Permissions (Server)
From OpenSimulator
m (New page: Permissions This page aims to explain the server side permissions as implemented by the default PermissionsModule. On this page, each permission group is defined as a 'Set' - that is, who...) |
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− | Permissions | + | =OpenSim Permissions= |
This page aims to explain the server side permissions as implemented by the default PermissionsModule. | This page aims to explain the server side permissions as implemented by the default PermissionsModule. | ||
On this page, each permission group is defined as a 'Set' - that is, who is within that set. A Set can contain other Sets. | On this page, each permission group is defined as a 'Set' - that is, who is within that set. A Set can contain other Sets. | ||
− | + | ==Region Master== | |
+ | Due to historical reasons, The Region Master is called Master Avatar, Region Master or Region Owner interchangeably. | ||
− | + | ===Set=== | |
− | Set | + | Specified per region in the region xml. |
− | + | ===Permissions=== | |
+ | ==Administrator== | ||
+ | Somebody set to administrate the content of a set of regions within an estate. | ||
− | + | ===Set== | |
− | Set | + | |
if (Region Owner is God) Region Owner | if (Region Owner is God) Region Owner | ||
if (Grid Gods Allowed) GodLevel > 200 | if (Grid Gods Allowed) GodLevel > 200 | ||
Estate Owner | Estate Owner | ||
+ | ===Permissions=== | ||
− | + | ==Estate Owner== | |
− | + | ===Set=== | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | Estate Owner | + | |
− | Set | + | |
Specified in estate_settings | Specified in estate_settings | ||
+ | ===Permissions=== | ||
− | Estate Manager | + | ==Estate Manager== |
− | Set | + | ===Set=== |
Estate Owner | Estate Owner | ||
Listed in estate_managers | Listed in estate_managers | ||
+ | ===Permissions=== | ||
− | Parcel Owner | + | ==Parcel Owner== |
− | Set | + | ===Set=== |
Listed in land | Listed in land | ||
+ | ===Permissions=== | ||
− | + | ==Parcels Managers== | |
− | Parcels Managers | + | ===Set=== |
− | Set | + | |
Parcel Owner | Parcel Owner | ||
Estate Managers | Estate Managers | ||
Administrators | Administrators | ||
+ | ===Permissions=== | ||
− | Object | + | ==Object Manager== |
− | + | Has permissions to administrate single objects | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
Comments taken from the code: | Comments taken from the code: | ||
* The default is to deny. | * The default is to deny. | ||
Line 63: | Line 53: | ||
* Admin objects should not be editable by estate managers or parcel owners | * Admin objects should not be editable by estate managers or parcel owners | ||
* Admin should be able to edit anything in the sim (including admin objects) | * Admin should be able to edit anything in the sim (including admin objects) | ||
+ | |||
+ | ===Set=== | ||
+ | if locked only Administrators | ||
+ | if not locked, | ||
+ | Object Owner | ||
+ | if(Owner not Administrator) Parcel Owner | ||
+ | if(Owner not Administrator) Estate Manager | ||
+ | Administrator | ||
+ | ===Permissions=== |
Revision as of 00:44, 27 November 2008
Contents |
OpenSim Permissions
This page aims to explain the server side permissions as implemented by the default PermissionsModule.
On this page, each permission group is defined as a 'Set' - that is, who is within that set. A Set can contain other Sets.
Region Master
Due to historical reasons, The Region Master is called Master Avatar, Region Master or Region Owner interchangeably.
Set
Specified per region in the region xml.
Permissions
Administrator
Somebody set to administrate the content of a set of regions within an estate.
=Set
if (Region Owner is God) Region Owner if (Grid Gods Allowed) GodLevel > 200 Estate Owner
Permissions
Estate Owner
Set
Specified in estate_settings
Permissions
Estate Manager
Set
Estate Owner Listed in estate_managers
Permissions
Parcel Owner
Set
Listed in land
Permissions
Parcels Managers
Set
Parcel Owner Estate Managers Administrators
Permissions
Object Manager
Has permissions to administrate single objects Comments taken from the code:
- The default is to deny.
- People shouldn't be able to do anything with locked objects, except the Administrator. The 'set permissions' runs through a different permission check, so when an object owner sets an object locked, the only thing that they can do is unlock it. Nobody but the object owner can set permissions on an object.
- Object owners should be able to edit their own content
- Users should be able to edit what is over their land.
- Estate users should be able to edit anything in the sim
- Admin objects should not be editable by estate managers or parcel owners
- Admin should be able to edit anything in the sim (including admin objects)
Set
if locked only Administrators if not locked, Object Owner if(Owner not Administrator) Parcel Owner if(Owner not Administrator) Estate Manager Administrator