OsTerrainFlush
From OpenSimulator
void osTerrainFlush();
C#: void osTerrainFlush() | |
| Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
| Threat Level | VeryLow |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } } | |