OsGetMapTexture
From OpenSimulator
key osGetMapTexture()
| |
| Returns the UUID of the map texture of the current region. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } | |