CAPS
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Revision as of 15:29, 29 June 2015 by TechplexEngineer (Talk | contribs)
CAPS is short for Capabilities. Often referred to as Region Capabilities. The CAPS a region supports are most often used by viewers to provide support for features such as media, voice, etc.
What are caps?
Melanie_T: the capabilities concept is based on the "password" being a URL Melanie_T: so basically a URL is created to accept a specific message from a specific client Melanie_T: and simply knowing the URL constitutes right of access Melanie_T: these urls are ephemeral schaeffer: got it Melanie_T: the login server obtains a "seed" cap from the sim the user is sent to Melanie_T: the viewer accesses the seed cap to get all other caps Melanie_T: not every sim must provide every cap Melanie_T: a sim without a voice module loaded may not provide voice caps Melanie_T: a sim without media on a prim would not have media caps Melanie_T: so the seed cap response allows the viewer to adjust it's UI to the capabilities of the sim Melanie_T: additional info can be obtained by invoking some caps, like sim options Melanie_T: when you cross or teleport the sim you're departing gets a new seed from the sim you're going to Melanie_T: and gives it to you so you can contact the new sim Melanie_T: obviously, when crossing you already have them because you have an open child agent connection Melanie_T: while sims talk amongst each other, mot of the talking is done to the client Plugh left the room (quit: Ping timeout: 255 seconds). techplex: Melanie_T do sims talk to each other via caps? Melanie_T: no