OsMessageObject
From OpenSimulator
(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)
Syntax: osMessageObject(key objectUUID, string message);
Where objectUUID = the UUID of teh object you are messaging.
Where message = The String of data you want to send.
NOTES:
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.
Example Scripts
Sender Script: (needed) Receiver Script: (needed)