OsTerrainFlush
From OpenSimulator
void osTerrainFlush();
C#: void osTerrainFlush() | |
Function updates terrain changes to OpenSimulator database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
Threat Level | VeryLow |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { touch_start() { osTerrainSetHeight(40, 101, 21.4); osTerrainFlush(); } } |