OsSetTerrainHeight

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Revision as of 11:38, 11 June 2011 by Fritigern (Talk | contribs)

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NOTE : This function replaces the deprecated OsTerrainSetHeight function.



OsSetTerrainHeight
Threat Level <Threat Level goes here>
Function Syntax
LSL: integer OsSetTerrainHeight(integer x, integer y, float val)
C#:  integer OsSetTerrainHeight(integer x, integer y, double val)
Example(s)
default
 {
    touch_start()
    {
       OsSetTerrainHeight(40, 101, 21.4);
       osTerrainFlush();
    }
 }

Sets terrain height X & Y Values, double = float.

osTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.

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