User:Allen Kerensky/Myriad Lite/Myriad Lite Module Meter-Preview6.lsl
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Myriad_Lite_Module_Meter-Preview6.lsl
// Myriad_Lite_Module_Meter-Preview6.lsl // Copyright (c) 2012 by Allen Kerensky (OSG/SL) All Rights Reserved. // This work is dual-licensed under // Creative Commons Attribution (CC BY) 3.0 Unported // http://creativecommons.org/licenses/by/3.0/ // - or - // Modified BSD License (3-clause) // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of Myriad Lite nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN // NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The Myriad RPG System was designed, written, and illustrated by Ashok Desai // Myriad RPG System licensed under: // Creative Commons Attribution (CC BY) 2.0 UK: England and Wales // http://creativecommons.org/licenses/by/2.0/uk/ string VERSION = "0.0.0"; // version number string VERDATE = "20120810"; // version date // RUNTIME GLOBALS - CAN CHANGE DURING RUN integer FLAG_DEBUG; // see debug messages? key PLAYERID = NULL_KEY; // cached player UUID string PLAYERNAME = ""; // cached player name string NAME = ""; // character name string SPECIES = ""; // character species string BACKGROUND = ""; // character childhood history string CAREER = ""; // character career or faction list RESILIENCES = []; list CURRENT_RESILIENCES = []; integer CHANATTACH = 0; // dynamic channel for attachments integer METERWORN; // using meter? integer CHANMYRIAD = -999; integer MODULE_METER = -11; string DIV = "|"; integer FLAG_INCAPACITATED; // incapacitated by wounds? integer FLAG_DEAD; // killed by critical wounds? integer MINRESILIENCE = 1; // min value for resilience integer MAXRESILIENCE = 20; // max value for resilience // DEBUG - show debug chat with wearer name for sorting DEBUG(string dmessage) { if ( FLAG_DEBUG == TRUE ) { // are we debugging? llSay(DEBUG_CHANNEL,"("+llKey2Name(PLAYERID)+") HUD: "+dmessage); } } // ERROR - show errors on debug channel with wearer name for sorting ERROR(string emessage) { llSay(DEBUG_CHANNEL,"ERROR ("+llKey2Name(PLAYERID)+"): "+emessage); } // GET_MAX_RESILIENCE integer GET_MAX_RESILIENCE(string name) { integer pos = llListFindList(RESILIENCES,[name]); if ( pos >= 0 ) { return llList2Integer(RESILIENCES,pos + 1); } return 0; } // GET_RESILIENCE integer GET_RESILIENCE(string name) { integer pos = llListFindList(CURRENT_RESILIENCES,[name]); if ( pos >= 0 ) { return llList2Integer(CURRENT_RESILIENCES,pos + 1); } return 0; } // METER - update a hovertext health meter or HUD bar graph METER() { //if ( METERWORN == FALSE ) return; integer curwounds = GET_RESILIENCE("Wounds"); integer maxwounds = GET_MAX_RESILIENCE("Wounds"); integer curcritical = GET_RESILIENCE("Critical"); integer maxcritical = GET_MAX_RESILIENCE("Critical"); // create a meter message packet string message = "METER"+DIV+PLAYERNAME+DIV+NAME+DIV+(string)curwounds+DIV+(string)maxwounds+DIV+(string)curcritical+DIV+(string)maxcritical+DIV+(string)FLAG_DEAD+DIV+(string)FLAG_INCAPACITATED+DIV+SPECIES+DIV+BACKGROUND+DIV+CAREER; llRegionSay(CHANMYRIAD,message); // send the update to region for scorekeepers, etc llWhisper(CHANATTACH,message); // whisper to the wearer's actual meter llMessageLinked(LINK_THIS,MODULE_METER,message,llGetOwner()); // send meter updates to bus DEBUG("Wounds: "+(string)curwounds+" of "+(string)maxwounds+" wound boxes. Critical: "+(string)curcritical+" of "+(string)maxcritical+" critical wound boxes."); } // RESET RESET() { llResetScript(); // now reset } // SETUP - begin bringing the HUD online SETUP() { FLAG_DEBUG = FALSE; PLAYERID = llGetOwner(); // remember the owner's UUID PLAYERNAME = llKey2Name(PLAYERID); // remember the owner's legacy name CHANATTACH = (integer)("0x"+llGetSubString((string)PLAYERID,1,7)); // attachment-specific channel } // DEFAULT STATE - load character sheet default { // ATTACH - logged in with meter or worn from inventory/ground while running attach(key id) { id = NULL_KEY; // LSLINT RESET(); // a reset to reload character } // CHANGED - triggered for many changes to the avatar // TODO reload sim-specific settings on region change changed(integer changes) { if ( changes & CHANGED_REGION || changes & CHANGED_TELEPORT ) { RESET(); } } // LINK MESSAGE - commands to and from other prims in HUD link_message(integer sender,integer sending_module,string str, key id) { if ( sending_module == MODULE_METER ) return; // ignore our own link messages DEBUG("Module Meter Link Message: "+str); sender = 0; // LSLINT id = NULL_KEY; // LSLINT list fields = llParseString2List(str,[DIV],[]); // break into list of fields based on DIVider string command = llToLower(llStringTrim(llList2String(fields,0),STRING_TRIM)); // assume the first field is a Myriad Lite command string data = llStringTrim(llList2String(fields,1),STRING_TRIM); // field one is the data list subfields = llParseString2List(data,["="],[]); // break data field into comma-delimited subfields if needed if ( command == "set_name" ) { NAME = llList2String(subfields,1); // set the name return; } if ( command == "set_species" ) { SPECIES = llList2String(subfields,1); // set the species; return; } if ( command == "set_background" ) { BACKGROUND = llList2String(subfields,1); // set the species; return; } if ( command == "set_career" ) { CAREER = llList2String(subfields,1); // set the species; return; } if ( command == "set_resilience" ) { string resname = llList2String(subfields,0); // find the boon name integer resrank = llList2Integer(subfields,1); // find the boon rank value // TODO how to verify resilience names are valid? if ( resrank >= MINRESILIENCE && resrank <= MAXRESILIENCE ) { // rank valid? RESILIENCES = [resname,resrank] + RESILIENCES; // add resilience to list CURRENT_RESILIENCES = [resname,resrank] + CURRENT_RESILIENCES; // add to current list too } else { // invalid, report it ERROR("RESILIENCE "+resname+" rank "+(string)resrank+" value out of allowed range: "+(string)MINRESILIENCE+"-"+(string)MAXRESILIENCE); } return; } if ( command == "character_loaded" ) { METER(); return; // we're out of notecard, so character sheet is loaded - start playing } if ( command == "attachmeter" ) { METERWORN = TRUE; // we need to send meter events METER(); // send update return; } if ( command == "detachmeter" ) { METERWORN = FALSE; return; } if ( command == "meter" ) { METER(); return; } if ( command == "incapacitated" ) { FLAG_INCAPACITATED = TRUE; return; } if ( command == "dead" ) { FLAG_DEAD = TRUE; return; } if ( command == "alive" ) { FLAG_DEAD = FALSE; return; } if ( command == "revived" ) { FLAG_INCAPACITATED = FALSE; return; } } // ON_REZ - logged in with meter, or worn from inventory while running on_rez(integer param) { param = 0; // LSLINT RESET(); // a reset to reload character } // STATE ENTRY state_entry() { SETUP(); } } // end default state // END