OsStopSound
From OpenSimulator
osStopSound(integer linknum)
| |
| Stop the sound playing in the specified prim of a linkset. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osStopSound Script Example // integer on = FALSE; string soundname = "youresound"; //sound file name default { state_entry() { on = FALSE; soundname = llGetInventoryName(INVENTORY_SOUND, 0); } touch_start(integer total_number) { if(llDetectedKey(0) != llGetOwner()) return; if(soundname != "") { if(on) osStopSound(0); else osLoopSound(0, soundname, 1); on = !on; } } } | |
| Notes | |
| This function was added in 0.9.0.1 | |