OsGetHealRate

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Revision as of 05:20, 15 April 2017 by Djphil (Talk | contribs)

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float osGetHealRate(key avatar)
Gets an avatars health rate by key and returns the value as a float.

Default heal rate is now around 0.5% per second.
A value of zero can disable automatic heal, current maximum value is 100 % per second.

See also OsSetHealRate, OsGetHealth, OsCauseDamage, OsCauseHealing.

Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
key uuid;
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Script running");
    }
 
    touch_start(integer number)
    {
        uuid = llDetectedKey(0);
        llOwnerSay("osGetHealRate Before = " + (string)osGetHealRate(uuid));
        osSetHealRate(uuid, llFrand(1.0));
        llOwnerSay("osGetHealRate After = " + (string)osGetHealRate(uuid));
        llSetTimerEvent(5.0);
    }
 
    timer()
    {
        llSetTimerEvent(0.0);
        osSetHealRate(uuid, 0.5);
        llOwnerSay("osGetHealRate Default = " + (string)osGetHealRate(uuid));
    }
}
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