OsSetSoundRadius
From OpenSimulator
(Difference between revisions)
BillBlight (Talk | contribs) |
BillBlight (Talk | contribs) |
||
Line 6: | Line 6: | ||
| | | | ||
}} | }} | ||
− | |||
*''This function is not currently implemented in viewer code, it appears to have been active in a pre-release of the LL viewer, and has been non-functional back as far as 2005'' | *''This function is not currently implemented in viewer code, it appears to have been active in a pre-release of the LL viewer, and has been non-functional back as far as 2005'' |
Revision as of 12:35, 4 November 2018
void osSetSoundRadius(LSL_Integer linknum, LSL_Float radius);
| |
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). | |
Threat Level | No threat level specified |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
- This function is not currently implemented in viewer code, it appears to have been active in a pre-release of the LL viewer, and has been non-functional back as far as 2005