OsGetHealRate
From OpenSimulator
float osGetHealRate(key avatar)
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Gets an avatars health rate by key and returns the value as a float.
Default heal rate is now around 0.5% per second. See also OsSetHealRate, OsGetHealth, OsCauseDamage, OsCauseHealing. | |
Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
key uuid; default { state_entry() { llSay(PUBLIC_CHANNEL, "Script running"); } touch_start(integer number) { uuid = llDetectedKey(0); llOwnerSay("osGetHealRate Before = " + (string)osGetHealRate(uuid)); osSetHealRate(uuid, llFrand(1.0)); llOwnerSay("osGetHealRate After = " + (string)osGetHealRate(uuid)); llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osSetHealRate(uuid, 0.5); llOwnerSay("osGetHealRate Default = " + (string)osGetHealRate(uuid)); } } |