OsSetSoundRadius
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BillBlight (Talk | contribs) (Created page with "osSetSoundRadius(LSL_Integer linknum, LSL_Float radius); Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). • float radius ...") |
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− | osSetSoundRadius(LSL_Integer linknum, LSL_Float radius); | + | |function_syntax=void osSetSoundRadius(LSL_Integer linknum, LSL_Float radius); |
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). | Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). |
Revision as of 12:28, 4 November 2018
|function_syntax=void osSetSoundRadius(LSL_Integer linknum, LSL_Float radius);
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered). • float radius – in meters
- This function is not currently implemented in viewer code, it appears to have been active in a pre-release of the LL viewer, and has been non-functional back as far as 2005