level check | 
| Permissions | Use of this function is always allowed by default | 
| Extra Delay | 0 seconds | 
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } }  | |