OsGetHealth
From OpenSimulator
Revision as of 03:14, 24 August 2012 by TBGRenfold (Talk | contribs)
Gets an avatars health by key and returns the value as a float.
Example usage:
default
{
touch(integer t)
{
key agentID = llDetectedKey(0);
osCauseDamage(agentID, 50);
llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
}
}