OpenSim: ClassAudit

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Processing File: OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs

Processing File: OpenSim/Region/Physics/OdePlugin/OdePlugin.cs

Processing File: OpenSim/Region/Physics/Manager/PhysicsActor.cs CLASS: OpenSim.Region.Physics.Manager.NullPhysicsActor != OpenSim/Region/Physics/Manager/PhysicsActor.cs

Processing File: OpenSim/Region/Physics/Manager/PhysicsScene.cs CLASS: OpenSim.Region.Physics.Manager.NullPhysicsScene != OpenSim/Region/Physics/Manager/PhysicsScene.cs

Processing File: OpenSim/Region/Physics/Manager/PhysicsVector.cs

Processing File: OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs

Processing File: OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs

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Processing File: OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs

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Processing File: OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs NS: OpenSim.DataStore.SqliteStorage != OpenSim/Region/Storage/OpenSim.DataStore.Sqlite CLASS: OpenSim.DataStore.SqliteStorage.SqliteDataStore != OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs

Processing File: OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs NS: OpenSim.DataStore.MonoSqliteStorage != OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite CLASS: OpenSim.DataStore.MonoSqliteStorage.MonoSqliteDataStore != OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs

Processing File: OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs NS: OpenSim.DataStore.DB4oStorage != OpenSim/Region/Storage/OpenSim.DataStore.DB4o CLASS: OpenSim.DataStore.DB4oStorage.SceneObjectQuery != OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs

Processing File: OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs NS: OpenSim.DataStore.NullStorage != OpenSim/Region/Storage/OpenSim.DataStore.NullStorage CLASS: OpenSim.DataStore.NullStorage.NullDataStore != OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs

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Processing File: OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs NS: OpenSim.Region.Terrain != OpenSim/Region/Terrain.BasicTerrain CLASS: OpenSim.Region.Terrain.TerrainCommand != OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs

Processing File: OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs NS: OpenSim.Region.Terrain != OpenSim/Region/Terrain.BasicTerrain CLASS: OpenSim.Region.Terrain.ITerrainFilter != OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs

Processing File: OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Point2D.cs NS: libTerrain != OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools CLASS: libTerrain.Point2D != OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Point2D.cs

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Processing File: OpenSim/Framework/General/Types/NeighbourInfo.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.NeighbourInfo != OpenSim/Framework/General/Types/NeighbourInfo.cs

Processing File: OpenSim/Framework/General/Types/RegionInfo.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.RegionInfo != OpenSim/Framework/General/Types/RegionInfo.cs

Processing File: OpenSim/Framework/General/Types/RegionHandle.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.RegionHandle != OpenSim/Framework/General/Types/RegionHandle.cs

Processing File: OpenSim/Framework/General/Types/AgentWearable.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.AvatarWearable != OpenSim/Framework/General/Types/AgentWearable.cs

Processing File: OpenSim/Framework/General/Types/AssetStorage.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.AssetStorage != OpenSim/Framework/General/Types/AssetStorage.cs

Processing File: OpenSim/Framework/General/Types/Login.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.Login != OpenSim/Framework/General/Types/Login.cs

Processing File: OpenSim/Framework/General/Types/EstateSettings.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.EstateSettings != OpenSim/Framework/General/Types/EstateSettings.cs

Processing File: OpenSim/Framework/General/Types/LandData.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.LandData != OpenSim/Framework/General/Types/LandData.cs

Processing File: OpenSim/Framework/General/Types/AgentCiruitData.cs NS: OpenSim.Framework.Types != OpenSim/Framework/General/Types CLASS: OpenSim.Framework.Types.AgentCircuitData != OpenSim/Framework/General/Types/AgentCiruitData.cs

Processing File: OpenSim/Framework/General/Configuration/GridConfig.cs NS: OpenSim.Framework.Configuration != OpenSim/Framework/General/Configuration CLASS: OpenSim.Framework.Configuration.GridConfig != OpenSim/Framework/General/Configuration/GridConfig.cs

Processing File: OpenSim/Framework/General/Configuration/UserConfig.cs NS: OpenSim.Framework.Configuration != OpenSim/Framework/General/Configuration CLASS: OpenSim.Framework.Configuration.UserConfig != OpenSim/Framework/General/Configuration/UserConfig.cs

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Processing File: OpenSim/Framework/General/Configuration/ConfigurationOption.cs NS: OpenSim.Framework.Configuration != OpenSim/Framework/General/Configuration CLASS: OpenSim.Framework.Configuration.ConfigurationOption != OpenSim/Framework/General/Configuration/ConfigurationOption.cs

Processing File: OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs NS: OpenSim.Framework.Configuration.Interfaces != OpenSim/Framework/General/Configuration/Interfaces CLASS: OpenSim.Framework.Configuration.Interfaces.IGenericConfig != OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs

Processing File: OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs

Processing File: OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs NS: LaunchSLClient != OpenSim/Tools/LaunchSLClient/LaunchSLClient CLASS: LaunchSLClient.LauncherException != OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs

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Processing File: OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs NS: LaunchSLClient != OpenSim/Tools/LaunchSLClient/LaunchSLClient CLASS: LaunchSLClient. != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs

Processing File: OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs NS: LaunchSLClient != OpenSim/Tools/LaunchSLClient/LaunchSLClient CLASS: LaunchSLClient. != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs

Processing File: OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs NS: LaunchSLClient.Properties != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties CLASS: LaunchSLClient.Properties. != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs

Processing File: OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs NS: LaunchSLClient.Properties != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties CLASS: LaunchSLClient.Properties. != OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs

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