OsSetHealth
From OpenSimulator
void osSetHealth(string avatar, float health)
| |
Sets an avatars health by key to the specified float value.
See also osGetHealth, OsCauseDamage, OsCauseHealing. | |
Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { touch(integer t) { key agentID = llDetectedKey(0); osSetHealth(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } } |