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* [[OpenSim.Region.ScriptEngine]] (How the ScriptEngine looks internally)
 
* [[OpenSim.Region.ScriptEngine]] (How the ScriptEngine looks internally)
 
* [[RegionModules]] (The various modules that are used in the RegionServer and how to write new ones)
 
* [[RegionModules]] (The various modules that are used in the RegionServer and how to write new ones)
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* [[OpenSim: Screenshots]] Various OpenSim Screenshots
  
 
== Participating in the OpenSim Community ==
 
== Participating in the OpenSim Community ==

Revision as of 14:05, 10 September 2007

Opensim avatar.png

OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure. OpenSim is written in C#, and can run under Mono or the Microsoft .NET runtimes.

Here are some sample screenshots so you can see what people are doing with it.

Contents

Getting Started with OpenSim

OpenSim Development

The OpenSim Team is currently working towards the 0.4 release of OpenSim.

Recent Changes

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Handy Documentation

Participating in the OpenSim Community

OpenSim is an open source project. This means that it is developed by anyone who wants to participate. This could be you! We welcome testers and developers alike.

If you need help or want to help the best way to get in touch is IRC (chat network). There is a lot of activity there every day.

IRC

  • IRC on EFNet, channel #OpenSim. Download an IRC client like X-Chat and go to EFNet (server irc.efnet.net), channel #OpenSim. If you already have an IRC client installed you can just follow this link.

Email

Source Code

Anon Checkout

svn co http://opensimulator.org/svn/opensim/trunk

Developer Checkout

svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk

Bugs

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