integer pstate = FALSE;
// These variables corospond to the settings found in the
// "Features" tab of the build editor
float FOV = 1.5; // Values 0.00 - 3.00
float Focus = 15.0; // Values -20.00 - 20.00
float Ambiance = 0.4; // Values 0.00 - 1.00
key Texture = "b4c6b075-4940-4270-bb10-d293fd6f8091";
// UUID of other prim that we wnat to control
key Remote = "9772974a-a0f6-43ec-b1a2-da558b0b0d59";
default
{
state_entry()
{
llSay(0, "Script running");
llSetText((string)llGetKey(),<0.3,0.5,0.75>,1.0);
llSetPrimitiveParams([]);
// Light must be enabled in "Features"
// This one controls this prim...
osSetProjectionParams(pstate, Texture, FOV, Focus, Ambiance);
// This one controls the remote prim...
osSetProjectionParams(Remote, pstate, Texture, FOV, Focus, Ambiance);
}
touch_start(integer _det)
{
if (pstate == TRUE)
{
pstate = FALSE;
}
else
{
pstate = TRUE;
}
// Control this prim...
osSetProjectionParams(pstate, Texture, FOV, Focus, Ambiance);
// Control the remote prim...
osSetProjectionParams(Remote, pstate, Texture, FOV, Focus, Ambiance);
}
}