OsNpcCreate
From OpenSimulator
Function Syntax:
Returns: key
osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
Returns: key
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.
Example Usage:
default { touch_start() { key npc; npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a"); } }