Chat log from the meeting on 2015-08-04
From OpenSimulator
Revision as of 11:07, 4 August 2015 by Sheera Khan (Talk | contribs)
[11:03] Richardus.Raymaker @hypergrid.org:8002: it's not running good here for me. we can blame 2 things [11:03] Nebadon Izumi: hello [11:04] Richardus.Raymaker @hypergrid.org:8002: i gte hickups [11:04] Sheera Khan: a little bit of lag today ... [11:04] Master Dubrovna: yes seems to be [11:04] Lucy.Afarensis @hg.osgrid.org: just alittle [11:04] Richardus.Raymaker @hypergrid.org:8002: strange, just get unable to upoad error or load [11:04] Richardus.Raymaker @hypergrid.org:8002: jcikups gone. but my skin texture too [11:05] Sheera Khan: I had that too [11:05] Richardus.Raymaker @hypergrid.org:8002: and my avb layer is gone too [11:05] Richardus.Raymaker @hypergrid.org:8002: alpah . oops [11:05] Sheera Khan: i relogged to a metropolis region to reload my Inventory [11:06] Sheera Khan: that way I was sure to be fully rezzed [11:06] Richardus.Raymaker @hypergrid.org:8002: and with rewear from suitecase the hicups are back. [11:06] Richardus.Raymaker @hypergrid.org:8002: everybody looks kinless for me [11:06] Sheera Khan: I heard one is a bit of a burden for a region if one tps in without being fully rezzed [11:07] Richardus.Raymaker @hypergrid.org:8002: the viewers with win109 are already a bit borked with mouse [11:07] Shez Oyen: yes.. alphas are showing as white [11:07] Shez Oyen: the lag is just too bad [11:07] Nebadon Izumi: I logged in here with cleared cache [11:07] Nebadon Izumi: things seemed to load ok for me [11:08] Shez Oyen: I see myself and othes with ghost white skin [11:08] Shez Oyen: and no alphas [11:08] Kayaker Magic: Same here. [11:08] Master Dubrovna: same here [11:08] Kayaker Magic: Got an error loading some textures "try again later" [11:08] Richardus.Raymaker @hypergrid.org:8002: i use 8.1.1 on my region [11:08] Nebadon Izumi: I seem to see everyone ok [11:08] Shez Oyen: textures are slowly popping in [11:08] Sheera Khan: I see myself ok, and just now some skins are appearing [11:08] Nebadon Izumi: maybe some network issues perhaps [11:09] Richardus.Raymaker @hypergrid.org:8002: hmm yes i see skins too now [11:09] Nebadon Izumi: cool [11:09] Shez Oyen: Master as well? [11:09] Nebadon Izumi: ya probably slow networks or somethign today [11:09] Shez Oyen: his top is still white to me [11:09] Master Dubrovna: Yeah I see me like that too [11:09] Master Dubrovna: I know I am on a slow network [11:09] Nebadon Izumi: maybe rebake [11:09] Sheera Khan: I see you white too Master [11:10] Kayaker Magic: I'm textued OK now, other people still look white [11:10] Kayaker Magic: filling in one texture at a time [11:10] Shez Oyen: lot's of folks missing today [11:11] Sheera Khan: do we have an ISDN link here? [11:11] Sheera Khan: the textures are popping in _very_ slowly [11:12] Richardus.Raymaker @hypergrid.org:8002: i have a weird problem, singulairty or opensim. teleporting lets say home on var from other location on same far is not showing the teleport until i hit escape. then the world moves to my avatar new location. [11:12] Nebadon Izumi: heh no this server is on 100mb [11:12] Nebadon Izumi: there could be issues outside of the data center though [11:12] Nebadon Izumi: everything seemed to load nice and fast for me today [11:12] Nebadon Izumi: also possible the region may need to be restarted [11:12] Nebadon Izumi: i did not get a chance to restart it today [11:13] Richardus.Raymaker @hypergrid.org:8002: let's blame netflix for it. trfiic jam in the ocean [11:13] Nebadon Izumi: hehe [11:13] Shez Oyen: LOL [11:13] Robert Adams kommt in Chat-Reichweite (19.67 m). [11:14] Lucy.Afarensis @hg.osgrid.org: chat lag? [11:14] Robert Adams: hello all... attending fromy phone today [11:14] Shez Oyen: Hi Robert.. maybe rebake? [11:14] Nebadon Izumi: Incase you guys missed it, we have invited AliciaRaven to be a core developer, she accepted and is now able to push code directly to git [11:14] Nebadon Izumi: so that is good news [11:14] Kayaker Magic: I'm looking at the internet health report, At&T has a 14% packet loss [11:14] Nebadon Izumi: ya I saw yesterday Comcast had some kind of major outage [11:14] Shez Oyen: ahh [11:15] Sheera Khan: Yaaayy for Alicia :-) [11:15] Nebadon Izumi: yea good news with Alicia, another core developer on board :) [11:16] Nebadon Izumi: Robert I did upgrade Sisyphus and enable that FireandForget thing [11:16] Nebadon Izumi: i didnt do a ton of testing [11:17] Nebadon Izumi: tried a couple vehicles so far, no bad side effects so far anyway [11:17] Nebadon Izumi: is that to fix the collision issues? [11:18] Nebadon Izumi: need to fire up npcs again see if i can get that to fail [11:18] Nebadon Izumi: any one else have anything going on? [11:18] Robert Adams: my testing said collisions still work. some people thought the regions were more responsive [11:19] Nebadon Izumi: cool [11:19] Robert Adams: that fix was trying to find the collisions going away problem [11:19] Nebadon Izumi: I will try to expand my testing soon [11:19] Nebadon Izumi: yea [11:19] Nebadon Izumi: I need to break out my NPC test rig again [11:20] Robert Adams: I'm also going to add a console command to output collision info [11:21] Robert Adams: If this fixes the problem, it will give somewhere to look [11:21] Robert Adams: If it doesn't fix it, I will go back to look in at Bulletin [11:21] Nebadon Izumi: ok I will let you know how it goes [11:23] Kayaker Magic: What is the status of vehicles crossing SIM borders? [11:23] Kayaker Magic: (Or even non-physical objects crossing borders) [11:23] Robert Adams: No status. I don't think anyone is working on it at the moment [11:24] Robert Adams: We need more core developers:) [11:25] Nebadon Izumi: I am going to fosscon in a few weeks [11:25] Nebadon Izumi: going to wear my OSCC shirt :) [11:25] Nebadon Izumi: http://fosscon.us [11:25] Nebadon Izumi: see if I can spread the word a bit [11:25] Kayaker Magic: When is OSCC this year? [11:26] Shez Oyen: August [11:26] Shez Oyen: oh [11:26] Shez Oyen: nevermind [11:26] Kayaker Magic: AHH! SOON! [11:26] Nebadon Izumi: I am not sure we will do OSCC this year [11:26] Robert Adams: That's now [11:26] Shez Oyen: That guy holding up the sandwich looks pretty happy with himself [11:26] Nebadon Izumi: but that doesnt mean we will not do it again [11:27] Nebadon Izumi: its just everyone is soo busy right now [11:27] Richardus.Raymaker @hypergrid.org:8002: i think, there's more virtual news next year then this year [11:28] Nebadon Izumi: Diva was talking about doing another opensimulator release soon [11:29] Nebadon Izumi: Justin used to do all the releases so we are kind of transitioning and figuring out the best way to do releases from now on [11:29] Simulator Version v0.5 ruft: OpenSim 0.8.2.0 Dev c4f8630: 2015-08-03 16:25:45 +0300 (Unix/Mono) [11:29] Nebadon Izumi: waiting to see if Justin had some scripts he was using before we do to much [11:30] Kayaker Magic: I've been gone for a few months, what's up with Justin? [11:31] Nebadon Izumi: He has taken on a new Job, unreleated to opensimulator and virtual worlds in general [11:31] Nebadon Izumi: he had to move and is now focusing for the time being on his new job [11:31] Shez Oyen: For every thing, turn, turn, turn [11:31] Nebadon Izumi: :) [11:32] Shez Oyen: :) [11:34] Nebadon Izumi: fosscon should be interesting [11:34] Nebadon Izumi: im really only going because its so close to my house [11:34] Shez Oyen: I was just reading the website about it.. looks like fun [11:35] Nebadon Izumi: yea nice way to kill a day :) [11:35] Shez Oyen: Get a t-shirt.. a little gnosh [11:37] Nebadon Izumi: did you guys see the ridable NPC animals? [11:37] Richardus.Raymaker @hypergrid.org:8002: think not [11:37] Shez Oyen: I don't think I have either [11:37] Nebadon Izumi: there was a Elephant, and a tiger [11:38] Robert Adams: That would be cool, where are they? [11:38] Richardus.Raymaker @hypergrid.org:8002: no mouse ? :) [11:38] Nebadon Izumi: letme see if i can rez it here I have to log into my avacon account and send it here [11:38] Nebadon Izumi: 1 sec [11:38] Lucy.Afarensis @hg.osgrid.org: yes I have seen them [11:38] Vimeo Player v1.0: You are not the owner of this screen!! [11:39] Nebadon Izumi: no idea if this will work here [11:39] Richardus.Raymaker @hypergrid.org:8002: it need to rezz first [11:40] Shez Oyen: yeah it could take a min or two [11:40] Shez Oyen: the lag is pretty gruesome [11:40] Kayaker Magic: Neb you are stuck in a sitting animation from the chair. [11:40] Nebadon Izumi: heh ya not suprised [11:40] Nebadon Izumi: that happens [11:41] Richardus.Raymaker @hypergrid.org:8002: neb looks fine for me, but working on invisible thing [11:41] Nebadon Izumi: oh hmm 1 sec let me check something [11:43] Kayaker Magic: No one wants to talk about the elephant in the room... :) [11:43] Shez Oyen: LOL [11:43] Nebadon Izumi: bah [11:43] Richardus.Raymaker @hypergrid.org:8002: tiger,elephant, neb. then new game. elephant wins from tigher. and neb from the elephantr [11:43] Nebadon Izumi: ya its not going to work here [11:44] Shez Oyen: phhhttt [11:44] Richardus.Raymaker @hypergrid.org:8002: some script error. ossl or something not running ? [11:44] Elephant Rider V 2: Script running [11:44] Lucy.Afarensis @hg.osgrid.org: Elephant Rider V 2: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> OpenSim.Region.ScriptEngine.Shared.ScriptException: OSSL Runtime Error: osNpcRemove permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has [11:45] Nebadon Izumi: ya wierd cause I should be [11:45] Nebadon Izumi: my other NPCs worked here before [11:45] Lucy.Afarensis @hg.osgrid.org: script error [11:45] Richardus.Raymaker @hypergrid.org:8002: aha. you have ossl disabled here ? gosh [11:45] Richardus.Raymaker @hypergrid.org:8002: mabye becasue ossl permission changsx? [11:45] Nebadon Izumi: no but just that particular function isnt enabled [11:45] Richardus.Raymaker @hypergrid.org:8002: aha [11:45] Nebadon Izumi: yea its possible when dan updated to new osslEnabled my settings got wiped out [11:46] Nebadon Izumi: why i cant do it now [11:46] Nebadon Izumi: let me see one other thing [11:46] Shez Oyen: I hate when that happens [11:46] Nebadon Izumi: make myself estate manager [11:46] Elephant kommt in Chat-Reichweite (8.18 m). [11:46] Elephant Rider V 2 flüstert: Use arrow keys to steer. PG Up to gallop, Pg Down to walk. [11:46] Richardus.Raymaker @hypergrid.org:8002: aha, i see the elephant [11:46] Nebadon Izumi: oh some progress [11:46] Lucy.Afarensis @hg.osgrid.org: yay [11:46] Shez Oyen: Hey! [11:46] Shez Oyen: I can at least see it now [11:47] Richardus.Raymaker @hypergrid.org:8002: it's talking about threatlevel too [11:47] Elephant Rider V 2 flüstert: Use arrow keys to steer. PG Up to gallop, Pg Down to walk. [11:47] Nebadon Izumi: ya still not enough perms [11:47] Nebadon Izumi: boo [11:48] Kayaker Magic: This is why I have given up on ever using OSSL functions... [11:48] Elephant Rider V 2 flüstert: Use arrow keys to steer. PG Up to gallop, Pg Down to walk. [11:48] Sheera Khan: it's a bit folded for me [11:48] Nebadon Izumi: I will make sure its setup proper for next week :) [11:48] Shez Oyen: that is a really nicely done elephant.. what I can see of it [11:48] Nebadon Izumi: yea [11:48] Nebadon Izumi: its fully rigged and animated [11:48] Shez Oyen: Cool [11:48] Nebadon Izumi: you guys want to see it [11:49] Nebadon Izumi: we can TP some where and see [11:49] Kayaker Magic: I can wait until next week and see it here [11:49] Nebadon Izumi: grid.avacon.org:8002 Community [11:49] Nebadon Izumi: if you want to check it out, its near the landing area [11:49] Nebadon Izumi: and yea I will show it off next week for sure [11:49] Nebadon Izumi: its very cool [11:50] Nebadon Izumi: you can make it run [11:50] Lucy.Afarensis @hg.osgrid.org: You had a giant red ant that would be cool ro rig [11:50] Nebadon Izumi: yea [11:50] Nebadon Izumi: that was sculpty [11:50] Kayaker Magic: too many legs [11:51] Nebadon Izumi: yea would probably not be possible to do anything but quadra-peds [11:52] Nebadon Izumi: if you guys have not checked it out [11:52] Nebadon Izumi: check this website out [11:52] Nebadon Izumi ruft: http://www.outworldz.com/ [11:52] Nebadon Izumi: this is the guy who made the ridable NPCs [11:53] Snakedance Moonwing: :) [11:55] Andrew Hellershanks: I was working on a system issue and forgot about the meeting. [11:56] Nebadon Izumi: hey Andrew, no worries [11:56] Nebadon Izumi: anything you wanted to talk about? [11:57] Andrew Hellershanks: The only problem I'm having is that avatar textures won't stay in 0.8.1 [11:57] Andrew Hellershanks: I see avatar texture in edit appearance. Soon after leaving edit appearance my avatar starts turning white. [11:58] Andrew Hellershanks: Happens on two different grids running 0.8.1-post-fixes and with 4 avatars in one of the test grids. [12:00] Andrew Hellershanks: I'm going to downgrade one of the test grids to 0.8.0 and see if the problem goes away. [12:00] Nebadon Izumi: hmm yea thats a wierd one [12:00] Lucy.Afarensis @hg.osgrid.org: Gotta go been interesting [12:00] Andrew Hellershanks: Right now, I can't use 0.8.1 [12:00] Nebadon Izumi: you are seeing the same thing on multiple machines? [12:00] Nebadon Izumi: or just your own machine? [12:00] Andrew Hellershanks: Two different machines. [12:00] Nebadon Izumi: k [12:00] Andrew Hellershanks: Two different databases. [12:01] Andrew Hellershanks: console log says there is missing texture and it is requesting a rebake. [12:01] Andrew Hellershanks: says that 5 times right after it seems to save is has saved 5 textures (i have enabled xbakes). [12:02] Nebadon Izumi: and have you tried creating a completely new avatar? [12:02] Nebadon Izumi: wondering if its everything, or just assets existing before upgrade [12:03] Andrew Hellershanks: The regions are rezzing. There is one missing(?) texture on one of the rezzed boxes that is in the region. Otherwise, the world looks ok. [12:04] Andrew Hellershanks: I've done cache clears in viewer and in regions. If it is a DB corruption, it is a strange one. [12:04] Nebadon Izumi: yea [12:04] Nebadon Izumi: wierd for sure [12:05] Nebadon Izumi: not much I can offer other than try to pinpoint if there is a difference between new and old stuff [12:05] Nebadon Izumi: quite a bit as changed since then for sure