OsSetTerrainTextureHeight

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Revision as of 18:08, 25 October 2017 by Kcozens (Talk | contribs)

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void osSetTerrainTextureHeight(integer corner, float low, float high)
Set the terrain texture height of the estate. The level can be 0, 1, 2 or 3. The values low and high are float values for the altitude measured in meters.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
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