OsSetHealRate

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m (XEngine to OSSL)
m (Add See Also)
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|delay=0
 
|delay=0
 
|function_syntax=float osSetHealRate(key avatar, float healrate)
 
|function_syntax=float osSetHealRate(key avatar, float healrate)
 +
|description=Sets the automatic healing rate in % per second.
 +
Default heal rate is now around 0.5% per second.<br>
 +
A value of zero can disable automatic heal, current maximum value is 100 % per second.
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
//
 
//
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}
 
}
 
</source>
 
</source>
|description=Sets the automatic healing rate in % per second.
+
|additional_info=This function was added in 0.9.0.1
 
+
}}
Default heal rate is now around 0.5% per second.<br />
+
'''See Also:'''
A value of zero can disable automatic heal, current maximum value is 100 % per second.<br />
+
* [[osGetHealth]]
 
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* [[osSetHealth]]
See also [[OsGetHealRate]].
+
* [[osGetHealRate]]
|additional_info=This function was added in 0.9.0.1}}
+
* [[osSetHealRate]]
 +
* [[OsCauseDamage]]
 +
* [[OsCauseHealing]]

Revision as of 14:16, 3 December 2020

float osSetHealRate(key avatar, float healrate)
Sets the automatic healing rate in % per second.

Default heal rate is now around 0.5% per second.
A value of zero can disable automatic heal, current maximum value is 100 % per second.

Threat Level High
Permissions ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osSetHealth Script Example
//
 
default
{
    state_entry()
    {
        key uuid = llGetOwner();
        osSetHealRate(uuid, 10.0);
        osCauseDamage(uuid, 50.0);
        llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid));
        llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left.");
    }
}
Notes
This function was added in 0.9.0.1


See Also:

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