OsSetDynamicTextureDataFace
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
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{{osslfunc | {{osslfunc | ||
|threat_level=VeryLow | |threat_level=VeryLow | ||
+ | |permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER | ||
+ | |delay=0 | ||
|function_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face); | |function_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face); | ||
|csharp_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face); | |csharp_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face); |
Revision as of 17:34, 25 October 2017
string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
C#: string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face); | |
... | |
Threat Level | VeryLow |
Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetDynamicTextureDataFace default { state_entry() { ... } } |