Chat log from the meeting on 2013-09-24
From OpenSimulator
[2013/09/24 11:06] Nebadon Izumi: hello everyone
[2013/09/24 11:06] Nebadon Izumi: sorry im late
[2013/09/24 11:06] Nebadon Izumi: super busy day
[2013/09/24 11:06] Kayaker Magic: Thanks for making it!
[2013/09/24 11:06] Sun Tzu gave you Note to Neb on the Steampunkables.
[2013/09/24 11:06] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: howdy
[2013/09/24 11:06] Richardus Raymaker: hi nebadon
[2013/09/24 11:07] Richardus Raymaker: ohh, hehe and i wanted to ask you nebadon if you still use opensuse. and wihc mono version ?
[2013/09/24 11:07] Teravus Ousley: hello
[2013/09/24 11:07] Nebadon Izumi: i do
[2013/09/24 11:07] Richardus Raymaker: hi teravus
[2013/09/24 11:07] Nebadon Izumi: Opensuse-4-life!!
[2013/09/24 11:07] dan banner: 3.2.3 rich
[2013/09/24 11:07] Nebadon Izumi: im using mono 3.2.3 now
[2013/09/24 11:07] Nebadon Izumi: just upgraded
[2013/09/24 11:07] Kayaker Magic: I'm on opensuse also.
[2013/09/24 11:07] Richardus Raymaker: im installing suse , maby its running with 0.7.6 betetr now
[2013/09/24 11:07] Richardus Raymaker: opensuse ^
[2013/09/24 11:07] Nebadon Izumi: Justin might not make it again today
[2013/09/24 11:07] Nebadon Izumi: we have him chasing bugs at the moment
[2013/09/24 11:07] dan banner: hes in rec plaza lol
[2013/09/24 11:07] Nebadon Izumi: let me poke him incase he did intend on coming
[2013/09/24 11:08] Richardus Raymaker: then just is as ghost online ?
[2013/09/24 11:08] dan banner: hes online rich but i think hes pretty busy
[2013/09/24 11:08] Nebadon Izumi: on another note, the OSgrid asset server is going quite well
[2013/09/24 11:08] Nebadon Izumi: we hit a small snag, but were past that now
[2013/09/24 11:08] Richardus Raymaker: Dan, tell me when he's not busy :O
[2013/09/24 11:09] Nebadon Izumi: hopefully in a few days we will be completely off the old server
[2013/09/24 11:09] dan banner: that will be nice
[2013/09/24 11:09] Nebadon Izumi: id say about 85% of the assets are now being served from new hardware
[2013/09/24 11:10] Andrew Hellershanks is Online
[2013/09/24 11:10] Nebadon Izumi: did anyone have anything they wanted to talk about this week?
[2013/09/24 11:10] Andrew Hellershanks: I could think of a few things.
[2013/09/24 11:10] Nebadon Izumi: I know your starting up the HG Adventure club this weekend Pathfinder
[2013/09/24 11:10] Richardus Raymaker: only where curious which mono version you now use nebadon
[2013/09/24 11:10] Nebadon Izumi: thats pretty cool
[2013/09/24 11:11] Andrew Hellershanks: I'm trying to get land sales working and in the process of that and a couple other things I've found about a half dozen issues.
[2013/09/24 11:11] Nebadon Izumi: we just upgraded a few days ago to mono 3.2.3 now
[2013/09/24 11:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Thanks Neb!
[2013/09/24 11:11] Nebadon Izumi: its working great so far Richardus
[2013/09/24 11:11] Andrew Hellershanks: Who is "After Life" and why are they instantly doing a friend request as soon as i arrive here?
[2013/09/24 11:11] Richardus Raymaker: ohh 3.2 already.. ok thanks
[2013/09/24 11:11] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yes, I'm excited about it. i got a lot of interest from folks after I gave my talk at the Opensim Community Conference
[2013/09/24 11:11] Nebadon Izumi: maybe you didnt decline it Andrew
[2013/09/24 11:11] Hiro Protagonist is Online
[2013/09/24 11:11] Nebadon Izumi: ignore just makes it come back next log in
[2013/09/24 11:11] dan banner: andrew might be a bugged friend request
[2013/09/24 11:11] Richardus Raymaker: need to see how its holding with 0.7.6 final on the x6 amd
[2013/09/24 11:12] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: for anyone interested, please see http://becunningandfulloftricks.com/2013/09/20/rebooting-the-hypergrid-adventurers-club-and-thanking-latif-khalifa/
[2013/09/24 11:12] dan banner: accept and then remove if you dont need it
[2013/09/24 11:12] Andrew Hellershanks: I have too many things happening at once.
[2013/09/24 11:12] Nebadon Izumi: ya thats Great Pathfinder, i was helping Hiro with his new teleporter
[2013/09/24 11:12] Nebadon Izumi: that looks pretty neat
[2013/09/24 11:12] Andrew Hellershanks: Now the cat is after me for attention, in addition to this meeting, and a discussion on Skype, and code changes I'm trying to make/test.
[2013/09/24 11:12] Andrew Hellershanks sighs
[2013/09/24 11:12] Nebadon Izumi: :)
[2013/09/24 11:12] Nebadon Izumi: hello Justin
[2013/09/24 11:12] Nebadon Izumi: glad you made it :) know your super busy
[2013/09/24 11:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: the removal of the 4096 region distance bug will make hypergrid exploration so much easier. a new era. :)
[2013/09/24 11:13] Richardus Raymaker: hi justin
[2013/09/24 11:13] Justin Clark-Casey: hello folks
[2013/09/24 11:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: hi Justin!
[2013/09/24 11:13] Richardus Raymaker: just wear wand and hardhat pathfinder :)
[2013/09/24 11:13] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Rich, always! lol
[2013/09/24 11:15] Robert Adams is noticing right hands blinking
[2013/09/24 11:15] Richardus Raymaker: how far is 0.7.6 master away from RC ? before i do double work/problems
[2013/09/24 11:15] Nebadon Izumi: blinking is usally a result of impostor setting
[2013/09/24 11:15] Nebadon Izumi: some avatars being rendered as impostors
[2013/09/24 11:16] Justin Clark-Casey: there are difficult telepro tissues I have to address
[2013/09/24 11:16] Richardus Raymaker: ok... then i know enough
[2013/09/24 11:18] Marcus Llewellyn is Online
[2013/09/24 11:19] Andrew Hellershanks: bbiab. I have to see to this cat to get him to shut up.
[2013/09/24 11:19] Richardus Raymaker: does robert have some new info ?
[2013/09/24 11:20] Nebadon Izumi: what about Richardus?
[2013/09/24 11:20] Richardus Raymaker: not sure. maby there happend soemthing intrestsing new.
[2013/09/24 11:20] Nebadon Izumi: sorry some of the conversation got sucked away into IRC
[2013/09/24 11:20] Nebadon Izumi: ah
[2013/09/24 11:21] Nebadon Izumi: I know robert is looking into the varregion sizes that aurora has
[2013/09/24 11:21] Nebadon Izumi: and that some of the viewer devs have commited to making it work better
[2013/09/24 11:21] Nebadon Izumi: but thats going to be a long road
[2013/09/24 11:21] Nebadon Izumi: lots of bumps
[2013/09/24 11:21] Andrew Hellershanks has returned
[2013/09/24 11:21] dan banner: vars would be alot better than megas
[2013/09/24 11:22] Nebadon Izumi: ya thatn would be great, it will require a lot of thought though
[2013/09/24 11:22] Nebadon Izumi: like how it would work in grids
[2013/09/24 11:22] Nebadon Izumi: if that is even possible, i dunno
[2013/09/24 11:22] Andrew Hellershanks: and how it would affect viewers
[2013/09/24 11:23] Nebadon Izumi: yes a few of the viewer devs have commited to it
[2013/09/24 11:23] Nebadon Izumi: so that is good
[2013/09/24 11:23] dan banner: afaik vars till only take up 1 coordinate
[2013/09/24 11:23] Nebadon Izumi: ya but then there are issues with the map
[2013/09/24 11:23] Marcus Llewellyn: That's what I've always wondered. How vars handle coordinate reservation... how to keep them overlapping.
[2013/09/24 11:23] Nebadon Izumi: and nieghbors
[2013/09/24 11:23] Nebadon Izumi: how does that work
[2013/09/24 11:23] dan banner: but ya that doesnt make sense
[2013/09/24 11:24] Nebadon Izumi: but with Hypergrid improving
[2013/09/24 11:24] Nebadon Izumi: maybe its not as important to have grid capability
[2013/09/24 11:24] Nebadon Izumi: have to see
[2013/09/24 11:24] Nebadon Izumi: its a long ways off
[2013/09/24 11:24] Nebadon Izumi: much will change between now and then
[2013/09/24 11:25] Richardus Raymaker: can you not lock the 0.7.6 code to a few persons so new foixes from otehr devs go to 0.7.7 ?
[2013/09/24 11:25] Nebadon Izumi: not yet
[2013/09/24 11:25] Nebadon Izumi: thats whats being discussed on IRC right now
[2013/09/24 11:25] Nebadon Izumi: justin is still asking people hold off
[2013/09/24 11:25] Nebadon Izumi: until some of these teleport issues are fixed
[2013/09/24 11:25] Richardus Raymaker: what you mean with grid capability in this case ?
[2013/09/24 11:25] Justin Clark-Casey: yes, there are really complicated teleport issues holdiong up the releasre
[2013/09/24 11:25] Nebadon Izumi: i mean var region sizes working in grid mode Richardus
[2013/09/24 11:25] Nebadon Izumi: im speculating though
[2013/09/24 11:26] Nebadon Izumi: dont take anything im saying as fact
[2013/09/24 11:26] Nebadon Izumi: haha
[2013/09/24 11:26] Richardus Raymaker: Ohh no thats not really important.
[2013/09/24 11:26] Justin Clark-Casey: if big changes start happening there's no way I have time to fix everything and will hav eto throw in the towel on doing a release
[2013/09/24 11:26] Richardus Raymaker: you told me last time simborder crossings are on the list for some next release. so i possible dont go mega at all
[2013/09/24 11:26] Nebadon Izumi: yes Melanie is itching to get that in
[2013/09/24 11:27] Nebadon Izumi: that is part of the discusson on IRC right now
[2013/09/24 11:29] Nebadon Izumi: it will be real nice to get past this release
[2013/09/24 11:29] Nebadon Izumi: its been a chaotic time for a release
[2013/09/24 11:29] Nebadon Izumi: between OSCC13 and the OSgrid asset server
[2013/09/24 11:29] Nebadon Izumi: going on virtually simultaneously
[2013/09/24 11:29] Nebadon Izumi: ive been swamped
[2013/09/24 11:29] Nebadon Izumi: i cant wait to get past all of this
[2013/09/24 11:30] Marcus Llewellyn smiles sympathetically.
[2013/09/24 11:30] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty for all your hard work, Neb
[2013/09/24 11:30] Fearghus McMahon: hi all
[2013/09/24 11:30] Nebadon Izumi: :) its exciting times though, cant deny that
[2013/09/24 11:31] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: in particular, from my perspective as a non-dev, everyone's work to make OSCC13 a success was amazing. I see lots of ripple effects from OSCC13 that I believe will help immensely with Opensim's future growth and adoption.
[2013/09/24 11:31] Nebadon Izumi: ya indeed, things are moving fast since then
[2013/09/24 11:32] Nebadon Izumi: Pathfinder do you have a link to info about your Adventure club meeting this weekend?
[2013/09/24 11:32] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: A rising tide of interest can raise many boats. ;)
[2013/09/24 11:32] Nebadon Izumi: i dont have it handy
[2013/09/24 11:32] Richardus Raymaker: oscc13 ? uhmm.
[2013/09/24 11:32] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: http://becunningandfulloftricks.com/2013/09/20/rebooting-the-hypergrid-adventurers-club-and-thanking-latif-khalifa/
[2013/09/24 11:32] Nebadon Izumi: be good to pass it o to everyone here
[2013/09/24 11:32] Nebadon Izumi: thanks
[2013/09/24 11:32] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: yw
[2013/09/24 11:32] Nebadon Izumi: OSCC13 = OpenSimulator Community Conference 2013, richardus
[2013/09/24 11:32] dan banner: pathfinder: a poster and landmark would be real nice, i could put it in lbsa plaza
[2013/09/24 11:32] Nebadon Izumi: ya thats a good idea dan
[2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: oh yes, i can give you something!
[2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000 roots around
[2013/09/24 11:33] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty
[2013/09/24 11:33] dan banner: great!
[2013/09/24 11:33] Fearghus McMahon: interesting link...thnx!
[2013/09/24 11:33] Marcus Llewellyn: Ya know, I've been around for 5 years now, and I'm ashamed to have to say I don't know as much about HG as I ought to. :(
[2013/09/24 11:34] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Dan, that's the standard kiosk I put out whenever I can. Links to a web page explaining the meetings.
[2013/09/24 11:34] Richardus Raymaker: ok nebadon. sorry to busy this days to follow all
[2013/09/24 11:34] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty for helping spread the word
[2013/09/24 11:34] Dahlia Trimble is Online
[2013/09/24 11:34] Nebadon Izumi: no problem i think its great, Hiro and I swung by your sim the other day
[2013/09/24 11:34] Nebadon Izumi: cool place
[2013/09/24 11:35] Nebadon Izumi: its always interesting when i go some where and see some of my stuff out too
[2013/09/24 11:35] Nebadon Izumi: i noticed you had my mushrooms
[2013/09/24 11:35] Nebadon Izumi: and camp fire
[2013/09/24 11:35] Nebadon Izumi: haha
[2013/09/24 11:35] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ha yes!
[2013/09/24 11:35] Fearghus McMahon: should try contacting Dorothea or Jaymaze from D&J too...they always get a lot of people on their party...they might put up a poster or something too
[2013/09/24 11:35] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: I collect whatever freebies I find and always put them out for other folks
[2013/09/24 11:35] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: love that campfire
[2013/09/24 11:35] Nebadon Izumi: that campfire was probably one of the first sculpty things i ever made
[2013/09/24 11:36] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty Feargus.
[2013/09/24 11:36] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: nice
[2013/09/24 11:36] Nebadon Izumi: I wish i had more time to build
[2013/09/24 11:36] Nebadon Izumi: maybe soon :)
[2013/09/24 11:37] Nebadon Izumi: one of these upcoming adventure club meetings Pathfinder
[2013/09/24 11:37] Nebadon Izumi: i should set it up so you guys can visit my swedish simulators
[2013/09/24 11:37] Nebadon Izumi: they are hosted in Germany
[2013/09/24 11:37] dan banner: that would be cool
[2013/09/24 11:37] Nebadon Izumi: i have a nice model of Sundbyberg and on of Uppsala
[2013/09/24 11:37] Dahlia Trimble: hi
[2013/09/24 11:37] Richardus Raymaker: nebadon, your campfire spread 'uhmm' like fire
[2013/09/24 11:37] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: oh cool! that would be great, Neb. i'll follow up with you and figure out a day/time that works best for you. thank you
[2013/09/24 11:37] Fearghus McMahon: was that with the cathedral you exported to mesh Neb?
[2013/09/24 11:38] Nebadon Izumi: sure
[2013/09/24 11:38] Dahlia Trimble: is Nebadon starting fires again? 0.o
[2013/09/24 11:38] Nebadon Izumi: i just need to go over it make sure perms are right
[2013/09/24 11:38] Nebadon Izumi: haha
[2013/09/24 11:38] Nebadon Izumi: I wanted to do that for OSCC13
[2013/09/24 11:38] Nebadon Izumi: but i just ran out of time couldnt make it happen
[2013/09/24 11:40] Fearghus McMahon: wrong place to ask probably but regarding singularity 1.8.3 I noticed that it seems to freeze when listening to streams...is that a common issue?
[2013/09/24 11:40] Nebadon Izumi: I have not heard anyone else mention that
[2013/09/24 11:40] Fearghus McMahon: on stream change that iis
[2013/09/24 11:41] Nebadon Izumi: what kind of streams?
[2013/09/24 11:41] Nebadon Izumi: music? video? moap?
[2013/09/24 11:41] Fearghus McMahon: shoutcast streams
[2013/09/24 11:41] Nebadon Izumi: hmm
[2013/09/24 11:41] Nebadon Izumi: I would say that is likely not a common issue
[2013/09/24 11:41] Nebadon Izumi: what platform?
[2013/09/24 11:41] Nebadon Izumi: Windows, Linux?
[2013/09/24 11:41] Fearghus McMahon: windows
[2013/09/24 11:41] Nebadon Izumi: hmm
[2013/09/24 11:41] Nebadon Izumi: im on windows now
[2013/09/24 11:41] dan banner: i havent noticed anything unusual
[2013/09/24 11:41] Nebadon Izumi: its playing ok for me
[2013/09/24 11:41] Nebadon Izumi: just started it
[2013/09/24 11:41] Fearghus McMahon: wondering if it has to do with the whitelist/blacklist...will try again later
[2013/09/24 11:42] dan banner: change the stream while you are listening
[2013/09/24 11:42] dan banner: see if you crash lol
[2013/09/24 11:42] Nebadon Izumi: hmm
[2013/09/24 11:42] Nebadon Izumi: maybe Fearghus i recommend turning that off in opensim grids
[2013/09/24 11:42] Nebadon Izumi: its silly
[2013/09/24 11:42] Nebadon Izumi: you cant really hide in OpenSim
[2013/09/24 11:42] Nebadon Izumi: lol
[2013/09/24 11:42] Fearghus McMahon: will try that then...currently on firestorm again
[2013/09/24 11:43] Fearghus McMahon: lol...thats true
[2013/09/24 11:43] dan banner: i had more trouble with media and music with that disabled
[2013/09/24 11:43] Nebadon Izumi: really?
[2013/09/24 11:43] Fearghus McMahon: interesting
[2013/09/24 11:43] dan banner: ya
[2013/09/24 11:43] Nebadon Izumi: that filtering thing annoys the hell out of me
[2013/09/24 11:43] Nebadon Izumi: i always turn it off
[2013/09/24 11:43] dan banner: i just agree to everything since i turned it back on and havent had any issues
[2013/09/24 11:43] Nebadon Izumi: odd
[2013/09/24 11:44] Nebadon Izumi: i would definitely talk to singularity devs about that
[2013/09/24 11:44] Fearghus McMahon: it's how i usually react tothose popups too
[2013/09/24 11:44] Fearghus McMahon: nod...will check again to be sure...also installed a new graphics driver today so want to make sure that that not by some weird way solved the issue ;)
[2013/09/24 11:45] Fearghus McMahon: err not driver....card
[2013/09/24 11:45] Nebadon Izumi: that seems unlikely it would be related
[2013/09/24 11:45] Nebadon Izumi: not all streams are the same either though
[2013/09/24 11:45] Nebadon Izumi: the stream here is my own personal radio station
[2013/09/24 11:45] Nebadon Izumi: and i took great care to re-encode all the music
[2013/09/24 11:45] Nebadon Izumi: and make it stream consistently for the viewer
[2013/09/24 11:46] dan banner: ya ive had some sound issues when streams have different bit rates and sound screwy
[2013/09/24 11:46] Nebadon Izumi: other people are not as careful
[2013/09/24 11:46] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: sometimes i hear what sound like chipmunks on some streams ;)
[2013/09/24 11:46] Nebadon Izumi: yes
[2013/09/24 11:46] Nebadon Izumi: that happens when bitrate or frequency changes
[2013/09/24 11:46] Nebadon Izumi: when songs change
[2013/09/24 11:46] dan banner: thats because the bitrate
[2013/09/24 11:46] Fearghus McMahon: i must say I just run the shoutcast 1.9 i think script on a linux box and stream 192kbps throug it
[2013/09/24 11:46] Nebadon Izumi: i run icecast
[2013/09/24 11:46] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: aha, i did not know that. i learned something new!
[2013/09/24 11:46] Nebadon Izumi: and ices player
[2013/09/24 11:47] Nebadon Izumi: my whole stream comes from linux command line
[2013/09/24 11:47] Nebadon Izumi: its totally automated
[2013/09/24 11:47] Nebadon Izumi: i never touch it except when server restarts
[2013/09/24 11:47] Fearghus McMahon: i've been known to play chipmunks so with me you'd never know what the real cause was
[2013/09/24 11:47] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: lol
[2013/09/24 11:47] Nebadon Izumi: it just randomly picks songs from a few 1000 mp3s
[2013/09/24 11:47] Fearghus McMahon: hmm something to look into then
[2013/09/24 11:48] Nebadon Izumi: i used a program called "freerip"
[2013/09/24 11:48] Nebadon Izumi: to convert all the music so the format was 100% identical
[2013/09/24 11:48] Nebadon Izumi: i get most of my music from http://scene.org or http://pouet.net
[2013/09/24 11:48] Nebadon Izumi: its all demoscene competition stuff mostly
[2013/09/24 11:48] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: i've got to head out. dogs need to go. good to see you all, and take care!
[2013/09/24 11:49] dan banner: tc pathfinder
[2013/09/24 11:49] Nebadon Izumi: see ya Pathfinder, talk soon
[2013/09/24 11:49] Richardus Raymaker: bye pathfinder
[2013/09/24 11:49] Fearghus McMahon: take care pathfinder
[2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: definitely Neb! ty for the offer of letting us explore those regions
[2013/09/24 11:49] Fearghus McMahon: hmm will definately check out those links..thanks Neb
[2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: and dan ty for hepling spread the word for the hypergrid club.
[2013/09/24 11:49] Nebadon Izumi: no problem, i'll try to get those opened up asap
[2013/09/24 11:49] Pathfinder.Lester @pathlandia.dlinkddns.com:9000: take care
[2013/09/24 11:49] Nebadon Izumi: later!
[2013/09/24 11:50] Hiro Protagonist is Offline
[2013/09/24 11:50] Nebadon Izumi: anyone else have anything they wanted to discuss?
[2013/09/24 11:50] Nebadon Izumi: were nearing top of the hour, nows the time :)
[2013/09/24 11:51] Andrew Hellershanks: I'm trying to figure out why land sales broke in 075/076
[2013/09/24 11:51] Nebadon Izumi: ya, wish i could be more help with that
[2013/09/24 11:51] Richardus Raymaker: hmm, did you changed something with php code ?
[2013/09/24 11:51] Nebadon Izumi: i can say with certain viewers
[2013/09/24 11:51] Nebadon Izumi: you need to make sure Admin menu is enabled
[2013/09/24 11:51] Nebadon Izumi: or land sales just dont work
[2013/09/24 11:51] Richardus Raymaker: dont think you can sell land without the php code
[2013/09/24 11:51] Andrew Hellershanks: I've got about a half-dozen minor issues I've found in the OS code base so I'll probably be filing a pile of mantis reports.
[2013/09/24 11:51] Nebadon Izumi: ctrl+alt+v
[2013/09/24 11:51] Nebadon Izumi: you dont need god powers or estate powers
[2013/09/24 11:51] Teravus Ousley: One thing that I can say about the time.. is it's marching on.. . and time is still marching on.
[2013/09/24 11:52] Nebadon Izumi: but if the Admin menu is not enabled land sales will fail
[2013/09/24 11:52] Andrew Hellershanks: no, the PHP code didn't change. I used to test the PHP code for land sales on my standalone but my standalone won't do sales any more.
[2013/09/24 11:52] Nebadon Izumi: its been pretty common issue since Imprudence
[2013/09/24 11:52] Latif Khalifa is Online
[2013/09/24 11:52] Nebadon Izumi: it would be nice to figure that problem out one of these years too
[2013/09/24 11:52] Richardus Raymaker: well, im waiting for 0.7.6 before i want a headace. with figureing things out
[2013/09/24 11:52] Nebadon Izumi: its very frustrating to have to explain to a noobie how to bring that up
[2013/09/24 11:52] Andrew Hellershanks: Oh, crap. I'm usually the one who remember the stupid business that some things only work when admin menu is showing.
[2013/09/24 11:52] Richardus Raymaker: anyway good hint neb. admin menu need open
[2013/09/24 11:53] Nebadon Izumi: ya we ran into that problem at OSCC13
[2013/09/24 11:53] Nebadon Izumi: so its still pretty fresh in my mind
[2013/09/24 11:53] Nebadon Izumi: its a stupid problem
[2013/09/24 11:53] Justin Clark-Casey has been completely absorbed in irc
[2013/09/24 11:54] Andrew Hellershanks: Everything is ok up until you push Purchase to buy the land then nothing happens. I don't know if the viewer or the OS code should warn you about needing to had Admin showing.
[2013/09/24 11:54] Nebadon Izumi: no worries Justin
[2013/09/24 11:54] Nebadon Izumi: really we should fix it
[2013/09/24 11:54] Nebadon Izumi: so admin menu is not required
[2013/09/24 11:54] Nebadon Izumi: because its not in SL
[2013/09/24 11:54] Richardus Raymaker: andrew , my experience is that buy from the edit menu sometime swork better
[2013/09/24 11:54] Andrew Hellershanks: I think in a lot of cases there should be little need for the Admin menu before you can do some things.
[2013/09/24 11:54] Nebadon Izumi: but honestly I dont even know where to begin with that
[2013/09/24 11:54] Nebadon Izumi: it seems crazy its required
[2013/09/24 11:54] Nebadon Izumi: somewhere we are passing wrong flags or something
[2013/09/24 11:55] Nebadon Izumi: those are never fun issues
[2013/09/24 11:55] Andrew Hellershanks: Richardus, I use the pie menu, it autheticates and gives you the dialog box with the details and a purchase button. Nothing happens after purchase.
[2013/09/24 11:55] Andrew Hellershanks: I'll try land sale with Admin menu showing and see if that is it.
[2013/09/24 11:55] Nebadon Izumi: we should probably ask Lkalif
[2013/09/24 11:55] Nebadon Izumi: what he thinks
[2013/09/24 11:55] Andrew Hellershanks: If it is, perhaps I should bug the viewer devs about fixing that issue.
[2013/09/24 11:55] Richardus Raymaker: and if you di the same with the buy button in edit ?
[2013/09/24 11:55] Richardus Raymaker: edit -> terrain -> buy
[2013/09/24 11:55] Nebadon Izumi: having a viewer devs insight on that problem could be helpful
[2013/09/24 11:56] Nebadon Izumi: lkalif is very good with grid proxy
[2013/09/24 11:56] dan banner: if only he was here :p
[2013/09/24 11:56] Andrew Hellershanks: Richardus, I can't test that right now. IIRC(?) you get to the same dialog box for the land sale.
[2013/09/24 11:56] Nebadon Izumi: he is on IRC
[2013/09/24 11:56] Nebadon Izumi: haha
[2013/09/24 11:56] Fearghus McMahon: lol dan
[2013/09/24 11:56] dan banner: hes here too
[2013/09/24 11:56] Nebadon Izumi: oh lol
[2013/09/24 11:56] Nebadon Izumi: indeed he is
[2013/09/24 11:56] Nebadon Izumi: hey Latif :)
[2013/09/24 11:56] Latif Khalifa: The issue is land sale not being enabled unless you put the viewer in admin mode?
[2013/09/24 11:57] Richardus Raymaker: its a while ago i fighted with buying stuff andrew. so its rusty
[2013/09/24 11:57] Latif Khalifa: Hi :)
[2013/09/24 11:57] Nebadon Izumi: correct
[2013/09/24 11:57] Nebadon Izumi: you cant buy land unless you ctrl+alt+v
[2013/09/24 11:57] Andrew Hellershanks: I'll test land sales later with the admin menu showing. In the meantime I need to get Presence table populating when running SA mode.
[2013/09/24 11:57] Nebadon Izumi: its been this way since Imprudence
[2013/09/24 11:57] Latif Khalifa: Is there a mantis on this?
[2013/09/24 11:57] Nebadon Izumi: maybe even longer
[2013/09/24 11:57] Nebadon Izumi: hmm
[2013/09/24 11:57] Dahlia Trimble: Latif be careful, Nebadon is starting fires again
[2013/09/24 11:57] Nebadon Izumi: id have to search Latif
[2013/09/24 11:57] Nebadon Izumi: haha
[2013/09/24 11:57] Latif Khalifa: lol
[2013/09/24 11:57] Richardus Raymaker: lol
[2013/09/24 11:57] Nebadon Izumi: thats one of those time waster bugs really
[2013/09/24 11:57] Andrew Hellershanks: Nebadon, that should be fixed so if you try to do something that only works when the menu is showing you should be told.
[2013/09/24 11:57] Nebadon Izumi: its nothing fatal
[2013/09/24 11:58] Nebadon Izumi: it just ends up wasting lots of your time
[2013/09/24 11:58] Andrew Hellershanks: It may have just wasted a lot of the last several days of my time.
[2013/09/24 11:58] dan banner: so when people cant buy a parcel just ask them to use ctrl-alt-v?
[2013/09/24 11:58] Fearghus McMahon: which could be fatal for someone that walks in while you are cranky
[2013/09/24 11:58] Andrew Hellershanks: dan, that seems to be the thing to do.
[2013/09/24 11:59] dan banner scribbles that down
[2013/09/24 11:59] Richardus Raymaker: huh ? ctrl-alt-v is normal for flying
[2013/09/24 12:00] Fearghus McMahon: ctrl alt g?
[2013/09/24 12:00] Nebadon Izumi: ctrl+alt+g might fail
[2013/09/24 12:00] Nebadon Izumi: unless you are a god
[2013/09/24 12:00] Andrew Hellershanks: Richardus, not in Singularity. Ctrl-Alt-V is to view Admin menu
[2013/09/24 12:00] Marcus Llewellyn: Ctrl-F4 will fix most people's problems. >:)
[2013/09/24 12:00] Nebadon Izumi: lol
[2013/09/24 12:00] Fearghus McMahon: oh right thats request admin status my bad
[2013/09/24 12:01] Latif Khalifa: Is it possible to test land sales on osgrid?
[2013/09/24 12:01] Latif Khalifa: there is even funny money here
[2013/09/24 12:01] dan banner: i sell land all the time latif
[2013/09/24 12:01] Nebadon Izumi: yes Latif
[2013/09/24 12:01] Latif Khalifa: on osgrid?
[2013/09/24 12:01] dan banner: yup
[2013/09/24 12:01] Nebadon Izumi: yes
[2013/09/24 12:01] dan banner: sell for $0
[2013/09/24 12:01] Fearghus McMahon: sell for 0?
[2013/09/24 12:01] Nebadon Izumi: you have to do it to a specifc person
[2013/09/24 12:02] Nebadon Izumi: you cant set it for sale to everyone for 0L$
[2013/09/24 12:02] Nebadon Izumi: viewer restriction from SL
[2013/09/24 12:02] Latif Khalifa: ah
[2013/09/24 12:02] Nebadon Izumi: land bots
[2013/09/24 12:02] Nebadon Izumi: lol
[2013/09/24 12:02] dan banner: right, the bots would grab it all
[2013/09/24 12:02] Dorothea Lundquist gave you Question about enable group again.
[2013/09/24 12:02] Simulator Version v0.5 shouts: OpenSim 0.7.6 Dev 53de6d9: 2013-09-12 23:38:50 +0100 (Unix/Mono)
[2013/09/24 12:02] Latif Khalifa: osgird has no support for money at all, right?
[2013/09/24 12:02] Richardus Raymaker: lol, and ther emany bots here :P
[2013/09/24 12:02] Nebadon Izumi: right
[2013/09/24 12:02] Fearghus McMahon: darn bots and their npc friends that want a piece of land to form their free state
[2013/09/24 12:02] Nebadon Izumi: just for 0L$ only
[2013/09/24 12:03] Nebadon Izumi: i remember in SL when i had mainland parcel for sale
[2013/09/24 12:03] Latif Khalifa: would be fun to have some "points" here to, just for the fun of it ;)
[2013/09/24 12:03] Nebadon Izumi: i set it for a certain price
[2013/09/24 12:03] Nebadon Izumi: then every few minutes id lower price buy 5L$
[2013/09/24 12:03] Andrew Hellershanks: Another issue. THinking I had a config issue, I was looking at my ini files. StandaloneCommon.ini has some settings for HG mode. Shouldn't those be removed since if you want HG support in SA mode you should use StandaloneHypergrid.ini?
[2013/09/24 12:03] Nebadon Izumi: once i hit a certain # like 10 bots all arrived simultanously
[2013/09/24 12:03] Nebadon Izumi: was hilarious
[2013/09/24 12:03] Justin Clark-Casey: andrew: it's probably because those are thigns which users are likely to change
[2013/09/24 12:03] Latif Khalifa: it's a good way to sell land fast on SL
[2013/09/24 12:03] Latif Khalifa: but now land there is almost useless
[2013/09/24 12:03] Justin Clark-Casey: currently there's no alternative to having things in StandaloneCommon.ini
[2013/09/24 12:04] Latif Khalifa: last time I checked landbots were strinking at 0.1 $L / sqm
[2013/09/24 12:04] Latif Khalifa: striking*
[2013/09/24 12:04] Andrew Hellershanks: justin, huh? I don't want HG support in my OS setup so why should there be any HG settings in SA common?
[2013/09/24 12:04] Justin Clark-Casey: Andrew: because that's the only place we recommend user's change those settings
[2013/09/24 12:04] Andrew Hellershanks: oh, StandaloneHypergrid.ini isn't the equivalent for SA in HG support?
[2013/09/24 12:04] Justin Clark-Casey: they should not change StandaloneHypergrid.ini
[2013/09/24 12:04] Justin Clark-Casey: reight
[2013/09/24 12:04] Andrew Hellershanks: oh. :P
[2013/09/24 12:04] Nebadon Izumi: ah ya
[2013/09/24 12:05] Andrew Hellershanks: ok, I'll just comment all the HG stuff out.
[2013/09/24 12:05] Robert Adams: in theory, you don't edit StandaloneHypergrid.ini.... you only edit StandaloneCommon.ini.... that's why it has the .example version
[2013/09/24 12:05] Nebadon Izumi: right
[2013/09/24 12:05] Nebadon Izumi: its what you have set at bottom of OpenSim.ini
[2013/09/24 12:05] Nebadon Izumi: that determines what gets read
[2013/09/24 12:05] Andrew Hellershanks nods
[2013/09/24 12:05] Dahlia Trimble: bye all :)
[2013/09/24 12:05] Nebadon Izumi: see you Dahlia
[2013/09/24 12:05] Fearghus McMahon: tc Dahlia
[2013/09/24 12:05] Teravus Ousley: :)
[2013/09/24 12:05] Richardus Raymaker: bye dahlia
[2013/09/24 12:05] Teravus Ousley: I think I'm going to go also
[2013/09/24 12:06] Latif Khalifa: I need to adopt an opensim dev ;)
[2013/09/24 12:06] Nebadon Izumi: lol
[2013/09/24 12:06] Nebadon Izumi: I need food, but am feeling incredibly lazy
[2013/09/24 12:06] Andrew Hellershanks: I found one other bug regarding the money module.
[2013/09/24 12:06] Dahlia Trimble is Offline
[2013/09/24 12:06] Justin Clark-Casey: nebadon: as you were here from the start, could you post the chatlog?
[2013/09/24 12:06] Latif Khalifa: If I spend time fixing some of these issues I don't want them to sit umerged for montsh
[2013/09/24 12:06] Fearghus McMahon: take care teravus
[2013/09/24 12:06] Richardus Raymaker: well TP the food to you. or just print some food
[2013/09/24 12:07] Fearghus McMahon: get one of those pizza making machines
[2013/09/24 12:07] Teravus Ousley is Offline
[2013/09/24 12:07] Richardus Raymaker: nasa is working on food printer
[2013/09/24 12:08] Andrew Hellershanks: In EconomyDataRequestHandler the Sample money module has clientScene.RegionInfo.ObjectCapacity as one of the function call arguments.
[2013/09/24 12:10] Disconnected from in-world Voice Chat
[2013/09/24 12:10] Voice not available at your current location