Chat log from the meeting on 2015-11-24
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Revision as of 12:03, 24 November 2015 by Sheera Khan (Talk | contribs)
[10:52] Web.Rain @hg.francogrid.org: j'ai une petite presentation a propos d'un systeme relatif à l'économie dans le metaverse j'espere que le boss ne va pas m'ejecter :) [10:57] Web.Rain @hg.francogrid.org: do you have packets loss in this version? sometimes my avatar still blocked in my local sandbox :( and the console display red lines [10:57] Richardus.Raymaker @hypergrid.org:8002: viewer not show packetloss. but my clothing is misisng textures [10:57] Wolf.Freeman @free-world.spdns.de:8002: wow, no chat echo in here [10:57] Shez Oyen: I'm having a lot of lag [10:57] Nebadon Izumi: no chat lag here [10:57] Nebadon Izumi: however that can happen as content is loading [10:57] Nebadon Izumi: it will probably subside [10:58] Nebadon Izumi: there is something like 4-5000 textures here [10:58] Richardus.Raymaker @hypergrid.org:8002: is my pants textured for you ? [10:58] Nebadon Izumi: its a good test region :) [10:58] Nebadon Izumi: yep [10:58] Nebadon Izumi: Jeans [10:58] Wolf.Freeman @free-world.spdns.de:8002: what about chat echo in 0.9.0 [10:58] Shez Oyen: Rich yes [10:58] Wolf.Freeman @free-world.spdns.de:8002: ? [10:58] Nebadon Izumi: chat echo? [10:58] Nebadon Izumi: thats new to me [10:58] Wolf.Freeman @free-world.spdns.de:8002: double in chat [10:59] Nebadon Izumi: first I am hearing of this, I am not sure [10:59] Wolf.Freeman @free-world.spdns.de:8002: double Text or 3 times of Text [10:59] Richardus.Raymaker @hypergrid.org:8002: strange, it's white for me. [10:59] Nebadon Izumi: what viewer? [10:59] Wolf.Freeman @free-world.spdns.de:8002: singu [10:59] Richardus.Raymaker @hypergrid.org:8002: singularity [10:59] Nebadon Izumi: im in Replex [10:59] Richardus.Raymaker @hypergrid.org:8002: did rebake, now it's fine [10:59] Nebadon Izumi: i have not experienced the double chat [10:59] Nebadon Izumi: please File a mantis bug report [10:59] Shez Oyen: Sing here.. chat is normal but object very slow rezzing [10:59] Nebadon Izumi: http://opensimulator.org/mantis [10:59] Richardus.Raymaker @hypergrid.org:8002: Not see double chat [10:59] Wolf.Freeman @free-world.spdns.de:8002: its done in mantis [11:00] Nebadon Izumi: k good [11:00] Nebadon Izumi: bound to be some oddities poping up [11:00] Nebadon Izumi: its a big code change [11:00] Web.Rain @hg.francogrid.org: hi jak :) thank you for your work on the oars :) [11:00] Jak Daniels: Hi Web... yw :) [11:00] Wolf.Freeman @free-world.spdns.de:8002: sitpositions shifted in Z-direction [11:01] Nebadon Izumi: that is being worked on still I think [11:01] Simulator Version v0.5 ruft: OpenSim 0.8.3.0 Dev dd9b06e: 2015-10-29 22:14:11 +0000 (Unix/Mono) [11:01] Nebadon Izumi: Ubit is on his way I think [11:01] Richardus.Raymaker @hypergrid.org:8002: for the avination code you can only use the ubitode ? [11:01] Tom.Frost @hypergrid.org:8002: yeah we discussed sit positions last week iirc [11:01] Nebadon Izumi: maybe he can verify what is going on there [11:02] Nebadon Izumi: oh haha [11:02] Nebadon Izumi: i didnt see you walking up [11:02] Wolf.Freeman @free-world.spdns.de:8002: i run the 0.9.0.0 since 4 hours [11:02] Ubit Umarov: ( its ubOde not ubitOde :p ) [11:02] Andrew Hellershanks: :) [11:02] Wolf.Freeman @free-world.spdns.de:8002: simcross by vihicles works good [11:02] Nebadon Izumi: nice [11:03] Jak Daniels: I think the name's stuck ubit ;) [11:03] Ubit Umarov: ( and you can use ubOde, Ode, bullet etc = [11:03] Richardus.Raymaker @hypergrid.org:8002: I did not looked at 0.8.2 waiting for soemthing else first [11:03] Wolf.Freeman @free-world.spdns.de:8002: what the hell is ubODE ?????????? [11:03] Richardus.Raymaker @hypergrid.org:8002: Jak, it's still a problem if you type it wrong in the config [11:03] Wolf.Freeman @free-world.spdns.de:8002: should i use it ? [11:04] Nebadon Izumi: its an updated ODE module from Avination by Ubit [11:04] Nebadon Izumi: :) [11:04] Nebadon Izumi: it allows for vars and stuff and border crossing [11:04] Nebadon Izumi: better optimizations [11:04] Richardus.Raymaker @hypergrid.org:8002: that is what i mean, so bullet is not working then if... [11:04] Shy Robbiani: btw... apropos naming, can ubODE bee seen as ODE2? [11:04] Nebadon Izumi: no border crossing for bullet yet [11:04] Wolf.Freeman @free-world.spdns.de:8002: do ubODE work on VAR ??? [11:04] Nebadon Izumi: and probably even further off will be bullet to ODE crossing [11:04] Jak Daniels: no the dynamics are different [11:05] Nebadon Izumi: ubeODE is closer to bulletsim and SL scripting wise [11:05] Nebadon Izumi: so old ODE stuff doesnt just work [11:05] Nebadon Izumi: it will ne adjustment [11:05] Web.Rain @hg.francogrid.org: hi Ubit :) thank you for your good job ! thank's to diva too ^^ ~25% less in RAM usage and + the same in performances WaW bravo [11:05] Richardus.Raymaker @hypergrid.org:8002: Good question wolf. vbery imprtant that var works [11:05] Ubit Umarov: bullet should have borger crossing also [11:05] Nebadon Izumi: oh does it? [11:05] Nebadon Izumi: i missed that [11:05] Alicia.Raven @grid.spellscape.co.uk: hi everyone [11:05] Nebadon Izumi: i miss everything anymore [11:05] Nebadon Izumi: lol [11:05] Nebadon Izumi: its all happening so fast [11:05] Jak Daniels: U added the state transfer to that too ubit? [11:05] Nebadon Izumi: hello Alicia [11:05] Ubit Umarov: ( all engines should work on vars now ) [11:06] Wolf.Freeman @free-world.spdns.de:8002: #- OK ! -# [11:06] Nebadon Izumi: can you cross from Bullet to UbODE? [11:06] Shez Oyen: Hi Alicia :) [11:06] Richardus.Raymaker @hypergrid.org:8002: Ubit, where's the disclaimer :) [11:06] Ubit Umarov: depends how suicidal u feel neb :) [11:06] Nebadon Izumi: i need to set up another physics region for UbODE [11:06] Richardus.Raymaker @hypergrid.org:8002: lol ubit [11:07] Jak Daniels: heh... set the ball dropper going again [11:07] Wolf.Freeman @free-world.spdns.de:8002: witch brings the best performance ?....Bullet oder ubODE ??? [11:07] Ubit Umarov: but we should be able to cross.. think never tested [11:08] Wolf.Freeman @free-world.spdns.de:8002: but the double and trible and quad CHAT-Output is bad [11:08] Ubit Umarov: wolf, you tell us :) [11:08] Nebadon Izumi: can you run ODE in its own Thread? [11:08] Nebadon Izumi: like Bulletsim? [11:08] Nebadon Izumi: thats really important for me [11:08] Tom.Frost @hypergrid.org:8002: Wolf: are you experiencing that now? [11:09] Nebadon Izumi: to remove it from the heartbeat thread [11:09] Shez Oyen: Wolf are you using any kind of translator? sometimes they cause repeats [11:09] Richardus.Raymaker @hypergrid.org:8002: neb, i run bullet anyway on own threat [11:09] Wolf.Freeman @free-world.spdns.de:8002: yes i run 0.9.0.0 now [11:09] Ubit Umarov: no only bullet as a own thread option [11:09] Nebadon Izumi: yes me to im asking if ODE can [11:09] Nebadon Izumi: ok [11:09] Alicia.Raven @grid.spellscape.co.uk: last time i saw double chat it was multiple regions on one sim, each processing the message [11:09] Nebadon Izumi: is it possible you think? [11:09] Nebadon Izumi: that makes a huge difference in performance of a simulator [11:09] Nebadon Izumi: with heavy physics [11:10] Nebadon Izumi: in my past testing with ODE i could get to about 600-1000 physical spheres [11:10] Ubit Umarov: yes alicia i had a bug on several scenes running on same instance [11:10] Nebadon Izumi: it would start getting really terrible [11:10] Nebadon Izumi: with bulletsim i went pask 100k once [11:10] Wolf.Freeman @free-world.spdns.de:8002: i have 4 Regions on one Simulator [11:10] Nebadon Izumi: and it didnt crash [11:10] Nebadon Izumi: i could still walk around actually [11:11] Ubit Umarov: both engines had good cases , not so good.. and disaster :) [11:11] Nebadon Izumi: haha [11:11] Ubit Umarov: ..have.. [11:11] Nebadon Izumi: ya I need to give it a try, i just havent had the time yet [11:12] Ubit Umarov: well thats a reason to have 2 options [11:12] Nebadon Izumi: yea [11:12] Nebadon Izumi: im all for it, i hope we get even more options [11:12] Nebadon Izumi: i really want to see micasim work again [11:12] Nebadon Izumi: sucks that no one is maintaining it [11:13] Richardus.Raymaker @hypergrid.org:8002: micasim ? [11:13] Nebadon Izumi: http://forge.opensimulator.org/legacy-projects/MICASimulator [11:13] Ubit Umarov: ( ubOde will not run old ode vehicles very well, like bullet ) [11:13] Wolf.Freeman @free-world.spdns.de:8002: are there important changes in opensim.ini for the 0.9.0.0 ??? [11:13] Nebadon Izumi: its a N Body Newtonian Physics Module for opensim [11:14] Nebadon Izumi: https://www.youtube.com/watch?v=gM4fmL6dLdY [11:14] Nebadon Izumi: really neat. [11:14] Nebadon Izumi: but it hasnt worked in a long while [11:14] Nebadon Izumi: some changes we did a long while back broke compatibaility [11:14] Nebadon Izumi: no one ever fixed it [11:16] Richardus.Raymaker @hypergrid.org:8002: it looks more like some battle ants simulator :O [11:16] Nebadon Izumi: haha [11:16] Nebadon Izumi: it was fun to play with [11:16] Nebadon Izumi: you could do black holes and stuff [11:16] Nebadon Izumi: you set density in the description of the object if i recall [11:16] Richardus.Raymaker @hypergrid.org:8002: Noo, we already have enough holes :O [11:16] Nebadon Izumi: haha [11:18] Wolf.Freeman @free-world.spdns.de:8002: i think i cant use the 0.9.0 cause of this fuck Chat-Echo [11:18] Nebadon Izumi: have you tried a different viewer? [11:18] Ubit Umarov: think echo is gone now [11:18] Nebadon Izumi: maybe need a newer version? [11:18] Wolf.Freeman @free-world.spdns.de:8002: i use Singlarity, latest version [11:19] Wolf.Freeman @free-world.spdns.de:8002: and Fireszorm [11:19] Nebadon Izumi: is this something you fixed Ubit? [11:19] Ubit Umarov: yeap [11:19] Nebadon Izumi: ok so its probably just not in the osgrid release [11:19] Nebadon Izumi: yet [11:19] Nebadon Izumi: this stuff is happening fast [11:19] Ubit Umarov: on several regions per instance.. there was a nasty eco [11:19] Shy Robbiani: things go fast :) [11:19] Nebadon Izumi: we would have to make like 4 updates a day to keep up right now [11:19] Nebadon Izumi: lol [11:20] Andrew Hellershanks: Nebadon, do you think it would take a lot of work to get that micasimulator module working again? [11:20] Wolf.Freeman @free-world.spdns.de:8002: may be the Chat - Mistake is on win/.net only ???? [11:20] Ubit Umarov: also a teleport issue :) [11:20] Nebadon Izumi: I dont know Ubit looked at micasim breifly [11:20] Nebadon Izumi: i have to say I dont understand it at all [11:20] Nebadon Izumi: it is a physics engine after all [11:21] Andrew Hellershanks: ah, right. [11:21] Ubit Umarov: just browsed its code neb [11:21] Shez Oyen: There's Robert :) [11:21] Andrew Hellershanks: The first step is see if it still compiles. [11:21] Nebadon Izumi: im sure it wont compile in our current code [11:21] Nebadon Izumi: without adjustments [11:21] Nebadon Izumi: its a very old add on [11:21] Nebadon Izumi: like 2 refactors ago [11:21] Nebadon Izumi: or more [11:21] Andrew Hellershanks: yea, the region module loading stuff did change [11:21] Ubit Umarov: needs to be converted to region module, get api updated etc [11:21] Robert Adams: now what has the physics engine done? [11:21] Shez Oyen: lol [11:22] Nebadon Izumi: talking about micasim [11:22] Nebadon Izumi: and how to revive it :) [11:22] Andrew Hellershanks: Does it replace the existing engine or work with one? [11:22] Nebadon Izumi: i could have sworn it either was ODE or Stacked on ODE [11:22] Nebadon Izumi: but Ubit made it sound like its a standalone physics engine [11:22] Robert Adams: don't know what that is [11:22] Andrew Hellershanks: ok. I may have a go at trying to get it to compile. [11:22] Jak Daniels: it looks like a region physics module [11:22] Nebadon Izumi: http://forge.opensimulator.org/legacy-projects/MICASimulator [11:22] Ubit Umarov: i looked standalone plugin.. but not sure [11:23] Nebadon Izumi: https://www.youtube.com/watch?v=gM4fmL6dLdY [11:23] Andrew Hellershanks: Problem is that both my branches of OpenSIm are currently broken. I need to get them fixed before I can do any more development. [11:23] Nebadon Izumi: incase you missed :) [11:23] Nebadon Izumi: its pretty old Misterblue [11:23] Ubit Umarov: what 2 branchs ? [11:24] Andrew Hellershanks: 0.8.2 and master. I have uncommitted changes and now have merge conflicts after I tried to update my copies of the code. [11:24] Ubit Umarov: ohh ok [11:24] Richardus.Raymaker @hypergrid.org:8002: is 0.8.2 already released or still on rc2 ? [11:24] Andrew Hellershanks: There are times I really hate git. [11:24] Robert Adams: Adding new physics engines should be as easy as adding a new module to the region [11:24] Andrew Hellershanks: I'm trying to avoid losing my code changes. [11:24] Nebadon Izumi: yea it was functional at one time Robert [11:25] Robert Adams: people have done traffic simulators (many cars on many streets) and I've seen several planetary simulators [11:25] Nebadon Izumi: but there has been 2 or 3 region module refactors since then [11:25] Nebadon Izumi: yea Mic did a nice one with SUMO [11:25] Robert Adams: Mic had an n-body simulator a while back [11:25] Nebadon Izumi: and we have our own custom module for Encitra [11:25] Nebadon Izumi: for traffic [11:28] Wolf.Freeman @free-world.spdns.de:8002: teebreake ? [11:28] Wolf.Freeman @free-world.spdns.de:8002: no one is typing [11:29] Shy Robbiani: I had a lot of issues and crashes with the recently released Mono 4 versions on Debian 8, but it's definitely Mono and probably on 64-bit Debian only [11:29] Ubit Umarov: there was also a issue with mono 3.12 [11:30] Ubit Umarov: i bypassed it [11:30] Nebadon Izumi: sorrry i got a call from Sweden [11:30] Nebadon Izumi: im back [11:30] Jak Daniels: same on centos 6 too, I'm rolling back from 4.2.1 [11:30] Shy Robbiani: I switched back to the standard 3.2.8 and all is fine [11:30] Wolf.Freeman @free-world.spdns.de:8002: Sweden is near germany [11:30] Ubit Umarov: ( well i hope.. dan will test it later ) [11:30] Nebadon Izumi: dan said same thing to me in IM this morning [11:30] Nebadon Izumi: about 3.12 crashing with 0.9 [11:31] Ubit Umarov: yeap [11:31] Nebadon Izumi: that is why this region is on 0.8.3 [11:31] Nebadon Izumi: it wouldnt start up or something [11:31] Ubit Umarov: show stats [11:31] Nebadon Izumi: we havent talked [11:31] Nebadon Izumi: something we can fix? [11:31] Nebadon Izumi: not a mono bug or somethihng? [11:31] Ubit Umarov: hope i already did [11:31] Shy Robbiani: 3.12 and some of the firt 4.0 [11:31] Nebadon Izumi: ah fantastic [11:31] Nebadon Izumi: thanks man [11:31] Shy Robbiani: a mono bug, I'm quite sure... [11:31] Ubit Umarov: yeap a documented mono bug [11:31] Shy Robbiani: I closed my open issues [11:31] Nebadon Izumi: Sisyphus runs 4.3 [11:31] Nebadon Izumi: from mono git [11:32] Shy Robbiani: 64 bit? [11:32] Nebadon Izumi: I think OSCC is on 4.0.4 [11:32] Shy Robbiani: I never experienced reproducable problems on 32-bit debian installs [11:33] Shy Robbiani: never is not correct, there were bas builds in-between [11:33] Shy Robbiani: *bad [11:35] Wolf.Freeman @free-world.spdns.de:8002: yes [11:36] Wolf.Freeman @free-world.spdns.de:8002: but i dont know how to fix that chat bug [11:36] Richardus.Raymaker @hypergrid.org:8002: try different opensim version ? [11:36] Robert Adams: everything is running so well that no one has any issues! [11:36] Ubit Umarov: what chat bug the echo? [11:36] Richardus.Raymaker @hypergrid.org:8002: mabye change network bandcwidth in the viewer [11:36] Wolf.Freeman @free-world.spdns.de:8002: yes, an echo [11:36] Ubit Umarov: update the region :) [11:37] Wolf.Freeman @free-world.spdns.de:8002: since i changed from 0.8.3 to 0.9.0 [11:37] Ubit Umarov: i did code on that today wolf [11:37] Wolf.Freeman @free-world.spdns.de:8002: ok# thx [11:37] Ubit Umarov: ( possible there is no chat now.. details :p ) [11:38] Shy Robbiani: lol [11:39] Nebadon Izumi: sorry i keep getting callls lol someone else [11:39] Nebadon Izumi: anyway ya we will try to get a new oSG release out soon [11:39] Nebadon Izumi: with the fix [11:39] Nebadon Izumi: when danbanner has a moment to do so I am sure he will [11:39] Nebadon Izumi: he will test here first [11:39] Wolf.Freeman @free-world.spdns.de:8002: and the Simulator makes Maptile-Updates every 20min...but i did not tell him to do this lol# [11:39] Nebadon Izumi: you know i noticed that too [11:39] Nebadon Izumi: perhaps something slipped into one of the ini files [11:39] Nebadon Izumi: that was a bug i fxied long ago [11:39] Nebadon Izumi: in Grid.ini i think [11:40] Nebadon Izumi: there was a hard code for maptile gen timer [11:40] Nebadon Izumi: that should not have been there, it forced timer to always run which is bad [11:40] Nebadon Izumi: memory leak [11:40] Wolf.Freeman @free-world.spdns.de:8002: ah, yes [11:40] Ubit Umarov: errr hmmm coff cofff [11:40] Nebadon Izumi: haha i'll take a look shortly [11:41] Ubit Umarov: ( think i forced a value when i was fixing it on initial merge.. ) [11:41] Richardus.Raymaker @hypergrid.org:8002: is robust not supporting show stats. see mailing list question [11:42] Nebadon Izumi: ok that should get undone [11:42] Nebadon Izumi: i noticed it at sisyphus [11:42] Nebadon Izumi: i was like what the heck why is it regnerating map but it slipped my mind [11:42] Nebadon Izumi: so much going on [11:43] Richardus.Raymaker @hypergrid.org:8002: anybody know if "show stats: work on robust 0.8.2 ? [11:43] Nebadon Izumi: i didnt think robust had stats [11:43] Nebadon Izumi: like that [11:44] Nebadon Izumi: there are some individual things you can invoke probably [11:44] Nebadon Izumi: i dont think there is a concise panel for robust [11:45] Nebadon Izumi: OSCC is coming up quick [11:45] Nebadon Izumi: hope you guys wil all Attend [11:45] Nebadon Izumi: Alicia and Ubit will you be on the Developer Panel ? [11:45] Richardus.Raymaker @hypergrid.org:8002: what's on the schedule ? :O [11:45] Ubit Umarov: im a noob here :) [11:45] Nebadon Izumi: http://oscc.avacon.org [11:45] Nebadon Izumi: well it would be good for you to talk a little about the merge [11:45] Nebadon Izumi: Melanie and Diva and I will be tehre [11:45] Richardus.Raymaker @hypergrid.org:8002: Ubit. nah. you going to lose that [11:46] Nebadon Izumi: Andrew said he would come [11:46] Alicia.Raven @grid.spellscape.co.uk: whats the date neb? [11:46] Nebadon Izumi: Id like to get a few more core devs [11:46] Nebadon Izumi: Dec 5th [11:46] Nebadon Izumi: just an hour or so [11:46] Nebadon Izumi: its a panel so you dont need any prepared speech or anything [11:46] Alicia.Raven @grid.spellscape.co.uk: yep i will be there [11:46] Alicia.Raven @grid.spellscape.co.uk: cool [11:46] Nebadon Izumi: awesome can you send me best email to contact you [11:46] Nebadon Izumi: and I will have someone get the ball rolling [11:47] Andrew Hellershanks: hm... timing could be interesting. First Saturday of the month I have a grid staff meeting. [11:47] Nebadon Izumi: ah robert left I guess [11:47] Nebadon Izumi: or crashed [11:47] Ubit Umarov: or guessed you where going to talk about this ;) [11:47] Andrew Hellershanks: um... correction, grid residents meeting. [11:47] Ubit Umarov: ( kidding ) [11:49] Nebadon Izumi: haha [11:50] Nebadon Izumi: Ubit what is best email for you? [11:50] Nebadon Izumi: im me if you want [11:51] Ubit Umarov: :) [11:53] Nebadon Izumi: ok i passed on details to joyce [11:53] Nebadon Izumi: she will contact you guys about the panel [11:53] Nebadon Izumi: everyone else please register for OSCC if you are going [11:53] Nebadon Izumi: http://oscc.avacon.org for now [11:53] Nebadon Izumi: and hope you all enjoy Thanks Giving if you are in the US or other places that celebrate it [11:54] Nebadon Izumi: be safe :) [11:54] Ubit Umarov: u2 :) [11:54] Richardus.Raymaker @hypergrid.org:8002: when is it neb ? thanksgiving. lazy to use google [11:54] Nebadon Izumi: Thursday [11:54] Web.Rain @hg.francogrid.org: at the beginning of this year I discovered a system that can be used to create an <br> economic background to the metaverse avoiding tragedies such as that of AviNation and <br> completely outside the scope of companies and monopolies like virowx ...<br> - Can be used with LSL<br> - You can create one or more currencies<br> - An embedded marketplace that does not tax you 20% of the sales price<br> - An asset exchange that can be used to raise capitals for Opensim projects<br> but most important is that it frees the grids owners from the legal responsibility and liability <br> as currency issuer<br> can i give you the link to read about? [11:54] Shy Robbiani: thank you, you too [11:54] Alicia.Raven @grid.spellscape.co.uk: local account needed or hg ok neb? [11:56] Nebadon Izumi: HG is fine for the panel members [11:56] Nebadon Izumi: if you had to do scripts or soemthing then need local [11:57] Alicia.Raven @grid.spellscape.co.uk: ok cool [11:57] Web.Rain @hg.francogrid.org: yes? no? [11:57] Nebadon Izumi: Web we cant really support currency platforms [11:57] Nebadon Izumi: the risk is to high [11:58] Nebadon Izumi: i would suggest to all core devs that we abstain in public from really supporting them [11:58] Nebadon Izumi: there are a ton of legal ramifications to these kind of systems [11:58] Nebadon Izumi: that cant be taken lightly [11:58] Nebadon Izumi: a purely credit system would be fine [11:58] Nebadon Izumi: but tieing into real world money I would say officially the core project cant support them [11:58] Nebadon Izumi: other than hooks [11:58] Nebadon Izumi: to allow for things to operate correctly [11:58] Web.Rain @hg.francogrid.org: is one! but i share your opinion on this [11:59] Richardus.Raymaker @hypergrid.org:8002: if you want to burn your fingers. that's a good corner. and e-mails erve ris another one [11:59] Nebadon Izumi: I am not against people devleoping these systems externally to the project though [11:59] Andrew Hellershanks wonders why LioneLL is wearing a box. [11:59] Nebadon Izumi: but the core project will never really give its stamp of approval or promote it [12:00] Nebadon Izumi: if you do pursue it please consult a lawyer [12:00] Web.Rain @hg.francogrid.org: thank's all :) was instructive for me [12:01] Andrew Hellershanks: A marketplace using the inworld currency system could be interesting. [12:01] Nebadon Izumi: ok i have to run I have some testing in Encitra grid i need to attend to [12:01] Web.Rain @hg.francogrid.org: it's an all-in-one tool box [12:02] Richardus.Raymaker @hypergrid.org:8002: i mean in core money is good for some burning fingers. yes