Capabilities
From OpenSimulator
Contents |
Introduction
Capabilities are the mechanism by which a region makes certain information and services available to viewers via HTTP in addition to the messages being exchanged over UDP.
The Second Life wiki describes capabilities.
The Second Life wiki also has an incomplete summary of current capabilities.
Capabilities
OpenSimulator specific
OpenSimulator provides information about OpenSimulator-specific features or extra parameters via the SimulatorFeatures capability. See the SimulatorFeatures Extras page for more information.
General
These are capabilities that are provided by the Linden Lab viewer client (and hence in most third-party viewers). Many are implemented by OpenSimulator but others are not, sometimes because they are obsolete (TODO: Need to fill out information below about specifically what is implemented and what is not).
Name | Description |
---|---|
AttachmentResources | appears to be associated with determining limits on scripts in agent attachments. |
AvatarPickerSearch | |
ChatSessionRequest | |
CopyInventoryFromNotecard | |
DispatchRegionInfo | |
EstateChangeInfo | |
EventQueueGet | used for the event queue. |
FetchInventory | obsolete |
FetchInventory2 | see Inventory capabilities |
FetchInventoryDescendents2 | see Inventory capabilities |
FetchLib2 | see Inventory capabilities |
FetchLibDescendents2 | see Inventory capabilities. |
FetchLib | Obsolete |
FetchLibDescendents | Obsolete |
GetDisplayNames | |
GetMesh | used to get mesh data |
GetObjectCost | |
GetObjectPhysicsData | |
GetTexture | used to get texture data via HTTP instead of via UDP. See Texture capabilities. |
GroupMemberData | |
GroupProposalBallot | |
HomeLocation | |
LandResources | |
MapLayer | |
MapLayerGod | |
NewFileAgentInventory | |
NewFileAgentInventoryVariablePrice | |
ObjectAdd | |
ObjectMedia | used to get information about a media on a prim (MOAP)/shared media texture/surface. |
ObjectMediaNavigate | used to change web pages, etc., on a MOAP surface |
ParcelPropertiesUpdate | |
ParcelMediaURLFilterList | |
ParcelNavigateMedia | |
ParcelVoiceInfoRequest | |
ProductInfoRequest | |
ProvisionVoiceAccountRequest | |
RemoteParcelRequest | |
RequestTextureDownload | |
SearchStatRequest | |
SearchStatTracking | |
SendPostcard | |
SendUserReport | |
SendUserReportWithScreenshot | |
ServerReleaseNotes | |
SetDisplayName | |
SimConsoleAsync | used for the simulator console |
SimulatorFeatures | used to get information about what simulator features are available. This currently includes MeshRezEnabled and MeshUploadEnabled. OpenSimulator can also provide OpenSimulator-specific feature information and parameters. See SimulatorFeatures Extras for more information. |
StartGroupProposal | |
TextureStats | |
UntrustedSimulatorMessage | |
UpdateAgentInformation | |
UpdateAgentLanguage | |
UpdateGestureAgentInventory | |
UpdateNotecardAgentInventory | |
UpdateScriptAgent | |
UpdateGestureTaskInventory | |
UpdateNotecardTaskInventory | |
UpdateScriptTask | |
UploadBakedTexture | Used to upload avatar baked textures via HTTP rather than UDP |
UploadObjectAsset | |
ViewerStartAuction | |
ViewerStats | Used to upload viewer statistics (cpu usage, fps, etc.) |
WebFetchInventoryDescendents | Obsolete |
Enabling and Disabling
Capabilities are enabled and disabled in OpenSimulator by setting a property with the name Cap_<attachment-name> in the [ClientStack.LindenCaps] configuration setting of OpenSim.ini. If the value is "localhost" then it is served by the same simulator in which the viewer has it's root agent (its avatar). If the value is "" or the capability parameter is not present then it is disabled. The value can also be set to a URL to serve the capability directly from such other location, but this option is currently experimental and not documented.
For instance, to disable the GetTexture capability, one would set
[ClientStack.LindenCaps] Cap_GetTexture = ""
and to enable it
[ClientStack.LindenCaps] Cap_GetTexture = "localhost"
There are also a large number of default capabilities set up in the OpenSimDefaults.ini file. As with other configuration settings, these will be overwritten by anything you set in the OpenSim.ini file.